Player Matchup

Thanatos
Thanatos
Ego9999
Thanatos
Level 47
God Stats
6W - 7L
1,179 SR
Queue Stats
61W - 86L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 154
God Stats
119W - 101L
1,533 SR
Queue Stats
207W - 200L
1,450 Elo+
Party 1
Vamana
Vamana
ISI420
Vamana
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,481 Elo+
Party 1
Vulcan
Vulcan
OneNightStunned
Vulcan
Level 143
God Stats
2W - 1L
1,244 SR
Queue Stats
107W - 117L
1,461 Elo+
Party 1
Ullr
Ullr
ThanisHD
Ullr
Level 53
God Stats
2W - 2L
1,526 SR
Queue Stats
222W - 234L
1,311 Elo+
Solo
Team Averages
Level 108
1,396 SR
1,427 Elo+

VS

Team Averages
Level 101
1,585 SR
1,461 Elo+
Artemis
Artemis
BigJaFF
Artemis
Level 156
God Stats
8W - 5L
1,496 SR
Queue Stats
165W - 153L
1,470 Elo+
Party 2
Pele
Pele
InBaconWeTrust_
Pele
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
172W - 177L
1,435 Elo+
Solo
Ares
Ares
Temujin1162
Ares
Level 146
God Stats
4W - 1L
1,852 SR
Queue Stats
161W - 150L
1,471 Elo+
Party 2
Osiris
Osiris
c-o-d-y-08
Osiris
Level 68
God Stats
2W - 2L
1,563 SR
Queue Stats
185W - 177L
1,432 Elo+
Solo
Poseidon
Poseidon
pausensemes
Poseidon
Level 76
God Stats
15W - 15L
1,512 SR
Queue Stats
40W - 33L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ego9999
Thanatos
12
4 / 2 / 7
6,900
531
5,622
11,419
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Heldasmos
Cthulhu
12
6 / 0 / 4
7,855
604
10,586
9,007
7,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
ISI420
Vamana
13
1 / 0 / 4
7,691
592
8,743
13,575
9,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 4
8,638
664
10,173
4,678
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ullr
13
1 / 1 / 5
7,297
561
4,436
8,424
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigJaFF
Artemis
12
1 / 3 / 1
6,118
471
4,659
9,440
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
5,636
434
4,279
13,991
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 4 / 2
6,921
532
4,331
12,970
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
c-o-d-y-08
Osiris
12
0 / 2 / 1
7,058
543
10,393
14,860
14,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
pausensemes
Poseidon
12
1 / 3 / 1
6,957
535
3,483
7,574
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
5
5
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigJaFF
Artemis
1
3
1
0.5
W
Thanatos
Ego9999
Thanatos
4
2
7
3.75
W
Cthulhu
Heldasmos
Cthulhu
6
0
4
8
W
Vamana
ISI420
Vamana
1
0
4
3
L
0
6
1
0.08
W
6
2
4
4
L
3
4
2
1
W
Ullr
1
1
5
3.5
L
Osiris
c-o-d-y-08
Osiris
0
2
1
0.25
L
Poseidon
pausensemes
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,560
Damage
27,145
47,103
Taken
58,835
27,301
Mitigated
37,807
16,959
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigJaFF
Artemis
4,659
2,012
0
3,641
9,440
4,027
0
3,340
6,100
0
40,518
W
Thanatos
Ego9999
Thanatos
5,622
968
0
7,140
11,419
4,646
0
2,430
8,989
0
35,829
W
Cthulhu
Heldasmos
Cthulhu
10,586
621
436
1,563
9,007
7,817
15
1,430
7,577
34,552
1,597
W
Vamana
ISI420
Vamana
8,743
4,254
0
5,570
13,575
9,672
0
172
13,403
0
59,802
L
4,279
630
0
2,030
13,991
5,750
0
4,411
9,580
0
41,650
W
10,173
700
0
807
4,678
1,820
843
2,566
2,112
73,391
1,436
L
4,331
638
0
2,532
12,970
10,986
0
6,174
6,710
17,197
0
W
Ullr
4,436
1,696
0
1,443
8,424
3,346
144
1,216
7,208
0
54,533
L
Osiris
c-o-d-y-08
Osiris
10,393
2,861
0
5,073
14,860
14,774
0
1,649
12,287
0
55,989
L
Poseidon
pausensemes
Poseidon
3,483
340
0
1,772
7,574
2,270
0
5,017
2,557
58,584
182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,381
Gold Earned
32,690
419
Minions Killed
360
0
Camps Cleared
0
1,350,332
Distance Traveled
1,261,433
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,118
471
68
5
0
214,624
0
W
Thanatos
6,900
531
53
4
0
298,385
0
W
Cthulhu
7,855
604
52
4
0
295,046
2
W
Vamana
7,691
592
111
9
0
255,180
0
L
Pele
5,636
434
64
5
0
277,869
0
W
Vulcan
8,638
664
120
9
0
267,804
0
L
Ares
6,921
532
15
1
0
269,701
2
W
Ullr
7,297
561
83
6
0
233,917
1
L
Osiris
7,058
543
95
7
0
253,250
0
L
Poseidon
6,957
535
118
9
0
245,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role