Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Draydaking
Camazotz
Level 128
God Stats
2W - 2L
1,512 SR
Queue Stats
62W - 71L
1,476 Elo+
Solo
Nu Wa
Nu Wa
FearTheWalken
Nu Wa
Level 125
God Stats
34W - 15L
1,495 SR
Queue Stats
576W - 629L
1,465 Elo+
Party 1
Merlin
Merlin
Kimikat
Merlin
Level 84
God Stats
1W - 4L
1,221 SR
Queue Stats
564W - 602L
1,464 Elo+
Party 1
Medusa
Medusa
ThugChucklez
Medusa
Level 152
God Stats
54W - 51L
1,737 SR
Queue Stats
1,085W - 1,121L
1,610 Elo+
Solo
Team Averages
Level 137
1,493 SR
1,503 Elo+

VS

Team Averages
Level 120
1,510 SR
1,555 Elo+
Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Skaughtey
Kukulkan
Level 69
God Stats
30W - 31L
1,551 SR
Queue Stats
148W - 145L
1,567 Elo+
Solo
Ix Chel
Ix Chel
javiestvz
Ix Chel
Level 88
God Stats
793W - 793L
1,517 SR
Queue Stats
809W - 821L
1,496 Elo+
Solo
Thanatos
Thanatos
wobass
Thanatos
Level 141
God Stats
105W - 109L
1,484 SR
Queue Stats
866W - 905L
1,464 Elo+
Solo
Atlas
Atlas
Ømén
Atlas
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 23L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
2 / 1 / 7
6,931
1,386
4,412
5,691
4,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Camazotz
Draydaking
Camazotz
11
0 / 1 / 8
6,003
1,201
2,032
3,633
1,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 0 / 7
7,011
1,402
5,677
2,603
888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Kimikat
Merlin
12
3 / 0 / 3
6,586
1,317
3,473
4,132
1,259
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
11
2 / 1 / 7
6,793
1,359
10,985
5,217
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

378

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 2 / 1
5,911
1,182
2,858
3,483
1,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Skaughtey
Kukulkan
11
0 / 1 / 3
6,130
1,226
3,962
4,394
1,712
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ix Chel
javiestvz
Ix Chel
11
2 / 0 / 0
6,344
1,269
4,302
4,564
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
wobass
Thanatos
10
0 / 4 / 1
5,626
1,125
2,979
5,979
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
Ømén
Atlas
11
0 / 3 / 3
6,457
1,291
4,883
10,364
7,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
10
Kills
3
3
Deaths
10
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
7
5.5
L
Cupid
 
Cupid
1
2
1
0.75
W
Camazotz
Draydaking
Camazotz
0
1
8
4
W
3
0
7
6.5
W
Merlin
Kimikat
Merlin
3
0
3
4.5
L
Kukulkan
Skaughtey
Kukulkan
0
1
3
1.5
W
Medusa
2
1
7
5.5
L
Ix Chel
javiestvz
Ix Chel
2
0
0
2
L
Thanatos
wobass
Thanatos
0
4
1
0.13
L
Atlas
Ømén
Atlas
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
18,984
21,276
Taken
28,784
10,188
Mitigated
14,992
1,687
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,412
113
0
607
5,691
4,690
0
3,293
2,153
8,605
0
L
Cupid
 
Cupid
2,858
1,363
158
389
3,483
1,153
0
1,669
1,814
0
9,201
W
Camazotz
Draydaking
Camazotz
2,032
390
0
913
3,633
1,410
0
1,792
1,752
0
6,895
W
5,677
1,400
0
0
2,603
888
0
1,846
584
13,353
0
W
Merlin
Kimikat
Merlin
3,473
375
0
0
4,132
1,259
0
2,060
1,755
12,998
0
L
Kukulkan
Skaughtey
Kukulkan
3,962
235
0
0
4,394
1,712
0
2,299
1,947
18,736
693
W
Medusa
10,985
3,679
0
167
5,217
1,941
0
2,780
2,245
0
23,095
L
Ix Chel
javiestvz
Ix Chel
4,302
98
305
256
4,564
1,587
0
1,537
2,976
13,325
500
L
Thanatos
wobass
Thanatos
2,979
62
0
1,275
5,979
2,756
0
2,378
3,368
0
5,365
L
Atlas
Ømén
Atlas
4,883
1,427
0
824
10,364
7,784
0
5,023
5,117
10,738
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,324
Gold Earned
30,468
91
Minions Killed
97
8
Camps Cleared
4
539,266
Distance Traveled
506,799
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,931
1,386
13
3
1
111,439
2
L
Cupid
5,911
1,182
10
2
0
76,536
0
W
Camazotz
6,003
1,201
8
2
0
116,250
0
W
Nu Wa
7,011
1,402
13
3
4
98,249
0
W
Merlin
6,586
1,317
24
5
1
106,819
0
L
Kukulkan
6,130
1,226
37
7
0
110,076
0
W
Medusa
6,793
1,359
33
7
2
106,509
0
L
Ix Chel
6,344
1,269
38
8
1
94,905
0
L
Thanatos
5,626
1,125
5
1
3
113,616
0
L
Atlas
6,457
1,291
7
1
0
111,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role