Player Matchup

Sun Wukong
Sun Wukong
Hatzino
Sun Wukong
Level 123
God Stats
48W - 36L
1,662 SR
Queue Stats
614W - 593L
1,539 Elo+
Solo
Medusa
Medusa
Projectluc
Medusa
Level 142
God Stats
138W - 99L
1,580 SR
Queue Stats
229W - 209L
1,513 Elo+
Solo
Merlin
Merlin
TacoShift
Merlin
Level 70
God Stats
7W - 11L
1,501 SR
Queue Stats
341W - 321L
1,573 Elo+
Party 2
Serqet
Serqet
joe_1250
Serqet
Level 123
God Stats
26W - 20L
1,637 SR
Queue Stats
370W - 341L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kamatuz
Kumbhakarna
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,420 Elo+
Solo
Team Averages
Level 98
1,576 SR
1,520 Elo+

VS

Team Averages
Level 104
1,639 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chipsnack
Ah Muzen Cab
Level 68
God Stats
7W - 6L
1,628 SR
Queue Stats
95W - 107L
1,452 Elo+
Party 1
Ravana
Ravana
Gruppr
Ravana
Level 145
God Stats
2W - 3L
1,563 SR
Queue Stats
135W - 168L
1,520 Elo+
Party 1
Merlin
Merlin
KanyeBreast
Merlin
Level 61
God Stats
1W - 2L
1,518 SR
Queue Stats
103W - 117L
1,511 Elo+
Party 1
Chaac
Chaac
TheGanymede
Chaac
Level 158
God Stats
6W - 4L
1,853 SR
Queue Stats
150W - 152L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
mrkawa
Nu Wa
Level 89
God Stats
2W - 2L
1,635 SR
Queue Stats
28W - 21L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hatzino
Sun Wukong
17
2 / 3 / 2
10,681
534
16,543
25,132
23,530
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Projectluc
Medusa
19
10 / 2 / 3
12,139
607
23,029
20,621
9,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
TacoShift
Merlin
19
4 / 1 / 5
11,833
592
13,178
9,311
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
joe_1250
Serqet
18
1 / 2 / 7
9,911
496
4,245
16,939
9,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
kamatuz
Kumbhakarna
12
0 / 4 / 3
8,343
417
5,346
17,067
18,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chipsnack
Ah Muzen Cab
15
4 / 5 / 3
9,076
454
11,311
15,820
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Gruppr
Ravana
16
3 / 3 / 8
9,471
474
13,632
14,000
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
16
2 / 3 / 3
9,998
500
11,823
11,660
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 3
10,519
526
18,021
26,241
32,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
mrkawa
Nu Wa
15
0 / 5 / 8
8,511
426
7,134
10,699
2,937
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
17
Kills
12
12
Deaths
17
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Chipsnack
Ah Muzen Cab
4
5
3
1.1
L
Ravana
Gruppr
Ravana
3
3
8
2.33
W
Sun Wukong
Hatzino
Sun Wukong
2
3
2
1
L
Merlin
2
3
3
1.17
W
Medusa
Projectluc
Medusa
10
2
3
5.75
W
Merlin
TacoShift
Merlin
4
1
5
6.5
L
3
1
3
4.5
W
Serqet
joe_1250
Serqet
1
2
7
2.25
W
Kumbhakarna
kamatuz
Kumbhakarna
0
4
3
0.38
L
Nu Wa
mrkawa
Nu Wa
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,341
Damage
61,921
89,070
Taken
78,420
64,520
Mitigated
53,879
20,572
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Chipsnack
Ah Muzen Cab
11,311
4,981
0
2,682
15,820
6,220
256
2,399
13,335
0
72,624
L
Ravana
Gruppr
Ravana
13,632
4,211
0
5,294
14,000
7,439
0
3,944
9,752
0
78,372
W
Sun Wukong
Hatzino
Sun Wukong
16,543
4,054
0
7,018
25,132
23,530
0
3,676
20,193
845
93,843
L
Merlin
11,823
295
0
403
11,660
5,100
0
6,020
5,003
88,332
563
W
Medusa
Projectluc
Medusa
23,029
8,841
0
6,757
20,621
9,323
912
3,339
17,182
0
130,657
W
Merlin
TacoShift
Merlin
13,178
886
0
1,826
9,311
4,143
360
4,497
4,814
93,628
2,182
L
18,021
3,347
0
12,483
26,241
32,183
0
4,671
21,200
0
91,763
W
Serqet
joe_1250
Serqet
4,245
836
0
3,054
16,939
9,038
0
3,096
13,698
34
84,482
W
Kumbhakarna
kamatuz
Kumbhakarna
5,346
506
0
1,917
17,067
18,486
68
4,278
12,580
21,016
543
L
Nu Wa
mrkawa
Nu Wa
7,134
1,049
0
906
10,699
2,937
221
792
9,907
51,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,907
Gold Earned
47,575
687
Minions Killed
579
0
Camps Cleared
0
2,012,117
Distance Traveled
2,016,834
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,076
454
95
5
0
385,242
0
L
Ravana
9,471
474
108
5
0
463,122
0
W
Sun Wukong
10,681
534
153
8
0
368,898
7
L
Merlin
9,998
500
165
8
0
375,638
0
W
Medusa
12,139
607
180
9
0
375,231
3
W
Merlin
11,833
592
194
10
0
398,157
11
L
Chaac
10,519
526
129
6
0
423,176
3
W
Serqet
9,911
496
135
7
0
465,855
1
W
Kumbhakarna
8,343
417
25
1
0
403,976
2
L
Nu Wa
8,511
426
82
4
0
369,656
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role