Player Matchup

Agni
Agni
 
Agni
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DP DEFIANT
Bacchus
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,362 Elo+
Party 1
Jormungandr
Jormungandr
Jaytwarn
Jormungandr
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 87L
1,368 Elo+
Party 1
Zhong Kui
Zhong Kui
TehChanka
Zhong Kui
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 44L
1,421 Elo+
Party 1
Medusa
Medusa
Zaiji
Medusa
Level 146
God Stats
5W - 3L
1,564 SR
Queue Stats
243W - 246L
1,406 Elo+
Solo
Team Averages
Level 128
1,513 SR
1,412 Elo+

VS

Team Averages
Level 123
1,487 SR
1,481 Elo+
Lancelot
Lancelot
BDO Le Pit84
Lancelot
Level 100
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 16L
1,432 Elo+
Party 2
Skadi
Skadi
CERVAL84
Skadi
Level 184
God Stats
1W - 3L
1,516 SR
Queue Stats
181W - 194L
1,417 Elo+
Party 2
The Morrigan
The Morrigan
iafroman
The Morrigan
Level 127
God Stats
1W - 2L
1,603 SR
Queue Stats
174W - 185L
1,438 Elo+
Solo
Izanami
Izanami
tupac64killer
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,654 Elo+
Party 2
Camazotz
Camazotz
wolfraven91
Camazotz
Level 140
God Stats
2W - 2L
1,530 SR
Queue Stats
163W - 157L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 1 / 12
8,662
866
11,193
8,170
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Bacchus
DP DEFIANT
Bacchus
14
5 / 1 / 12
9,194
919
6,200
10,635
16,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Jaytwarn
Jormungandr
16
4 / 3 / 10
8,866
887
6,351
11,368
14,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
TehChanka
Zhong Kui
14
3 / 1 / 13
8,646
865
8,455
7,049
7,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Zaiji
Medusa
15
6 / 1 / 7
8,988
899
10,366
6,787
3,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BDO Le Pit84
Lancelot
14
3 / 4 / 3
8,084
808
3,551
15,583
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
CERVAL84
Skadi
14
0 / 3 / 2
6,981
698
8,182
7,562
3,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
iafroman
The Morrigan
13
2 / 4 / 3
7,315
732
7,822
6,560
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
12
0 / 3 / 0
6,563
656
1,838
4,938
1,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
wolfraven91
Camazotz
12
2 / 6 / 3
7,054
705
7,107
12,318
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
20
Kills
7
7
Deaths
20
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
12
8
L
Lancelot
BDO Le Pit84
Lancelot
3
4
3
1.13
L
Skadi
CERVAL84
Skadi
0
3
2
0.33
W
Bacchus
DP DEFIANT
Bacchus
5
1
12
11
W
Jormungandr
Jaytwarn
Jormungandr
4
3
10
3
W
Zhong Kui
TehChanka
Zhong Kui
3
1
13
9.5
W
Medusa
Zaiji
Medusa
6
1
7
9.5
L
The Morrigan
iafroman
The Morrigan
2
4
3
0.88
L
Izanami
0
3
0
0
L
Camazotz
wolfraven91
Camazotz
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,565
Damage
28,500
44,009
Taken
46,961
45,750
Mitigated
26,242
18,000
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,193
848
2,029
2,223
8,170
4,293
1,266
1,152
6,924
32,526
405
L
Lancelot
BDO Le Pit84
Lancelot
3,551
244
407
3,621
15,583
12,543
0
8,380
7,031
0
10,419
L
Skadi
CERVAL84
Skadi
8,182
1,054
286
1,091
7,562
3,401
0
5,779
1,668
0
24,688
W
Bacchus
DP DEFIANT
Bacchus
6,200
489
2,477
2,418
10,635
16,128
0
1,350
9,038
13,024
2,905
W
Jormungandr
Jaytwarn
Jormungandr
6,351
1,050
876
1,437
11,368
14,185
407
1,461
9,743
14,232
643
W
Zhong Kui
TehChanka
Zhong Kui
8,455
1,457
784
2,842
7,049
7,196
1,051
594
6,329
16,827
1,448
W
Medusa
Zaiji
Medusa
10,366
4,688
897
2,017
6,787
3,948
1,209
612
6,119
0
23,109
L
The Morrigan
iafroman
The Morrigan
7,822
813
279
1,000
6,560
3,080
0
4,069
2,357
10,341
2,294
L
Izanami
1,838
935
92
0
4,938
1,988
0
2,996
1,881
0
6,546
L
Camazotz
wolfraven91
Camazotz
7,107
304
401
2,609
12,318
5,230
0
7,493
4,587
0
13,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
35,997
137
Minions Killed
81
0
Camps Cleared
0
996,175
Distance Traveled
834,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,662
866
47
5
0
208,365
0
L
Lancelot
8,084
808
20
2
0
179,517
0
L
Skadi
6,981
698
20
2
0
175,063
0
W
Bacchus
9,194
919
23
2
0
220,298
0
W
Jormungandr
8,866
887
23
2
0
196,991
0
W
Zhong Kui
8,646
865
19
2
0
156,446
0
W
Medusa
8,988
899
25
3
0
214,075
0
L
The Morrigan
7,315
732
8
1
0
173,283
0
L
Izanami
6,563
656
26
3
0
140,398
0
L
Camazotz
7,054
705
7
1
0
166,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role