Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Krueptus
Da Ji
Level 148
God Stats
1W - 3L
1,266 SR
Queue Stats
182W - 192L
1,468 Elo+
Party 1
Medusa
Medusa
NaGi-SaKi-
Medusa
Level 72
God Stats
6W - 6L
1,486 SR
Queue Stats
35W - 45L
1,503 Elo+
Party 1
Mulan
Mulan
valkyree
Mulan
Level 117
God Stats
17W - 16L
1,523 SR
Queue Stats
169W - 178L
1,471 Elo+
Party 1
Geb
Geb
xX_Pascal_7_Xx
Geb
Level 157
God Stats
4W - 3L
1,322 SR
Queue Stats
67W - 81L
1,444 Elo+
Party 1
Team Averages
Level 124
1,419 SR
1,477 Elo+

VS

Team Averages
Level 113
1,432 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
Bormoly
Kumbhakarna
Level 156
God Stats
1W - 4L
1,403 SR
Queue Stats
123W - 104L
1,508 Elo+
Party 2
He Bo
He Bo
Flexbulla
He Bo
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 71L
1,497 Elo+
Party 3
Medusa
Medusa
J3sual
Medusa
Level 109
God Stats
19W - 10L
1,544 SR
Queue Stats
68W - 64L
1,498 Elo+
Party 2
Bellona
Bellona
StromRanger
Bellona
Level 135
God Stats
21W - 26L
1,405 SR
Queue Stats
301W - 285L
1,461 Elo+
Solo
Thor
Thor
aslakfalck
Thor
Level 88
God Stats
0W - 2L
1,307 SR
Queue Stats
77W - 79L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 2 / 6
7,961
569
8,546
9,773
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
Krueptus
Da Ji
15
4 / 0 / 0
8,536
610
9,611
11,008
10,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
NaGi-SaKi-
Medusa
11
1 / 2 / 5
6,918
494
3,099
8,825
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
valkyree
Mulan
14
7 / 1 / 3
8,313
594
10,342
14,100
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 7
7,378
527
4,579
8,162
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bormoly
Kumbhakarna
10
0 / 1 / 2
6,460
461
4,680
10,507
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Flexbulla
He Bo
10
1 / 7 / 1
6,226
445
5,564
9,069
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
J3sual
Medusa
12
2 / 2 / 0
6,587
471
8,959
7,014
3,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
StromRanger
Bellona
12
0 / 3 / 0
6,672
477
6,428
13,974
16,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 0
6,849
489
5,507
16,101
6,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
5
5
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
6
4
L
Kumbhakarna
Bormoly
Kumbhakarna
0
1
2
1
L
He Bo
Flexbulla
He Bo
1
7
1
0.21
L
Medusa
J3sual
Medusa
2
2
0
1
W
Da Ji
Krueptus
Da Ji
4
0
0
4
W
Medusa
NaGi-SaKi-
Medusa
1
2
5
1.75
L
Bellona
StromRanger
Bellona
0
3
0
0
L
2
5
0
0.4
W
Mulan
valkyree
Mulan
7
1
3
8.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
31,138
51,868
Taken
56,665
33,021
Mitigated
37,694
18,596
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,546
2,765
253
2,608
9,773
4,192
0
4,158
5,571
0
53,279
L
Kumbhakarna
Bormoly
Kumbhakarna
4,680
237
0
3,319
10,507
9,080
0
1,835
8,672
25,976
1,808
L
He Bo
Flexbulla
He Bo
5,564
293
0
55
9,069
2,681
0
0
9,069
24,581
1,118
L
Medusa
J3sual
Medusa
8,959
3,154
0
1,945
7,014
3,234
0
1,417
5,597
0
52,357
W
Da Ji
Krueptus
Da Ji
9,611
1,678
0
2,516
11,008
10,930
0
0
11,008
513
63,291
W
Medusa
NaGi-SaKi-
Medusa
3,099
1,046
0
2,108
8,825
3,541
234
804
7,991
0
43,532
L
Bellona
StromRanger
Bellona
6,428
2,462
0
3,942
13,974
16,025
0
243
13,731
0
45,938
L
5,507
1,281
0
5,421
16,101
6,674
0
1,508
14,593
0
53,162
W
Mulan
valkyree
Mulan
10,342
2,003
0
7,440
14,100
7,908
858
2,971
11,127
0
66,953
W
4,579
534
0
3,671
8,162
6,450
392
1,603
6,547
22,757
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
32,794
368
Minions Killed
342
0
Camps Cleared
0
1,370,617
Distance Traveled
1,296,148
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,961
569
71
5
0
253,316
1
L
Kumbhakarna
6,460
461
37
3
0
302,144
8
L
He Bo
6,226
445
57
4
0
226,582
0
L
Medusa
6,587
471
91
7
0
264,007
3
W
Da Ji
8,536
610
94
7
0
260,347
0
W
Medusa
6,918
494
85
6
0
263,395
0
L
Bellona
6,672
477
78
6
0
238,972
0
L
Thor
6,849
489
79
6
0
264,443
0
W
Mulan
8,313
594
98
7
0
299,321
1
W
Geb
7,378
527
20
1
0
294,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role