Player Matchup

Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
TaTTooED ReXX
Baron Samedi
Platinum II
Level 149
God Stats
14W - 17L
1,544 SR
Queue Stats
254W - 283L
1,822 MMR
Solo
Jormungandr
Jormungandr
Diamond V
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Jormungandr
Diamond V
Level 193
God Stats
2W - 2L
1,999 SR
Queue Stats
77W - 58L
1,923 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 168
1,681 SR
1,748 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,574 SR
1,786 MMR
Anubis
Anubis
Platinum V
Evil0m3n
Anubis
Platinum V
Level 87
God Stats
3W - 9L
1,401 SR
Queue Stats
196W - 167L
1,866 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
Evilw4rd3n
Xbalanque
Platinum II
Level 137
God Stats
1W - 2L
1,788 SR
Queue Stats
161W - 151L
1,826 MMR
Party 2
Artio
Artio
Gold II
Robdog456
Artio
Gold II
Level 105
God Stats
10W - 10L
1,533 SR
Queue Stats
159W - 163L
1,667 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
8 / 2 / 10
10,410
868
15,067
11,823
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
TaTTooED ReXX
Baron Samedi
15
4 / 2 / 10
9,640
803
9,963
5,294
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
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Jormungandr
15
7 / 2 / 10
10,464
872
11,258
14,723
12,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaAchillesAthenaBacchusBastet

VS

Bans
VulcanOdinHorusGilgameshHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Evil0m3n
Anubis
14
3 / 7 / 2
9,245
770
5,118
10,407
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Evilw4rd3n
Xbalanque
14
3 / 6 / 3
9,320
777
8,405
13,220
5,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artio
Robdog456
Artio
10
0 / 6 / 2
7,218
602
4,178
16,724
13,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
6
6
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
2
10
6.5
L
Anubis
Evil0m3n
Anubis
3
7
2
0.57
L
Xbalanque
Evilw4rd3n
Xbalanque
3
6
3
0.75
L
Artio
Robdog456
Artio
0
6
2
0.17
W
Baron Samedi
TaTTooED ReXX
Baron Samedi
4
2
10
4.5
W
Jormungandr
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Jormungandr
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
17,701
31,840
Taken
40,351
19,512
Mitigated
23,311
8,499
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,067
3,857
0
2,563
11,823
4,708
635
4,314
7,172
0
43,555
L
Anubis
Evil0m3n
Anubis
5,118
187
0
1,192
10,407
4,918
505
3,947
6,010
35,112
0
L
Xbalanque
Evilw4rd3n
Xbalanque
8,405
4,555
0
530
13,220
5,258
1,044
7,177
5,572
0
26,021
L
Artio
Robdog456
Artio
4,178
0
32
2,728
16,724
13,135
266
8,326
7,854
11,202
352
W
Baron Samedi
TaTTooED ReXX
Baron Samedi
9,963
406
853
1,167
5,294
2,759
965
2,242
2,904
26,738
0
W
Jormungandr
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Jormungandr
11,258
2,053
0
3,916
14,723
12,045
176
2,102
10,231
37,692
2,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
25,783
139
Minions Killed
107
0
Camps Cleared
0
691,250
Distance Traveled
600,679
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,410
868
48
4
0
251,400
0
L
Anubis
9,245
770
64
5
0
184,201
0
L
Xbalanque
9,320
777
32
3
0
196,142
0
L
Artio
7,218
602
11
1
0
220,336
0
W
Baron Samedi
9,640
803
32
3
0
222,356
2
W
Jormungandr
10,464
872
59
5
0
217,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role