Player Matchup

King Arthur
King Arthur
Firzt
King Arthur
Level 128
God Stats
4W - 5L
1,545 SR
Queue Stats
145W - 158L
1,481 Elo+
Party 2
Neith
Neith
Gorgonetta
Neith
Level 54
God Stats
1W - 4L
1,380 SR
Queue Stats
232W - 209L
1,538 Elo+
Party 2
Ix Chel
Ix Chel
Skrinja
Ix Chel
Level 85
God Stats
3W - 1L
1,797 SR
Queue Stats
179W - 159L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
Tehaen
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,397 Elo+
Party 2
Cliodhna
Cliodhna
eleganteheren
Cliodhna
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,304 Elo+
Solo
Team Averages
Level 92
1,545 SR
1,464 Elo+

VS

Team Averages
Level 88
1,419 SR
1,553 Elo+
Cerberus
Cerberus
CyGwastaken
Cerberus
Level 47
God Stats
2W - 2L
1,320 SR
Queue Stats
54W - 45L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
MightyCROnos
Cernunnos
Level 108
God Stats
2W - 1L
1,335 SR
Queue Stats
89W - 76L
1,517 Elo+
Solo
Sol
Sol
TheIvoryCrow
Sol
Level 148
God Stats
3W - 1L
1,441 SR
Queue Stats
58W - 45L
1,581 Elo+
Party 1
Ra
Ra
elL1ssar
Ra
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 45L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
itsbrodiegaming
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 24L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Firzt
King Arthur
16
1 / 7 / 8
9,809
577
16,609
26,964
37,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
20
5 / 2 / 6
11,864
698
25,709
18,760
10,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Skrinja
Ix Chel
16
2 / 4 / 12
9,806
577
13,505
18,480
10,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Tehaen
Cthulhu
17
3 / 5 / 10
11,410
671
19,400
29,218
38,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
eleganteheren
Cliodhna
18
4 / 8 / 4
11,331
667
19,428
23,532
14,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CyGwastaken
Cerberus
19
3 / 3 / 21
11,908
700
21,828
43,417
54,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
MightyCROnos
Cernunnos
18
5 / 5 / 17
11,749
691
24,310
18,259
8,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 3 / 16
12,439
732
22,394
22,187
10,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 19
12,331
725
18,473
11,411
5,146
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
itsbrodiegaming
Ah Muzen Cab
20
5 / 0 / 20
12,505
736
22,158
15,873
9,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
15
Kills
26
26
Deaths
15
40
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CyGwastaken
Cerberus
3
3
21
4.5
L
King Arthur
Firzt
King Arthur
1
7
8
0.71
L
Neith
5
2
6
4
W
Cernunnos
MightyCROnos
Cernunnos
5
5
17
2.7
L
Ix Chel
Skrinja
Ix Chel
2
4
12
2
L
Cthulhu
Tehaen
Cthulhu
3
5
10
1.6
W
9
3
16
5.67
W
4
4
19
3.38
L
Cliodhna
eleganteheren
Cliodhna
4
8
4
0.75
W
Ah Muzen Cab
itsbrodiegaming
Ah Muzen Cab
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,651
Damage
109,163
116,954
Taken
111,147
111,054
Mitigated
87,840
44,140
Healing
61,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CyGwastaken
Cerberus
21,828
933
2,063
22,727
43,417
54,048
354
12,678
30,739
40,403
2,251
L
King Arthur
Firzt
King Arthur
16,609
360
2,012
1,459
26,964
37,518
0
12,372
14,214
0
29,997
L
Neith
25,709
4,616
1,676
6,613
18,760
10,732
58
9,050
9,500
0
60,202
W
Cernunnos
MightyCROnos
Cernunnos
24,310
9,922
1,099
2,972
18,259
8,851
1,480
4,814
13,445
0
38,070
L
Ix Chel
Skrinja
Ix Chel
13,505
1,436
16,672
6,551
18,480
10,189
0
10,987
7,404
21,514
0
L
Cthulhu
Tehaen
Cthulhu
19,400
604
1,679
1,945
29,218
38,561
17
13,184
15,485
31,553
330
W
22,394
6,404
1,424
8,552
22,187
10,734
5,111
6,932
15,255
43,441
2,029
W
18,473
570
11,951
3,851
11,411
5,146
185
3,922
7,489
43,352
201
L
Cliodhna
eleganteheren
Cliodhna
19,428
23
1,838
3,695
23,532
14,054
0
13,259
10,011
0
41,412
W
Ah Muzen Cab
itsbrodiegaming
Ah Muzen Cab
22,158
5,957
2,927
4,166
15,873
9,061
2,139
4,427
11,446
0
43,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
60,932
203
Minions Killed
251
0
Camps Cleared
0
1,592,056
Distance Traveled
1,618,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,908
700
70
4
0
340,964
0
L
King Arthur
9,809
577
34
2
0
323,812
0
L
Neith
11,864
698
71
4
0
324,758
0
W
Cernunnos
11,749
691
31
2
0
282,613
0
L
Ix Chel
9,806
577
12
1
0
329,319
0
L
Cthulhu
11,410
671
34
2
0
309,573
0
W
Sol
12,439
732
40
2
0
318,145
0
W
Ra
12,331
725
64
4
0
327,137
0
L
Cliodhna
11,331
667
52
3
0
304,594
0
W
Ah Muzen Cab
12,505
736
46
3
0
349,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role