Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Demon-Laplast
Persephone
Level 124
God Stats
36W - 44L
1,355 SR
Queue Stats
473W - 477L
1,503 Elo+
Solo
Cthulhu
Cthulhu
KingHaef
Cthulhu
Level 108
God Stats
14W - 7L
1,897 SR
Queue Stats
76W - 50L
1,558 Elo+
Solo
Osiris
Osiris
PolarSweetQueen
Osiris
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 106L
1,419 Elo+
Solo
Chiron
Chiron
RadPanda402
Chiron
Level 131
God Stats
5W - 5L
1,612 SR
Queue Stats
178W - 164L
1,424 Elo+
Solo
Team Averages
Level 107
1,573 SR
1,481 Elo+

VS

Team Averages
Level 109
1,501 SR
1,454 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Agrokangaroo
Surtr
Level 40
God Stats
33W - 37L
1,483 SR
Queue Stats
66W - 75L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
Mellow0058453
Ah Puch
Level 125
God Stats
7W - 3L
1,246 SR
Queue Stats
213W - 214L
1,429 Elo+
Solo
Danzaburou
Danzaburou
Timmy_Tenders_
Danzaburou
Level 114
God Stats
2W - 0L
1,734 SR
Queue Stats
18W - 23L
1,456 Elo+
Party 1
Fenrir
Fenrir
y0uR 0wNeR
Fenrir
Level 158
God Stats
30W - 30L
1,544 SR
Queue Stats
96W - 115L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
1 / 1 / 1
3,576
596
760
3,713
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
Demon-Laplast
Persephone
8
0 / 0 / 0
4,092
682
344
1,649
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
KingHaef
Cthulhu
7
1 / 1 / 0
3,482
580
4,028
4,863
2,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
4 / 1 / 0
4,713
786
2,647
3,919
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
1
0 / 0 / 0
2,652
442
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 1 / 0
4,406
734
573
5,209
2,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
3,790
632
1,175
3,806
1,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
7
0 / 0 / 0
3,832
639
438
2,018
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
Timmy_Tenders_
Danzaburou
5
0 / 1 / 0
3,555
593
1,967
3,268
1,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
y0uR 0wNeR
Fenrir
8
1 / 1 / 0
4,099
683
947
3,506
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
6
Kills
3
3
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
1
1.5
W
Ymir
 
Ymir
2
1
0
2
W
0
3
0
0
L
Persephone
Demon-Laplast
Persephone
0
0
0
0
L
Cthulhu
KingHaef
Cthulhu
1
1
0
1
W
Ah Puch
0
0
0
0
L
4
1
0
4
L
Chiron
0
0
0
0
W
Danzaburou
Timmy_Tenders_
Danzaburou
0
1
0
0
W
Fenrir
y0uR 0wNeR
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,779
Damage
5,100
14,144
Taken
17,807
6,164
Mitigated
6,876
3,650
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
760
55
0
659
3,713
1,210
0
36
3,677
0
15,167
W
Ymir
 
Ymir
573
189
837
1,361
5,209
2,171
120
1,999
3,210
12,411
0
W
1,175
585
0
380
3,806
1,832
0
0
3,806
439
14,560
L
Persephone
Demon-Laplast
Persephone
344
0
0
694
1,649
421
0
322
1,211
18,017
1,647
L
Cthulhu
KingHaef
Cthulhu
4,028
0
209
1,488
4,863
2,683
0
537
4,326
16,548
0
W
Ah Puch
438
0
0
1,639
2,018
606
0
211
1,807
19,560
0
L
2,647
1,344
0
600
3,919
1,850
0
0
3,727
0
22,608
L
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Timmy_Tenders_
Danzaburou
1,967
819
179
817
3,268
1,126
429
2,029
1,239
0
17,022
W
Fenrir
y0uR 0wNeR
Fenrir
947
219
0
2,110
3,506
1,141
0
67
3,439
0
18,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,515
Gold Earned
19,682
119
Minions Killed
152
0
Camps Cleared
0
485,208
Distance Traveled
547,645
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,576
596
30
5
0
153,226
0
W
Ymir
4,406
734
13
2
0
108,829
3
W
Surtr
3,790
632
32
5
0
107,222
0
L
Persephone
4,092
682
49
8
0
116,407
0
L
Cthulhu
3,482
580
10
2
0
110,031
0
W
Ah Puch
3,832
639
35
6
0
98,840
0
L
Osiris
4,713
786
30
5
0
105,544
0
L
Chiron
2,652
442
0
0
0
0
0
W
Danzaburou
3,555
593
27
5
0
87,389
0
W
Fenrir
4,099
683
45
8
0
145,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role