Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
ImReaven
Morgan Le Fay
Silver I
Level 144
God Stats
16W - 18L
1,478 SR
Queue Stats
87W - 93L
1,226 MMR
Solo
Serqet
Serqet
Bronze V
Stiiks02
Serqet
Bronze V
Level 48
God Stats
0W - 3L
1,150 SR
Queue Stats
6W - 70L
865 MMR
Party 1
Medusa
Medusa
Bronze IV
zytrox_LeTigre
Medusa
Bronze IV
Level 62
God Stats
7W - 20L
1,414 SR
Queue Stats
22W - 123L
664 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,347 SR
919 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,581 SR
1,489 MMR
Kuzenbo
Kuzenbo
Platinum IV
Keyfanı
Kuzenbo
Platinum IV
Level 125
God Stats
6W - 5L
1,657 SR
Queue Stats
54W - 59L
1,604 MMR
Party 2
Danzaburou
Danzaburou
Gold V
MishaYackunin
Danzaburou
Gold V
Level 101
God Stats
95W - 76L
1,584 SR
Queue Stats
136W - 160L
1,353 MMR
Party 2
Hercules
Hercules
Gold IV
Quezak
Hercules
Gold IV
Level 156
God Stats
35W - 54L
1,502 SR
Queue Stats
152W - 204L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ImReaven
Morgan Le Fay
11
1 / 7 / 3
7,764
647
11,126
13,482
5,484
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Stiiks02
Serqet
14
2 / 6 / 4
9,495
791
3,997
15,315
15,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 6 / 1
10,074
840
7,018
13,874
5,696
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ScyllaNe ZhaFenrirThoth

VS

Bans
AchillesPersephoneBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Keyfanı
Kuzenbo
15
6 / 2 / 11
9,769
814
8,696
13,827
19,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MishaYackunin
Danzaburou
16
8 / 4 / 10
11,165
930
17,753
13,864
6,709
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
Quezak
Hercules
14
5 / 2 / 9
9,253
771
8,001
12,288
10,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
19
19
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ImReaven
Morgan Le Fay
1
7
3
0.36
W
Kuzenbo
Keyfanı
Kuzenbo
6
2
11
5.75
W
Danzaburou
MishaYackunin
Danzaburou
8
4
10
3.25
W
Hercules
Quezak
Hercules
5
2
9
4.75
L
Serqet
Stiiks02
Serqet
2
6
4
0.67
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
34,450
42,671
Taken
39,979
26,998
Mitigated
36,819
6,219
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ImReaven
Morgan Le Fay
11,126
920
0
1,682
13,482
5,484
0
2,660
10,492
25,893
0
W
Kuzenbo
Keyfanı
Kuzenbo
8,696
2,532
0
1,480
13,827
19,612
344
4,372
9,017
15,842
440
W
Danzaburou
MishaYackunin
Danzaburou
17,753
5,535
0
2,359
13,864
6,709
1,630
4,748
8,833
0
53,948
W
Hercules
Quezak
Hercules
8,001
1,749
0
3,363
12,288
10,498
128
2,053
10,205
0
25,309
L
Serqet
Stiiks02
Serqet
3,997
1,024
0
2,537
15,315
15,818
0
2,559
12,293
0
15,566
L
7,018
2,371
0
2,000
13,874
5,696
945
1,999
11,582
0
22,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,333
Gold Earned
30,187
94
Minions Killed
107
0
Camps Cleared
0
638,710
Distance Traveled
730,093
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,764
647
33
3
0
184,113
0
W
Kuzenbo
9,769
814
20
2
0
239,788
0
W
Danzaburou
11,165
930
57
5
0
240,751
4
W
Hercules
9,253
771
30
3
0
249,554
1
L
Serqet
9,495
791
27
2
0
228,784
0
L
Medusa
10,074
840
34
3
0
225,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role