Player Matchup

Ix Chel
Ix Chel
Blushboy101_
Ix Chel
Level 123
God Stats
43W - 37L
1,597 SR
Queue Stats
257W - 245L
1,444 Elo+
Solo
Freya
Freya
Twitch_JaSGaMeTV
Freya
Level 125
God Stats
23W - 19L
1,447 SR
Queue Stats
262W - 258L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
incubus9
Sylvanus
Level 56
God Stats
3W - 7L
1,408 SR
Queue Stats
114W - 114L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
mDumb
Danzaburou
Level 81
God Stats
15W - 6L
1,694 SR
Queue Stats
289W - 282L
1,467 Elo+
Party 2
Erlang Shen
Erlang Shen
sika51260
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 113L
1,437 Elo+
Party 1
Team Averages
Level 90
1,529 SR
1,435 Elo+

VS

Team Averages
Level 61
1,474 SR
1,379 Elo+
Skadi
Skadi
Ashaoi4976
Skadi
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 171L
1,237 Elo+
Solo
Sun Wukong
Sun Wukong
DickerDulli8095
Sun Wukong
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 47L
1,398 Elo+
Solo
Athena
Athena
Smitherson5
Athena
Level 62
God Stats
69W - 73L
1,461 SR
Queue Stats
115W - 134L
1,404 Elo+
Party 3
Charybdis
Charybdis
Tasty Kinkajou
Charybdis
Level 79
God Stats
19W - 24L
1,422 SR
Queue Stats
358W - 359L
1,463 Elo+
Party 3
Discordia
Discordia
tajOOn
Discordia
Level 45
God Stats
7W - 10L
1,487 SR
Queue Stats
92W - 116L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blushboy101_
Ix Chel
13
0 / 1 / 0
7,229
516
5,627
9,060
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 3 / 0
6,157
440
5,799
8,085
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
incubus9
Sylvanus
10
0 / 1 / 1
6,526
466
7,656
10,593
10,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
mDumb
Danzaburou
12
1 / 0 / 0
7,046
503
7,476
7,515
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
sika51260
Erlang Shen
11
0 / 5 / 0
6,072
434
5,017
15,015
14,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 0 / 1
6,233
445
5,100
8,700
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
DickerDulli8095
Sun Wukong
14
5 / 0 / 4
7,815
558
6,058
10,428
9,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
0 / 1 / 4
6,685
478
2,163
11,887
9,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Tasty Kinkajou
Charybdis
13
4 / 0 / 4
7,858
561
11,196
13,317
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
tajOOn
Discordia
13
1 / 0 / 1
6,718
480
6,849
6,128
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
10
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
0
0
1
0.5
L
Ix Chel
Blushboy101_
Ix Chel
0
1
0
0
W
Sun Wukong
DickerDulli8095
Sun Wukong
5
0
4
7
W
Athena
0
1
4
2
W
Charybdis
Tasty Kinkajou
Charybdis
4
0
4
6
L
0
3
0
0
L
Sylvanus
incubus9
Sylvanus
0
1
1
0.5
L
Danzaburou
mDumb
Danzaburou
1
0
0
1
L
Erlang Shen
sika51260
Erlang Shen
0
5
0
0
W
Discordia
tajOOn
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,575
Damage
31,366
50,268
Taken
50,460
36,244
Mitigated
28,989
18,512
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,100
1,963
0
4,166
8,700
2,835
558
2,164
6,536
0
50,166
L
Ix Chel
Blushboy101_
Ix Chel
5,627
244
582
2,963
9,060
4,259
0
4,979
4,081
56,610
680
W
Sun Wukong
DickerDulli8095
Sun Wukong
6,058
1,065
0
2,617
10,428
9,764
0
4,551
5,837
0
49,688
W
Athena
2,163
654
0
1,667
11,887
9,157
0
4,367
7,432
15,953
0
W
Charybdis
Tasty Kinkajou
Charybdis
11,196
6,370
0
6,773
13,317
5,169
916
3,979
9,208
0
69,456
L
5,799
1,942
0
2,450
8,085
3,339
34
557
7,528
38,143
5,887
L
Sylvanus
incubus9
Sylvanus
7,656
2,451
1,092
4,598
10,593
10,386
0
1,909
8,684
24,511
0
L
Danzaburou
mDumb
Danzaburou
7,476
2,848
0
2,965
7,515
3,424
0
1,142
6,373
0
62,792
L
Erlang Shen
sika51260
Erlang Shen
5,017
2,414
0
3,862
15,015
14,836
138
425
14,590
0
44,257
W
Discordia
tajOOn
Discordia
6,849
517
0
1,729
6,128
2,064
210
2,903
2,843
42,411
1,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
35,309
355
Minions Killed
321
0
Camps Cleared
0
1,120,171
Distance Traveled
1,319,789
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,233
445
72
5
0
238,039
0
L
Ix Chel
7,229
516
108
8
0
258,991
0
W
Sun Wukong
7,815
558
70
5
0
265,706
0
W
Athena
6,685
478
24
2
0
289,980
0
W
Charybdis
7,858
561
96
7
0
254,990
0
L
Freya
6,157
440
71
5
0
224,765
0
L
Sylvanus
6,526
466
23
2
0
216,436
3
L
Danzaburou
7,046
503
99
7
0
230,034
2
L
Erlang Shen
6,072
434
54
4
0
189,945
0
W
Discordia
6,718
480
59
4
0
271,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role