Player Matchup

Neith
Neith
Bronze II
 
Neith
Bronze II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver III
AltesReich
Ravana
Silver III
Level 143
God Stats
29W - 25L
1,487 SR
Queue Stats
247W - 272L
894 MMR
Solo
Terra
Terra
Bronze I
DJ No Dad
Terra
Bronze I
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 196L
423 MMR
Solo
He Bo
He Bo
Silver III
ReVers_RipZee
He Bo
Silver III
Level 143
God Stats
3W - 2L
1,313 SR
Queue Stats
56W - 73L
1,104 MMR
Party 1
Zeus
Zeus
Silver I
devora_almas86
Zeus
Silver I
Level 154
God Stats
17W - 23L
1,535 SR
Queue Stats
188W - 201L
1,061 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,467 SR
996 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,467 SR
944 MMR
Zhong Kui
Zhong Kui
Bronze I
 
Zhong Kui
Bronze I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
Bastien_693
Yemoja
Bronze III
Level 48
God Stats
10W - 39L
1,215 SR
Queue Stats
11W - 47L
382 MMR
Party 2
Merlin
Merlin
Silver II
InsOslo
Merlin
Silver II
Level 133
God Stats
1W - 1L
1,732 SR
Queue Stats
259W - 277L
1,108 MMR
Solo
Thanatos
Thanatos
Silver I
Masterflash13
Thanatos
Silver I
Level 128
God Stats
3W - 5L
1,425 SR
Queue Stats
112W - 122L
1,089 MMR
Solo
Hou Yi
Hou Yi
Silver V
Z3TSV
Hou Yi
Silver V
Level 46
God Stats
3W - 4L
1,461 SR
Queue Stats
20W - 51L
640 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 0
5,632
469
9,213
11,953
4,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
AltesReich
Ravana
11
1 / 3 / 5
6,816
568
6,277
7,316
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Terra
DJ No Dad
Terra
10
0 / 0 / 1
5,949
496
1,501
6,542
4,377
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 0 / 3
6,882
574
5,444
6,314
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 2
7,577
631
6,278
6,501
1,938
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesAthena

VS

Bans
AwilixKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 3 / 1
6,380
532
4,453
9,016
5,613
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
0 / 1 / 2
5,600
467
2,655
7,727
4,185
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
InsOslo
Merlin
11
0 / 3 / 0
5,623
469
3,046
6,991
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Masterflash13
Thanatos
11
3 / 3 / 1
5,929
494
4,759
9,434
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Z3TSV
Hou Yi
10
1 / 1 / 2
5,460
455
7,913
8,975
3,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
7
7
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
0
0.33
L
Zhong Kui
 
Zhong Kui
3
3
1
1.17
W
Ravana
AltesReich
Ravana
1
3
5
1.17
L
Yemoja
0
1
2
1
W
Terra
DJ No Dad
Terra
0
0
1
0.5
L
Merlin
InsOslo
Merlin
0
3
0
0
L
Thanatos
Masterflash13
Thanatos
3
3
1
1.17
W
4
0
3
5.5
L
Hou Yi
Z3TSV
Hou Yi
1
1
2
2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
22,826
38,626
Taken
42,143
16,582
Mitigated
19,127
16,849
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,213
2,730
8
4,300
11,953
4,230
468
1,488
10,465
0
50,258
L
Zhong Kui
 
Zhong Kui
4,453
756
0
3,261
9,016
5,613
0
2,904
5,592
28,501
1,190
W
Ravana
AltesReich
Ravana
6,277
1,324
0
2,276
7,316
4,126
0
3,279
4,017
0
39,348
L
Yemoja
2,655
347
2,444
2,559
7,727
4,185
0
758
6,969
15,350
0
W
Terra
DJ No Dad
Terra
1,501
67
1,195
1,777
6,542
4,377
0
1,167
5,375
24,020
0
L
Merlin
InsOslo
Merlin
3,046
40
0
1,630
6,991
2,586
0
5,129
1,815
41,593
0
L
Thanatos
Masterflash13
Thanatos
4,759
1,460
0
6,024
9,434
3,423
0
3,601
5,748
0
37,423
W
5,444
308
0
3,737
6,314
1,911
0
1,630
4,576
49,533
0
L
Hou Yi
Z3TSV
Hou Yi
7,913
3,316
0
2,829
8,975
3,320
0
720
8,211
0
46,925
W
6,278
1,144
0
3,556
6,501
1,938
0
2,128
4,099
51,155
3,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
28,992
336
Minions Killed
284
0
Camps Cleared
0
1,214,355
Distance Traveled
1,078,827
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,632
469
52
4
0
214,824
0
L
Zhong Kui
6,380
532
51
4
0
184,691
4
W
Ravana
6,816
568
69
6
0
237,202
2
L
Yemoja
5,600
467
23
2
0
202,090
2
W
Terra
5,949
496
42
4
0
242,280
2
L
Merlin
5,623
469
67
6
0
226,618
1
L
Thanatos
5,929
494
64
5
0
257,868
2
W
He Bo
6,882
574
66
6
0
284,889
0
L
Hou Yi
5,460
455
79
7
0
207,560
0
W
Zeus
7,577
631
107
9
0
235,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role