Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LajsekTheFox
Cthulhu
Level 104
God Stats
4W - 0L
1,875 SR
Queue Stats
61W - 69L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
OnlyMaos
Gilgamesh
Level 122
God Stats
5W - 7L
1,400 SR
Queue Stats
156W - 147L
1,446 Elo+
Party 3
Scylla
Scylla
Van damme 55139
Scylla
Level 93
God Stats
6W - 4L
1,457 SR
Queue Stats
136W - 120L
1,459 Elo+
Party 3
Bastet
Bastet
puckue-tut
Bastet
Level 119
God Stats
10W - 9L
1,381 SR
Queue Stats
238W - 245L
1,482 Elo+
Solo
Team Averages
Level 117
1,522 SR
1,467 Elo+

VS

Team Averages
Level 93
1,415 SR
1,522 Elo+
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Just_k3tnascher
Maui
Level 107
God Stats
1W - 3L
1,306 SR
Queue Stats
293W - 247L
1,608 Elo+
Party 2
Nut
Nut
not_BaZe
Nut
Level 84
God Stats
2W - 4L
1,481 SR
Queue Stats
130W - 127L
1,555 Elo+
Party 2
Apollo
Apollo
not_IsNo
Apollo
Level 98
God Stats
0W - 2L
1,287 SR
Queue Stats
81W - 89L
1,498 Elo+
Party 2
Ullr
Ullr
Импepaтpицa
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 111L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 3
6,131
1,226
4,161
4,802
2,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
LajsekTheFox
Cthulhu
11
1 / 1 / 7
6,051
1,210
3,437
5,791
5,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
OnlyMaos
Gilgamesh
11
2 / 0 / 6
6,349
1,270
3,992
5,586
5,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 2
5,446
1,089
3,071
3,458
1,406
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bastet
puckue-tut
Bastet
10
1 / 0 / 4
5,645
1,129
3,052
3,750
1,696
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 2 / 1
4,797
959
2,829
4,074
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 2
5,096
1,019
3,366
5,096
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 1
5,089
1,018
3,202
4,745
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
not_IsNo
Apollo
10
0 / 3 / 2
4,773
955
871
4,054
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 1 / 1
4,339
868
390
1,306
467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
8
Kills
2
3
Deaths
8
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
3
5.5
L
Hachiman
 
Hachiman
0
2
1
0.25
L
1
1
2
2
W
Cthulhu
LajsekTheFox
Cthulhu
1
1
7
4.5
W
Gilgamesh
OnlyMaos
Gilgamesh
2
0
6
5
W
0
2
2
0.5
L
1
1
1
1.5
L
Apollo
not_IsNo
Apollo
0
3
2
0.33
W
Bastet
puckue-tut
Bastet
1
0
4
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,713
Damage
10,658
23,387
Taken
19,275
16,677
Mitigated
9,217
9,258
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,161
260
1,803
3,396
4,802
2,286
631
168
4,634
0
6,647
L
Hachiman
 
Hachiman
2,829
1,970
406
410
4,074
1,555
0
1,947
1,878
0
7,393
L
3,366
114
930
2,243
5,096
3,700
0
1,538
3,300
5,201
0
W
Cthulhu
LajsekTheFox
Cthulhu
3,437
159
167
651
5,791
5,761
0
1,099
4,692
8,423
38
W
Gilgamesh
OnlyMaos
Gilgamesh
3,992
302
182
683
5,586
5,528
52
846
4,740
0
9,076
W
3,071
320
540
259
3,458
1,406
92
811
2,647
10,039
266
L
3,202
1,497
207
1,000
4,745
1,931
0
1,301
3,444
0
7,395
L
Apollo
not_IsNo
Apollo
871
499
224
53
4,054
1,564
0
769
3,076
0
5,649
W
Bastet
puckue-tut
Bastet
3,052
243
712
865
3,750
1,696
0
442
3,308
0
8,380
L
390
272
0
34
1,306
467
0
420
810
0
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,622
Gold Earned
24,094
57
Minions Killed
40
0
Camps Cleared
0
584,381
Distance Traveled
418,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,131
1,226
7
1
0
121,838
0
L
Hachiman
4,797
959
9
2
0
91,004
0
L
Maui
5,096
1,019
3
1
0
107,486
0
W
Cthulhu
6,051
1,210
17
3
0
109,283
0
W
Gilgamesh
6,349
1,270
15
3
0
127,539
0
W
Scylla
5,446
1,089
10
2
0
112,739
0
L
Nut
5,089
1,018
17
3
0
104,496
0
L
Apollo
4,773
955
9
2
0
94,582
0
W
Bastet
5,645
1,129
8
2
0
112,982
0
L
Ullr
4,339
868
2
0
0
20,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role