Player Matchup

Ares
Ares
Bronze III
Cimaa
Ares
Bronze III
Level 64
God Stats
1W - 1L
1,542 SR
Queue Stats
2W - 1L
1,558 MMR
Party 1
Bastet
Bastet
Silver I
FerrellFerret
Bastet
Silver I
Level 146
God Stats
2W - 1L
1,484 SR
Queue Stats
9W - 5L
1,590 MMR
Party 1
Olorun
Olorun
Silver III
bromatoisinsane
Olorun
Silver III
Level 73
God Stats
1W - 1L
1,972 SR
Queue Stats
6W - 3L
1,532 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,666 SR
1,560 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,522 SR
1,517 MMR
Sol
Sol
Gold III
DefBolo
Sol
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 110L
1,560 MMR
Party 2
Ganesha
Ganesha
Gold IV
GilbertDaPmp
Ganesha
Gold IV
Level 188
God Stats
3W - 6L
1,419 SR
Queue Stats
745W - 821L
1,453 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Tyronius33
Hou Yi
Gold IV
Level 64
God Stats
10W - 11L
1,647 SR
Queue Stats
111W - 102L
1,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cimaa
Ares
16
5 / 0 / 10
10,264
790
6,529
12,360
14,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 2 / 9
10,574
813
15,638
12,168
5,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 0 / 11
10,469
805
10,623
8,475
4,492
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bans
CthulhuBacchusVulcanAchillesCharybdis

VS

Bans
KuzenboMauiThothHerculesBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 5 / 0
9,268
713
8,704
10,664
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
GilbertDaPmp
Ganesha
11
0 / 7 / 1
7,788
599
3,653
15,659
12,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Tyronius33
Hou Yi
13
0 / 5 / 2
8,612
662
3,838
11,463
4,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
2
2
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
Cimaa
Ares
5
0
10
10
L
Sol
2
5
0
0.4
W
8
2
9
6.25
L
Ganesha
GilbertDaPmp
Ganesha
0
7
1
0.07
L
Hou Yi
Tyronius33
Hou Yi
0
5
2
0.2
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
16,195
33,003
Taken
37,786
24,517
Mitigated
20,613
11,898
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cimaa
Ares
6,529
388
0
2,859
12,360
14,153
854
2,695
9,639
14,559
1,522
L
Sol
8,704
2,375
0
1,461
10,664
3,312
0
3,308
7,279
29,613
2,434
W
15,638
2,901
0
3,614
12,168
5,872
548
6,061
6,107
0
42,099
L
Ganesha
GilbertDaPmp
Ganesha
3,653
259
0
285
15,659
12,786
0
7,949
7,685
13,442
1,229
L
Hou Yi
Tyronius33
Hou Yi
3,838
1,508
0
1,755
11,463
4,515
0
5,460
5,935
0
34,687
W
10,623
6,011
770
4,655
8,475
4,492
1,454
2,876
5,599
71,250
866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
25,668
163
Minions Killed
147
0
Camps Cleared
0
784,556
Distance Traveled
667,648
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,264
790
13
1
0
263,558
1
L
Sol
9,268
713
78
6
0
235,495
2
W
Bastet
10,574
813
43
3
0
277,816
1
L
Ganesha
7,788
599
4
0
0
210,315
0
L
Hou Yi
8,612
662
65
5
0
221,838
0
W
Olorun
10,469
805
107
8
0
243,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role