Player Matchup

Heimdallr
Heimdallr
BatmanGriddy69
Heimdallr
Level 49
God Stats
2W - 2L
1,878 SR
Queue Stats
144W - 177L
1,380 Elo+
Party 1
Surtr
Surtr
KaptnCush
Surtr
Level 64
God Stats
0W - 2L
1,265 SR
Queue Stats
23W - 21L
1,550 Elo+
Party 2
Thanatos
Thanatos
Killermark1525
Thanatos
Level 126
God Stats
1W - 1L
1,749 SR
Queue Stats
24W - 23L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
Mirerrakoth
Baron Samedi
Level 36
God Stats
2W - 7L
1,161 SR
Queue Stats
80W - 80L
1,383 Elo+
Party 1
Bacchus
Bacchus
Stud3y
Bacchus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,085 Elo+
Party 1
Team Averages
Level 57
1,510 SR
1,389 Elo+

VS

Team Averages
Level 107
1,502 SR
1,430 Elo+
Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ASweetDovekie
Da Ji
Level 62
God Stats
31W - 33L
1,473 SR
Queue Stats
349W - 353L
1,453 Elo+
Solo
Sol
Sol
DemonZagan
Sol
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
560W - 538L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Scorpia1111
Baron Samedi
Level 118
God Stats
3W - 0L
1,272 SR
Queue Stats
83W - 70L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
xxrapidxx077
Gilgamesh
Level 58
God Stats
4W - 2L
1,764 SR
Queue Stats
8W - 12L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BatmanGriddy69
Heimdallr
10
1 / 4 / 1
6,134
472
3,657
8,135
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
KaptnCush
Surtr
12
1 / 2 / 0
7,187
553
6,668
11,178
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
10
3 / 3 / 2
6,189
476
7,837
11,079
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Mirerrakoth
Baron Samedi
12
0 / 3 / 1
6,631
510
3,033
6,240
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Stud3y
Bacchus
10
1 / 2 / 1
6,053
466
2,659
9,735
9,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 1 / 6
7,362
566
4,907
8,479
7,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 4
6,536
503
4,493
9,850
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 2
6,821
525
7,899
7,084
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Scorpia1111
Baron Samedi
14
5 / 0 / 1
8,059
620
7,175
5,316
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
xxrapidxx077
Gilgamesh
13
2 / 1 / 1
7,695
592
7,103
12,262
12,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
14
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
6
6
W
1
2
4
1.5
L
Heimdallr
BatmanGriddy69
Heimdallr
1
4
1
0.38
W
3
2
2
2
L
Surtr
KaptnCush
Surtr
1
2
0
0.5
L
Thanatos
3
3
2
1.33
L
Baron Samedi
Mirerrakoth
Baron Samedi
0
3
1
0.17
W
Baron Samedi
Scorpia1111
Baron Samedi
5
0
1
5.5
L
Bacchus
Stud3y
Bacchus
1
2
1
0.75
W
Gilgamesh
xxrapidxx077
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
31,577
46,367
Taken
42,991
30,032
Mitigated
27,634
11,538
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,907
895
0
1,191
8,479
7,263
0
1,277
7,118
0
24,475
W
4,493
891
0
4,568
9,850
3,439
166
674
9,136
0
44,882
L
Heimdallr
BatmanGriddy69
Heimdallr
3,657
1,271
0
2,125
8,135
3,324
0
3,611
4,479
0
40,738
W
7,899
3,993
0
2,979
7,084
2,292
0
1,825
5,197
41,971
0
L
Surtr
KaptnCush
Surtr
6,668
2,883
0
2,939
11,178
8,530
0
259
10,022
956
49,412
L
Thanatos
7,837
2,528
0
3,757
11,079
4,932
0
2,219
8,860
0
39,931
L
Baron Samedi
Mirerrakoth
Baron Samedi
3,033
179
0
1,075
6,240
3,754
0
3,628
2,612
41,624
705
W
Baron Samedi
Scorpia1111
Baron Samedi
7,175
450
347
2,474
5,316
2,444
371
1,662
3,586
53,793
812
L
Bacchus
Stud3y
Bacchus
2,659
551
10
1,632
9,735
9,492
0
5,566
4,169
13,290
0
W
Gilgamesh
xxrapidxx077
Gilgamesh
7,103
1,873
0
2,472
12,262
12,196
0
231
11,186
259
55,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
36,473
313
Minions Killed
350
0
Camps Cleared
0
1,226,503
Distance Traveled
1,289,187
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,362
566
27
2
0
282,407
0
W
Da Ji
6,536
503
73
6
0
267,965
4
L
Heimdallr
6,134
472
58
4
0
245,566
0
W
Sol
6,821
525
59
5
0
267,314
0
L
Surtr
7,187
553
96
7
0
237,996
1
L
Thanatos
6,189
476
49
4
0
282,170
2
L
Baron Samedi
6,631
510
99
8
0
220,048
0
W
Baron Samedi
8,059
620
90
7
0
220,631
0
L
Bacchus
6,053
466
11
1
0
240,723
1
W
Gilgamesh
7,695
592
101
8
0
250,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role