Player Matchup

Ix Chel
Ix Chel
BelialJns
Ix Chel
Level 105
God Stats
9W - 11L
1,471 SR
Queue Stats
329W - 375L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
CthulhuOPmain
Sylvanus
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
326W - 325L
1,512 Elo+
Party 1
Cupid
Cupid
Killoer
Cupid
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nerhu
Cu Chulainn
Level 157
God Stats
16W - 12L
1,656 SR
Queue Stats
178W - 168L
1,524 Elo+
Party 2
Mercury
Mercury
h3ct0r24
Mercury
Level 157
God Stats
3W - 4L
1,501 SR
Queue Stats
345W - 351L
1,520 Elo+
Party 1
Team Averages
Level 129
1,525 SR
1,441 Elo+

VS

Team Averages
Level 118
1,595 SR
1,464 Elo+
Vulcan
Vulcan
BoatWizard
Vulcan
Level 134
God Stats
4W - 3L
1,769 SR
Queue Stats
57W - 72L
1,456 Elo+
Party 3
Terra
Terra
Botamon
Terra
Level 146
God Stats
4W - 3L
1,732 SR
Queue Stats
47W - 64L
1,396 Elo+
Party 3
Ymir
Ymir
GODxYMIR
Ymir
Level 69
God Stats
77W - 68L
1,514 SR
Queue Stats
113W - 96L
1,536 Elo+
Solo
Susano
Susano
Godfadda
Susano
Level 137
God Stats
8W - 6L
1,307 SR
Queue Stats
206W - 210L
1,498 Elo+
Party 3
Poseidon
Poseidon
Refugiado420
Poseidon
Level 106
God Stats
1W - 2L
1,656 SR
Queue Stats
11W - 32L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BelialJns
Ix Chel
14
1 / 0 / 0
8,367
558
1,248
6,089
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
CthulhuOPmain
Sylvanus
13
1 / 0 / 4
7,091
473
5,494
9,772
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Killoer
Cupid
14
1 / 0 / 4
7,397
493
9,064
8,824
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Nerhu
Cu Chulainn
16
7 / 2 / 1
10,225
682
11,710
14,690
7,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
h3ct0r24
Mercury
16
4 / 0 / 3
8,704
580
5,587
10,426
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BoatWizard
Vulcan
15
0 / 1 / 0
8,401
560
5,781
3,859
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Botamon
Terra
12
0 / 1 / 0
7,295
486
4,251
10,518
8,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
14
0 / 3 / 0
7,294
486
5,052
11,618
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Godfadda
Susano
13
1 / 1 / 1
7,272
485
4,480
12,327
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
Refugiado420
Poseidon
11
1 / 8 / 1
6,975
465
4,735
13,552
9,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BelialJns
Ix Chel
1
0
0
1
L
Vulcan
BoatWizard
Vulcan
0
1
0
0
L
Terra
Botamon
Terra
0
1
0
0
W
Sylvanus
CthulhuOPmain
Sylvanus
1
0
4
3
L
Ymir
0
3
0
0
L
Susano
Godfadda
Susano
1
1
1
1.5
W
Cupid
Killoer
Cupid
1
0
4
3
W
Cu Chulainn
Nerhu
Cu Chulainn
7
2
1
3.75
L
Poseidon
Refugiado420
Poseidon
1
8
1
0.19
W
Mercury
h3ct0r24
Mercury
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
24,299
49,801
Taken
51,874
23,785
Mitigated
30,259
27,259
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BelialJns
Ix Chel
1,248
0
1,075
2,135
6,089
2,108
0
2,726
3,162
58,665
0
L
Vulcan
BoatWizard
Vulcan
5,781
0
0
625
3,859
1,574
306
777
2,982
71,805
1,555
L
Terra
Botamon
Terra
4,251
671
1,407
3,485
10,518
8,030
0
2,067
8,441
28,784
0
W
Sylvanus
CthulhuOPmain
Sylvanus
5,494
2,163
1,391
3,399
9,772
5,819
0
5,236
4,417
30,222
11,538
L
Ymir
5,052
611
0
969
11,618
6,256
19
2,413
9,165
67,472
2,191
L
Susano
Godfadda
Susano
4,480
891
0
5,736
12,327
5,070
0
693
11,562
0
56,206
W
Cupid
Killoer
Cupid
9,064
5,317
864
5,075
8,824
3,691
0
5,242
3,507
0
60,770
W
Cu Chulainn
Nerhu
Cu Chulainn
11,710
3,492
0
6,949
14,690
7,707
952
4,613
10,077
0
89,572
L
Poseidon
Refugiado420
Poseidon
4,735
1,072
0
2,729
13,552
9,329
0
0
13,552
37,299
59
W
Mercury
h3ct0r24
Mercury
5,587
2,590
0
6,371
10,426
4,460
0
1,259
9,083
0
67,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
37,237
516
Minions Killed
453
0
Camps Cleared
0
1,452,100
Distance Traveled
1,521,428
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,367
558
132
9
0
310,050
1
L
Vulcan
8,401
560
136
9
0
318,771
2
L
Terra
7,295
486
37
2
0
336,189
3
W
Sylvanus
7,091
473
56
4
0
250,995
8
L
Ymir
7,294
486
132
9
0
294,988
0
L
Susano
7,272
485
96
6
0
377,471
4
W
Cupid
7,397
493
98
7
0
310,778
1
W
Cu Chulainn
10,225
682
120
8
0
278,002
2
L
Poseidon
6,975
465
52
3
0
194,009
0
W
Mercury
8,704
580
110
7
0
302,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role