Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Andrews1307
Jormungandr
Level 80
God Stats
2W - 2L
1,482 SR
Queue Stats
32W - 52L
1,407 Elo+
Party 1
Agni
Agni
Danilo louven
Agni
Level 148
God Stats
7W - 10L
1,301 SR
Queue Stats
79W - 112L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
ReyNow CooKo
Ne Zha
Level 163
God Stats
3W - 5L
1,319 SR
Queue Stats
512W - 551L
1,562 Elo+
Party 1
Chaac
Chaac
gigantekkfox192
Chaac
Level 158
God Stats
10W - 6L
1,217 SR
Queue Stats
200W - 348L
1,435 Elo+
Party 1
Team Averages
Level 141
1,364 SR
1,470 Elo+

VS

Team Averages
Level 132
1,567 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ALEXmster
Erlang Shen
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
270W - 262L
1,501 Elo+
Solo
Nu Wa
Nu Wa
JujuKarim
Nu Wa
Level 98
God Stats
22W - 19L
1,486 SR
Queue Stats
321W - 300L
1,505 Elo+
Solo
Ymir
Ymir
Leoonee
Ymir
Level 178
God Stats
1W - 2L
1,677 SR
Queue Stats
19W - 15L
1,580 Elo+
Solo
Bellona
Bellona
TaKKarBlack
Bellona
Level 98
God Stats
12W - 11L
1,671 SR
Queue Stats
1,115W - 1,121L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 0
5,451
496
2,592
6,961
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Andrews1307
Jormungandr
9
0 / 1 / 4
5,319
484
2,437
6,123
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,297
482
928
6,488
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
5 / 1 / 1
6,719
611
5,842
12,277
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 3
7,122
647
6,303
7,593
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 0
6,600
600
4,669
5,430
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ALEXmster
Erlang Shen
3
0 / 1 / 0
4,108
373
375
1,975
573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
JujuKarim
Nu Wa
13
2 / 0 / 1
7,530
685
5,536
2,778
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Leoonee
Ymir
11
3 / 3 / 2
6,133
558
7,191
9,788
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TaKKarBlack
Bellona
9
0 / 3 / 2
5,357
487
3,539
8,698
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
7
7
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
0
0
L
Neith
 
Neith
2
1
0
2
L
Erlang Shen
ALEXmster
Erlang Shen
0
1
0
0
W
Jormungandr
Andrews1307
Jormungandr
0
1
4
2
W
0
3
0
0
L
Nu Wa
JujuKarim
Nu Wa
2
0
1
2.5
L
Ymir
Leoonee
Ymir
3
3
2
1.33
W
Ne Zha
5
1
1
5.5
L
Bellona
TaKKarBlack
Bellona
0
3
2
0.33
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,102
Damage
21,310
39,442
Taken
28,669
20,587
Mitigated
14,855
14,252
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,592
641
0
2,048
6,961
2,207
0
1,686
5,010
0
42,897
L
Neith
 
Neith
4,669
1,530
0
1,262
5,430
1,945
894
883
4,325
0
51,530
L
Erlang Shen
ALEXmster
Erlang Shen
375
179
0
832
1,975
573
0
0
1,876
0
5,464
W
Jormungandr
Andrews1307
Jormungandr
2,437
195
0
1,214
6,123
3,683
0
1,394
4,503
20,604
0
W
928
112
0
1,375
6,488
2,066
0
2,863
3,428
41,449
0
L
Nu Wa
JujuKarim
Nu Wa
5,536
481
0
750
2,778
866
878
486
2,253
56,130
1,136
L
Ymir
Leoonee
Ymir
7,191
1,866
0
2,844
9,788
4,843
0
1,513
8,082
38,282
0
W
Ne Zha
5,842
1,452
0
6,043
12,277
4,512
0
4,046
7,953
0
51,962
L
Bellona
TaKKarBlack
Bellona
3,539
1,252
0
874
8,698
6,628
0
70
8,151
0
22,705
W
6,303
926
0
3,572
7,593
8,119
0
1,817
5,186
0
44,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
29,728
340
Minions Killed
300
0
Camps Cleared
0
1,121,961
Distance Traveled
890,415
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,451
496
77
7
0
217,418
5
L
Neith
6,600
600
90
8
0
212,522
0
L
Erlang Shen
4,108
373
11
1
0
33,003
0
W
Jormungandr
5,319
484
24
2
0
232,650
0
W
Agni
5,297
482
79
7
0
215,972
3
L
Nu Wa
7,530
685
111
10
0
222,045
2
L
Ymir
6,133
558
57
5
0
218,275
0
W
Ne Zha
6,719
611
76
7
0
244,111
3
L
Bellona
5,357
487
31
3
0
204,570
0
W
Chaac
7,122
647
84
8
0
211,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role