Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BigRhys1507
Sylvanus
Level 116
God Stats
38W - 38L
1,489 SR
Queue Stats
766W - 748L
1,509 Elo+
Solo
Merlin
Merlin
LajsekTheFox
Merlin
Level 104
God Stats
3W - 0L
1,630 SR
Queue Stats
29W - 15L
1,611 Elo+
Party 2
Lancelot
Lancelot
Maxou05
Lancelot
Level 107
God Stats
4W - 3L
1,713 SR
Queue Stats
557W - 512L
1,488 Elo+
Solo
Skadi
Skadi
Shakolatie
Skadi
Level 107
God Stats
5W - 8L
1,321 SR
Queue Stats
105W - 155L
1,388 Elo+
Solo
Team Averages
Level 116
1,531 SR
1,499 Elo+

VS

Team Averages
Level 54
1,454 SR
1,372 Elo+
Cerberus
Cerberus
JCMetro
Cerberus
Level 44
God Stats
2W - 4L
1,426 SR
Queue Stats
39W - 47L
1,429 Elo+
Party 1
He Bo
He Bo
LuznaDupa
He Bo
Level 40
God Stats
3W - 2L
1,325 SR
Queue Stats
43W - 47L
1,437 Elo+
Party 1
Medusa
Medusa
Macheda
Medusa
Level 28
God Stats
3W - 5L
1,340 SR
Queue Stats
12W - 15L
1,352 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MokoWose
Ah Muzen Cab
Level 126
God Stats
3W - 2L
1,677 SR
Queue Stats
54W - 64L
1,532 Elo+
Solo
Scylla
Scylla
phosfo
Scylla
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 2 / 1
8,771
585
8,274
16,417
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
BigRhys1507
Sylvanus
13
1 / 0 / 5
7,665
511
5,824
10,772
10,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
2 / 1 / 2
7,977
532
6,307
4,920
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Maxou05
Lancelot
15
1 / 0 / 2
9,275
618
11,358
11,994
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
17
4 / 0 / 2
9,733
649
7,197
2,775
1,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JCMetro
Cerberus
9
0 / 2 / 2
6,312
421
1,658
8,236
5,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
LuznaDupa
He Bo
15
3 / 1 / 0
8,116
541
8,560
12,580
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Macheda
Medusa
12
0 / 3 / 0
6,625
442
2,898
8,535
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
MokoWose
Ah Muzen Cab
13
0 / 4 / 1
8,021
535
7,359
13,569
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
phosfo
Scylla
12
0 / 4 / 1
6,843
456
4,403
10,163
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
3
3
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
2
1
3.25
W
Sylvanus
BigRhys1507
Sylvanus
1
0
5
3.5
L
Cerberus
JCMetro
Cerberus
0
2
2
0.5
W
Merlin
2
1
2
3
L
He Bo
LuznaDupa
He Bo
3
1
0
3
L
Medusa
Macheda
Medusa
0
3
0
0
W
Lancelot
Maxou05
Lancelot
1
0
2
2
L
Ah Muzen Cab
MokoWose
Ah Muzen Cab
0
4
1
0.13
W
Skadi
4
0
2
5
L
Scylla
phosfo
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,960
Damage
24,878
46,878
Taken
53,083
30,613
Mitigated
22,245
13,647
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,274
2,214
0
5,743
16,417
7,117
0
4,978
11,439
79,996
0
W
Sylvanus
BigRhys1507
Sylvanus
5,824
2,047
445
2,798
10,772
10,437
344
5,471
5,301
28,383
11,577
L
Cerberus
JCMetro
Cerberus
1,658
144
0
1,639
8,236
5,569
117
4,229
4,007
13,343
537
W
Merlin
6,307
143
0
418
4,920
1,832
0
2,432
2,488
58,071
344
L
He Bo
LuznaDupa
He Bo
8,560
1,114
0
6,467
12,580
4,590
0
4,345
8,089
78,595
0
L
Medusa
Macheda
Medusa
2,898
747
0
1,473
8,535
3,205
0
1,700
6,835
0
45,839
W
Lancelot
Maxou05
Lancelot
11,358
2,364
0
3,122
11,994
10,057
290
1,516
10,478
0
75,443
L
Ah Muzen Cab
MokoWose
Ah Muzen Cab
7,359
3,172
0
2,563
13,569
4,951
0
1,133
11,515
0
69,425
W
Skadi
7,197
2,188
0
1,121
2,775
1,170
2,051
224
2,551
0
80,119
L
Scylla
phosfo
Scylla
4,403
574
0
3,159
10,163
3,930
160
8,524
1,639
42,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,421
Gold Earned
35,917
550
Minions Killed
437
0
Camps Cleared
0
1,489,146
Distance Traveled
1,450,395
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,771
585
110
7
0
312,483
1
W
Sylvanus
7,665
511
55
4
0
258,910
0
L
Cerberus
6,312
421
30
2
0
318,428
2
W
Merlin
7,977
532
99
7
0
277,224
0
L
He Bo
8,116
541
133
9
0
347,705
1
L
Medusa
6,625
442
68
5
0
241,261
0
W
Lancelot
9,275
618
155
10
0
343,648
1
L
Ah Muzen Cab
8,021
535
133
9
0
264,827
2
W
Skadi
9,733
649
131
9
0
296,881
2
L
Scylla
6,843
456
73
5
0
278,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role