Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigWad
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 218L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
Sirenscall247
Kukulkan
Level 7
God Stats
6W - 12L
1,127 SR
Queue Stats
159W - 179L
1,073 Elo+
Party 1
Jormungandr
Jormungandr
THLLaw
Jormungandr
Level 97
God Stats
3W - 8L
1,400 SR
Queue Stats
103W - 108L
1,284 Elo+
Party 1
Team Averages
Level 76
1,342 SR
1,227 Elo+

VS

Team Averages
Level 89
1,490 SR
1,452 Elo+
Mulan
Mulan
KingWavyLive
Mulan
Level 79
God Stats
10W - 11L
1,547 SR
Queue Stats
126W - 133L
1,492 Elo+
Party 2
Cabrakan
Cabrakan
Renzyx
Cabrakan
Level 67
God Stats
18W - 19L
1,484 SR
Queue Stats
110W - 101L
1,506 Elo+
Party 2
Nut
Nut
yourrealdadday
Nut
Level 122
God Stats
48W - 58L
1,439 SR
Queue Stats
140W - 156L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigWad
Ah Muzen Cab
13
2 / 7 / 0
8,224
633
10,239
15,644
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
Sirenscall247
Kukulkan
11
0 / 8 / 1
7,569
582
1,625
9,651
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
THLLaw
Jormungandr
13
0 / 8 / 1
8,263
636
10,521
20,294
18,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 11
11,333
872
16,812
14,844
13,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Renzyx
Cabrakan
15
1 / 1 / 18
9,881
760
7,710
14,555
19,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
12 / 0 / 10
12,526
964
17,821
11,339
6,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
2
Kills
23
23
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigWad
Ah Muzen Cab
2
7
0
0.29
W
10
1
11
15.5
W
Cabrakan
Renzyx
Cabrakan
1
1
18
10
L
Kukulkan
Sirenscall247
Kukulkan
0
8
1
0.06
L
Jormungandr
THLLaw
Jormungandr
0
8
1
0.06
W
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,385
Damage
42,343
45,589
Taken
40,738
28,421
Mitigated
39,230
2,288
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigWad
Ah Muzen Cab
10,239
3,777
0
792
15,644
6,533
0
2,922
12,031
0
30,711
W
16,812
1,950
0
6,731
14,844
13,688
0
3,717
11,102
804
55,831
W
Cabrakan
Renzyx
Cabrakan
7,710
789
44
3,173
14,555
19,493
297
3,149
11,382
25,398
0
L
Kukulkan
Sirenscall247
Kukulkan
1,625
31
0
0
9,651
3,649
0
566
8,805
12,951
0
L
Jormungandr
THLLaw
Jormungandr
10,521
1,917
162
1,334
20,294
18,239
0
3,414
15,761
35,896
794
W
17,821
10,461
0
3,682
11,339
6,049
2,623
4,919
6,407
0
75,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
33,740
145
Minions Killed
210
0
Camps Cleared
0
505,036
Distance Traveled
685,729
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,224
633
62
5
0
182,352
0
W
Mulan
11,333
872
61
5
0
239,914
0
W
Cabrakan
9,881
760
32
2
0
228,634
0
L
Kukulkan
7,569
582
21
2
0
150,586
0
L
Jormungandr
8,263
636
62
5
0
172,098
2
W
Nut
12,526
964
117
9
0
217,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role