Player Matchup

Baron Samedi
Baron Samedi
Platinum V
Seitenx
Baron Samedi
Platinum V
Level 189
God Stats
4W - 2L
1,629 SR
Queue Stats
21W - 11L
1,974 MMR
Party 1
Hercules
Hercules
Gold III
slingshottt
Hercules
Gold III
Level 123
God Stats
5W - 5L
1,559 SR
Queue Stats
22W - 19L
1,731 MMR
Party 1
Rama
Rama
Bronze III
xDaeDae
Rama
Bronze III
Level 108
God Stats
0W - 1L
1,854 SR
Queue Stats
0W - 2L
1,408 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,680 SR
1,704 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,580 SR
1,599 MMR
Nike
Nike
Gold II
HypeMonger
Nike
Gold II
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 113L
1,630 MMR
Solo
Charybdis
Charybdis
Gold V
IceGhost51
Charybdis
Gold V
Level 99
God Stats
37W - 40L
1,584 SR
Queue Stats
238W - 276L
1,506 MMR
Solo
Janus
Janus
Platinum III
jacketninja
Janus
Platinum III
Level 132
God Stats
6W - 3L
1,656 SR
Queue Stats
42W - 43L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Seitenx
Baron Samedi
13
2 / 2 / 0
8,121
738
7,314
7,838
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
slingshottt
Hercules
12
0 / 4 / 2
7,158
651
6,176
13,851
9,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
xDaeDae
Rama
12
0 / 4 / 2
7,370
670
3,790
8,420
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ne ZhaCharonBastetAchilles

VS

Bans
ThothPersephoneChironAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
8,607
782
9,536
12,004
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
IceGhost51
Charybdis
14
2 / 0 / 7
8,442
767
5,387
4,936
2,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 3
9,513
865
9,472
5,551
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Charybdis
IceGhost51
Charybdis
2
0
7
5.5
L
Baron Samedi
Seitenx
Baron Samedi
2
2
0
1
W
6
0
3
7.5
L
Hercules
slingshottt
Hercules
0
4
2
0.25
L
Rama
xDaeDae
Rama
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,280
Damage
24,395
30,109
Taken
22,491
17,166
Mitigated
14,720
5,622
Healing
1,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,536
566
0
616
12,004
10,139
226
2,536
8,989
0
29,304
W
Charybdis
IceGhost51
Charybdis
5,387
2,396
0
266
4,936
2,049
738
1,394
3,384
0
20,437
L
Baron Samedi
Seitenx
Baron Samedi
7,314
118
787
1,496
7,838
4,216
0
2,230
5,409
28,087
1,815
W
9,472
572
0
492
5,551
2,532
539
2,254
3,055
44,573
873
L
Hercules
slingshottt
Hercules
6,176
394
0
2,082
13,851
9,910
0
4,219
8,956
0
16,548
L
Rama
xDaeDae
Rama
3,790
3,033
0
1,257
8,420
3,040
0
2,737
5,536
0
38,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,649
Gold Earned
26,562
153
Minions Killed
161
0
Camps Cleared
0
587,517
Distance Traveled
675,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,607
782
24
2
0
210,257
0
W
Charybdis
8,442
767
50
5
0
212,682
0
L
Baron Samedi
8,121
738
81
7
0
185,557
0
W
Janus
9,513
865
87
8
0
252,943
0
L
Hercules
7,158
651
18
2
0
213,145
0
L
Rama
7,370
670
54
5
0
188,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role