Player Matchup

Sobek
Sobek
Awranar
Sobek
Level 91
God Stats
2W - 3L
1,715 SR
Queue Stats
209W - 177L
1,524 Elo+
Solo
Agni
Agni
Cardinyll
Agni
Level 66
God Stats
1W - 1L
1,756 SR
Queue Stats
59W - 40L
1,627 Elo+
Party 1
Chiron
Chiron
CloudBuster1
Chiron
Level 159
God Stats
9W - 15L
1,570 SR
Queue Stats
481W - 505L
1,535 Elo+
Party 1
He Bo
He Bo
MondieTik
He Bo
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
291W - 297L
1,465 Elo+
Solo
Charybdis
Charybdis
fReEwEeDx
Charybdis
Level 180
God Stats
1W - 5L
1,182 SR
Queue Stats
561W - 586L
1,486 Elo+
Solo
Team Averages
Level 121
1,545 SR
1,527 Elo+

VS

Team Averages
Level 106
1,487 SR
1,522 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MrToxyk
Xbalanque
Level 104
God Stats
1W - 2L
1,190 SR
Queue Stats
77W - 76L
1,479 Elo+
Party 3
Ravana
Ravana
Nifkinlickin
Ravana
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,588 Elo+
Party 2
Baba Yaga
Baba Yaga
Scissera
Baba Yaga
Level 111
God Stats
2W - 1L
1,745 SR
Queue Stats
77W - 76L
1,479 Elo+
Party 3
Bacchus
Bacchus
mairi-mac
Bacchus
Level 120
God Stats
7W - 5L
1,500 SR
Queue Stats
344W - 342L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Awranar
Sobek
16
2 / 5 / 10
10,339
646
6,755
25,259
42,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
16
2 / 6 / 9
9,538
596
9,444
12,037
5,257
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
9 / 1 / 4
11,423
714
15,999
9,995
5,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
MondieTik
He Bo
12
0 / 6 / 9
8,298
519
8,007
12,176
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
fReEwEeDx
Charybdis
16
1 / 3 / 7
9,276
580
7,499
12,695
5,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
6 / 3 / 7
12,074
755
18,222
12,926
6,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xbalanque
MrToxyk
Xbalanque
19
5 / 2 / 8
12,156
760
18,615
14,743
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
16
3 / 6 / 11
10,667
667
8,955
18,694
23,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Scissera
Baba Yaga
20
4 / 0 / 10
11,980
749
12,561
6,652
3,584
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bacchus
mairi-mac
Bacchus
16
3 / 3 / 11
11,414
713
9,302
20,807
26,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
68
14
Kills
21
21
Deaths
14
39
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
3
7
3.17
L
Sobek
Awranar
Sobek
2
5
10
1.4
L
Agni
2
6
9
1.08
L
Chiron
9
1
4
11
L
He Bo
MondieTik
He Bo
0
6
9
0.75
W
Xbalanque
MrToxyk
Xbalanque
5
2
8
4.5
W
Ravana
3
6
11
1.42
W
Baba Yaga
Scissera
Baba Yaga
4
0
10
9
L
Charybdis
fReEwEeDx
Charybdis
1
3
7
1.5
W
Bacchus
mairi-mac
Bacchus
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,704
Damage
67,655
72,162
Taken
73,822
63,670
Mitigated
67,179
21,553
Healing
28,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,222
1,071
1,928
1,473
12,926
6,366
1,687
4,294
8,632
41,866
822
L
Sobek
Awranar
Sobek
6,755
181
945
6,715
25,259
42,869
0
12,207
13,052
17,077
0
L
Agni
9,444
662
920
721
12,037
5,257
0
6,909
5,128
21,967
105
L
Chiron
15,999
2,507
2,386
2,802
9,995
5,238
0
6,047
3,948
0
39,762
L
He Bo
MondieTik
He Bo
8,007
0
1,287
1,854
12,176
4,622
0
7,677
4,499
11,254
0
W
Xbalanque
MrToxyk
Xbalanque
18,615
6,680
1,632
5,812
14,743
7,335
3,033
6,305
8,438
0
49,167
W
Ravana
8,955
738
2,299
4,162
18,694
23,072
599
5,406
13,288
175
16,110
W
Baba Yaga
Scissera
Baba Yaga
12,561
766
1,782
1,765
6,652
3,584
1,951
2,057
4,595
35,533
106
L
Charybdis
fReEwEeDx
Charybdis
7,499
2,842
1,417
2,506
12,695
5,684
0
6,530
6,165
0
22,232
W
Bacchus
mairi-mac
Bacchus
9,302
125
2,218
5,591
20,807
26,822
243
6,068
14,739
13,935
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,874
Gold Earned
58,291
130
Minions Killed
180
0
Camps Cleared
0
1,208,055
Distance Traveled
1,484,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,074
755
53
3
0
304,398
0
L
Sobek
10,339
646
17
1
0
247,342
0
L
Agni
9,538
596
34
2
0
233,980
0
L
Chiron
11,423
714
33
2
0
289,462
0
L
He Bo
8,298
519
5
0
0
235,848
0
W
Xbalanque
12,156
760
52
3
0
287,824
0
W
Ravana
10,667
667
15
1
0
276,943
0
W
Baba Yaga
11,980
749
52
3
0
318,393
0
L
Charybdis
9,276
580
41
3
0
201,423
0
W
Bacchus
11,414
713
8
1
0
296,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role