Player Matchup

Nemesis
Nemesis
BumpMastaFlex
Nemesis
Level 156
God Stats
7W - 8L
1,620 SR
Queue Stats
568W - 559L
1,439 Elo+
Solo
Horus
Horus
Electropolitan
Horus
Level 144
God Stats
9W - 11L
1,612 SR
Queue Stats
80W - 70L
1,535 Elo+
Solo
Medusa
Medusa
IshmaineY
Medusa
Level 102
God Stats
6W - 3L
1,768 SR
Queue Stats
90W - 89L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Wilwo-Baggins
Baron Samedi
Level 118
God Stats
2W - 3L
1,486 SR
Queue Stats
24W - 36L
1,356 Elo+
Solo
Tiamat
Tiamat
lilRome29
Tiamat
Level 99
God Stats
2W - 1L
1,781 SR
Queue Stats
22W - 17L
1,619 Elo+
Solo
Team Averages
Level 124
1,653 SR
1,492 Elo+

VS

Team Averages
Level 152
1,510 SR
1,506 Elo+
King Arthur
King Arthur
Ahatshiro
King Arthur
Level 157
God Stats
9W - 8L
1,559 SR
Queue Stats
320W - 304L
1,550 Elo+
Solo
Ix Chel
Ix Chel
Iporyotix
Ix Chel
Level 127
God Stats
2W - 1L
1,308 SR
Queue Stats
31W - 43L
1,401 Elo+
Solo
Chaac
Chaac
LetKiller
Chaac
Level 172
God Stats
22W - 12L
1,556 SR
Queue Stats
363W - 352L
1,519 Elo+
Solo
Charon
Charon
T-e-M-p-E-s-T-97
Charon
Level 137
God Stats
10W - 6L
1,696 SR
Queue Stats
133W - 133L
1,474 Elo+
Solo
Danzaburou
Danzaburou
t5uba5a
Danzaburou
Level 165
God Stats
6W - 7L
1,433 SR
Queue Stats
438W - 420L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 1 / 2
4,058
676
2,424
6,173
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
1 / 0 / 2
4,128
688
1,802
5,785
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
IshmaineY
Medusa
7
1 / 0 / 1
4,179
697
3,522
2,828
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Wilwo-Baggins
Baron Samedi
7
0 / 1 / 0
3,484
581
923
3,565
1,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiamat
lilRome29
Tiamat
1
0 / 0 / 0
1,161
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahatshiro
King Arthur
6
0 / 1 / 1
3,668
611
1,511
4,757
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Iporyotix
Ix Chel
9
1 / 0 / 0
4,544
757
1,517
3,014
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
LetKiller
Chaac
9
1 / 0 / 0
4,626
771
2,188
3,503
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,942
657
1,690
4,820
2,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
t5uba5a
Danzaburou
6
0 / 1 / 0
3,821
637
2,216
2,917
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
2
2
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ahatshiro
King Arthur
0
1
1
0.5
L
Nemesis
1
1
2
2
L
1
0
2
2
W
Ix Chel
Iporyotix
Ix Chel
1
0
0
1
L
Medusa
IshmaineY
Medusa
1
0
1
1.5
W
Chaac
LetKiller
Chaac
1
0
0
1
W
0
1
1
0.5
L
Baron Samedi
Wilwo-Baggins
Baron Samedi
0
1
0
0
L
Tiamat
lilRome29
Tiamat
0
0
0
0
W
Danzaburou
t5uba5a
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,671
Damage
9,122
18,351
Taken
19,011
7,899
Mitigated
7,272
8,157
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ahatshiro
King Arthur
1,511
306
0
2,896
4,757
1,749
0
0
4,757
0
20,916
L
Nemesis
2,424
886
0
2,033
6,173
2,158
0
1,399
4,774
0
22,665
L
1,802
869
152
2,992
5,785
3,739
8
1,245
4,540
0
10,452
W
Ix Chel
Iporyotix
Ix Chel
1,517
402
95
789
3,014
868
0
0
3,014
29,789
897
L
Medusa
IshmaineY
Medusa
3,522
1,384
0
988
2,828
788
0
485
2,343
0
29,631
W
Chaac
LetKiller
Chaac
2,188
183
0
1,076
3,503
1,598
0
923
2,580
0
29,977
W
1,690
427
0
1,624
4,820
2,121
0
0
4,820
9,447
231
L
Baron Samedi
Wilwo-Baggins
Baron Samedi
923
140
0
1,992
3,565
1,214
0
0
3,565
16,822
0
L
Tiamat
lilRome29
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
t5uba5a
Danzaburou
2,216
893
0
654
2,917
936
0
0
2,917
0
25,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,010
Gold Earned
20,601
135
Minions Killed
218
0
Camps Cleared
0
512,582
Distance Traveled
614,572
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,668
611
43
7
0
145,420
0
L
Nemesis
4,058
676
41
7
0
142,063
0
L
Horus
4,128
688
22
4
0
136,042
1
W
Ix Chel
4,544
757
61
10
0
116,682
0
L
Medusa
4,179
697
43
7
0
131,320
2
W
Chaac
4,626
771
50
8
0
125,080
0
W
Charon
3,942
657
14
2
0
118,006
2
L
Baron Samedi
3,484
581
29
5
0
103,157
1
L
Tiamat
1,161
194
0
0
0
0
0
W
Danzaburou
3,821
637
50
8
0
109,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role