Player Matchup

Discordia
Discordia
Isannamaria
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,386 Elo+
Party 2
Mulan
Mulan
Kreide96
Mulan
Level 159
God Stats
2W - 1L
1,617 SR
Queue Stats
65W - 72L
1,495 Elo+
Party 2
Anhur
Anhur
M000NE
Anhur
Level 148
God Stats
3W - 0L
1,970 SR
Queue Stats
31W - 39L
1,366 Elo+
Party 2
Xing Tian
Xing Tian
TheAssaultMain
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,576 Elo+
Solo
Nu Wa
Nu Wa
Yumerija
Nu Wa
Level 141
God Stats
2W - 0L
1,673 SR
Queue Stats
35W - 33L
1,496 Elo+
Party 2
Team Averages
Level 124
1,652 SR
1,464 Elo+

VS

Team Averages
Level 127
1,503 SR
1,555 Elo+
Hercules
Hercules
LokiSyndrome
Hercules
Level 127
God Stats
5W - 7L
1,407 SR
Queue Stats
398W - 423L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PotatoDominator
Ah Muzen Cab
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 328L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
TopDeadOne
Jormungandr
Level 123
God Stats
4W - 3L
1,715 SR
Queue Stats
263W - 248L
1,559 Elo+
Party 1
The Morrigan
The Morrigan
Wo0zZy
The Morrigan
Level 143
God Stats
2W - 4L
1,394 SR
Queue Stats
143W - 143L
1,531 Elo+
Party 1
Artemis
Artemis
РазЪЁбыватель
Artemis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Isannamaria
Discordia
15
4 / 2 / 20
8,996
900
10,448
8,595
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Kreide96
Mulan
16
7 / 2 / 19
9,447
945
12,770
14,972
19,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
M000NE
Anhur
16
10 / 3 / 13
10,016
1,002
13,155
12,509
6,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TheAssaultMain
Xing Tian
15
2 / 1 / 23
9,014
901
8,795
14,888
15,757
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Yumerija
Nu Wa
15
5 / 2 / 17
8,968
897
14,689
8,242
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LokiSyndrome
Hercules
13
2 / 4 / 2
7,594
759
5,789
17,778
15,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PotatoDominator
Ah Muzen Cab
15
2 / 5 / 4
8,050
805
14,376
12,030
5,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
TopDeadOne
Jormungandr
15
4 / 9 / 3
8,871
887
12,146
18,627
17,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
Wo0zZy
The Morrigan
13
0 / 5 / 5
7,181
718
4,281
7,307
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 2
7,132
713
9,306
10,757
5,222
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
25
28
Kills
9
10
Deaths
28
92
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Isannamaria
Discordia
4
2
20
7
W
Mulan
Kreide96
Mulan
7
2
19
8.25
L
Hercules
LokiSyndrome
Hercules
2
4
2
0.75
W
Anhur
M000NE
Anhur
10
3
13
5.5
L
Ah Muzen Cab
PotatoDominator
Ah Muzen Cab
2
5
4
0.8
W
Xing Tian
TheAssaultMain
Xing Tian
2
1
23
13.5
L
Jormungandr
TopDeadOne
Jormungandr
4
9
3
0.61
L
The Morrigan
Wo0zZy
The Morrigan
0
5
5
0.5
W
Nu Wa
Yumerija
Nu Wa
5
2
17
6.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,857
Damage
45,898
59,206
Taken
66,499
49,021
Mitigated
47,587
21,675
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Isannamaria
Discordia
10,448
619
313
1,985
8,595
3,747
582
2,357
6,161
29,945
316
W
Mulan
Kreide96
Mulan
12,770
2,064
1,438
2,949
14,972
19,318
60
3,430
11,387
460
16,078
L
Hercules
LokiSyndrome
Hercules
5,789
1,269
416
7,379
17,778
15,786
0
6,870
10,550
0
13,682
W
Anhur
M000NE
Anhur
13,155
9,373
2,773
3,249
12,509
6,292
1,880
3,773
8,371
0
30,372
L
Ah Muzen Cab
PotatoDominator
Ah Muzen Cab
14,376
2,370
335
1,036
12,030
5,446
0
7,015
4,966
0
26,761
W
Xing Tian
TheAssaultMain
Xing Tian
8,795
1,029
2,355
4,147
14,888
15,757
287
2,148
12,534
15,669
1,682
L
Jormungandr
TopDeadOne
Jormungandr
12,146
1,496
524
595
18,627
17,649
0
7,199
10,931
18,366
332
L
The Morrigan
Wo0zZy
The Morrigan
4,281
428
374
157
7,307
3,484
0
4,621
2,574
14,681
1,045
W
Nu Wa
Yumerija
Nu Wa
14,689
2,129
1,421
1,045
8,242
3,907
1,278
2,898
5,234
27,046
647
L
9,306
4,114
393
1,804
10,757
5,222
0
6,738
3,878
0
15,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
38,828
159
Minions Killed
90
0
Camps Cleared
0
980,176
Distance Traveled
883,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,996
900
45
5
0
206,824
0
W
Mulan
9,447
945
12
1
0
191,472
0
L
Hercules
7,594
759
12
1
0
178,987
0
W
Anhur
10,016
1,002
49
5
0
182,101
0
L
Ah Muzen Cab
8,050
805
27
3
0
194,366
0
W
Xing Tian
9,014
901
24
2
0
203,953
0
L
Jormungandr
8,871
887
16
2
0
177,053
0
L
The Morrigan
7,181
718
21
2
0
152,870
0
W
Nu Wa
8,968
897
29
3
0
195,826
0
L
Artemis
7,132
713
14
1
0
180,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role