Player Matchup

Danzaburou
Danzaburou
Bronze III
FryktlosSjel
Danzaburou
Bronze III
Level 125
God Stats
2W - 0L
1,866 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Horus
Horus
Bronze III
ItsJustVe
Horus
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,416 MMR
Solo
Geb
Geb
Gold V
Th3majesticone
Geb
Gold V
Level 121
God Stats
19W - 8L
1,710 SR
Queue Stats
119W - 122L
1,323 MMR
Party 1
Ix Chel
Ix Chel
Gold V
goorlami
Ix Chel
Gold V
Level 156
God Stats
5W - 5L
1,509 SR
Queue Stats
92W - 86L
1,416 MMR
Solo
Pele
Pele
Silver IV
oChing97
Pele
Silver IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
775 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,617 SR
1,286 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,445 SR
1,194 MMR
Hachiman
Hachiman
Silver IV
PNWking1
Hachiman
Silver IV
Level 128
God Stats
3W - 7L
1,294 SR
Queue Stats
263W - 312L
878 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Peelado1
Kumbhakarna
Silver IV
Level 131
God Stats
6W - 10L
1,384 SR
Queue Stats
320W - 349L
777 MMR
Solo
Loki
Loki
Gold IV
jonyomar4
Loki
Gold IV
Level 152
God Stats
4W - 6L
1,416 SR
Queue Stats
125W - 118L
1,452 MMR
Solo
Surtr
Surtr
Silver I
porta64
Surtr
Silver I
Level 159
God Stats
6W - 3L
1,659 SR
Queue Stats
40W - 36L
1,432 MMR
Solo
Vulcan
Vulcan
Gold V
sebinchoO_o2398
Vulcan
Gold V
Level 156
God Stats
8W - 12L
1,472 SR
Queue Stats
457W - 473L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FryktlosSjel
Danzaburou
6
1 / 0 / 0
3,502
700
1,693
1,911
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
ItsJustVe
Horus
5
1 / 1 / 0
3,379
676
879
3,311
1,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 1
3,342
668
783
3,186
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
goorlami
Ix Chel
6
0 / 0 / 0
3,363
673
1,047
1,944
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
6
0 / 0 / 0
3,240
648
445
4,404
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
ThorBacchusThanatosAgni

VS

Bans
LancelotAthenaErlang ShenSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PNWking1
Hachiman
5
0 / 1 / 0
3,146
629
1,407
2,389
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
Peelado1
Kumbhakarna
5
0 / 0 / 0
3,270
654
710
3,177
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
1
0 / 0 / 0
2,421
484
0
0
0
Surtr
porta64
Surtr
6
1 / 1 / 0
4,087
817
1,933
3,026
1,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,694
739
2,070
1,936
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FryktlosSjel
Danzaburou
1
0
0
1
W
Horus
ItsJustVe
Horus
1
1
0
1
L
Hachiman
PNWking1
Hachiman
0
1
0
0
L
Kumbhakarna
Peelado1
Kumbhakarna
0
0
0
0
W
0
0
1
0.5
W
Ix Chel
goorlami
Ix Chel
0
0
0
0
L
Loki
0
0
0
0
W
Pele
0
0
0
0
L
Surtr
porta64
Surtr
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,847
Damage
6,120
14,756
Taken
10,528
5,949
Mitigated
4,259
7,188
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FryktlosSjel
Danzaburou
1,693
586
169
722
1,911
625
0
315
1,596
0
17,388
W
Horus
ItsJustVe
Horus
879
394
0
1,361
3,311
1,646
0
84
3,227
0
10,871
L
Hachiman
PNWking1
Hachiman
1,407
893
0
866
2,389
622
0
402
1,987
0
16,999
L
Kumbhakarna
Peelado1
Kumbhakarna
710
27
0
1,473
3,177
1,817
0
381
2,796
8,685
0
W
783
58
0
1,284
3,186
1,789
0
395
2,791
8,551
0
W
Ix Chel
goorlami
Ix Chel
1,047
35
148
537
1,944
604
0
1,104
840
20,143
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Pele
445
114
0
2,967
4,404
1,285
0
900
3,504
0
18,313
L
Surtr
porta64
Surtr
1,933
1,047
0
1,348
3,026
1,140
0
0
2,889
428
19,186
L
2,070
36
0
500
1,936
680
0
1,047
889
19,952
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,826
Gold Earned
16,618
145
Minions Killed
112
0
Camps Cleared
0
481,842
Distance Traveled
349,833
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,502
700
41
8
0
88,653
0
W
Horus
3,379
676
23
5
0
72,254
0
L
Hachiman
3,146
629
29
6
0
86,397
2
L
Kumbhakarna
3,270
654
14
3
0
93,697
0
W
Geb
3,342
668
5
1
0
100,005
1
W
Ix Chel
3,363
673
27
5
0
96,487
1
L
Loki
2,421
484
0
0
0
0
0
W
Pele
3,240
648
49
10
0
124,443
0
L
Surtr
4,087
817
35
7
0
83,551
0
L
Vulcan
3,694
739
34
7
0
86,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role