Player Matchup

Geb
Geb
Silver I
 
Geb
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
ArmedGalaxy
Janus
Platinum V
Level 149
God Stats
14W - 17L
1,500 SR
Queue Stats
59W - 67L
1,821 MMR
Solo
Achilles
Achilles
Gold II
DarkShadowJumbo
Achilles
Gold II
Level 89
God Stats
2W - 2L
1,575 SR
Queue Stats
50W - 58L
1,584 MMR
Solo
Neith
Neith
Silver III
TTV_Togas
Neith
Silver III
Level 75
God Stats
1W - 1L
1,678 SR
Queue Stats
11W - 12L
1,400 MMR
Solo
Arachne
Arachne
Gold V
yuuwr
Arachne
Gold V
Level 106
God Stats
4W - 1L
1,731 SR
Queue Stats
61W - 70L
1,287 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,597 SR
1,518 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,506 SR
1,461 MMR
Artemis
Artemis
Silver II
DaMage010101
Artemis
Silver II
Level 106
God Stats
3W - 3L
1,623 SR
Queue Stats
20W - 32L
1,129 MMR
Solo
Thoth
Thoth
Diamond V
Gastóne
Thoth
Diamond V
Level 182
God Stats
3W - 4L
1,586 SR
Queue Stats
340W - 325L
1,967 MMR
Solo
Tyr
Tyr
Silver IV
SKYNMonotulon12
Tyr
Silver IV
Level 124
God Stats
0W - 1L
1,248 SR
Queue Stats
12W - 14L
1,341 MMR
Party 1
Cupid
Cupid
Gold IV
SorryWeLose
Cupid
Gold IV
Level 163
God Stats
29W - 25L
1,603 SR
Queue Stats
264W - 275L
1,416 MMR
Solo
Fafnir
Fafnir
Bronze III
tnrsngfngfn
Fafnir
Bronze III
Level 108
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 3L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 5
5,626
563
2,964
6,190
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 0
5,999
600
1,673
1,080
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
10
0 / 0 / 0
5,610
561
4,985
8,821
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
TTV_Togas
Neith
11
0 / 0 / 3
5,985
599
3,248
2,837
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
yuuwr
Arachne
11
2 / 0 / 1
5,764
576
2,407
7,770
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
OsirisAo KuangCu ChulainnKumbhakarna

VS

Bans
AwilixAresAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaMage010101
Artemis
6
0 / 2 / 0
4,129
413
2,705
4,673
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Gastóne
Thoth
12
0 / 0 / 0
5,883
588
621
2,370
704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 0
6,143
614
3,923
8,194
6,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
4,365
437
559
4,164
1,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
7
0 / 2 / 0
4,579
458
1,063
6,703
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
5
2.5
W
3
0
0
3
L
Artemis
DaMage010101
Artemis
0
2
0
0
W
Achilles
0
0
0
0
L
Thoth
Gastóne
Thoth
0
0
0
0
L
0
1
0
0
L
0
0
0
0
W
Neith
TTV_Togas
Neith
0
0
3
1.5
L
Fafnir
0
2
0
0
W
Arachne
yuuwr
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,277
Damage
8,871
26,698
Taken
26,104
13,671
Mitigated
15,171
12,018
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,964
555
0
1,841
6,190
3,854
0
282
5,908
16,712
0
W
1,673
197
0
0
1,080
297
0
193
887
51,768
0
L
Artemis
DaMage010101
Artemis
2,705
1,425
0
872
4,673
1,420
0
1,815
2,858
0
21,024
W
Achilles
4,985
1,121
0
2,798
8,821
5,519
0
209
8,612
0
47,073
L
Thoth
Gastóne
Thoth
621
0
0
625
2,370
704
0
508
1,822
50,037
623
L
3,923
506
0
3,621
8,194
6,769
0
282
7,912
0
47,144
L
559
51
165
1,936
4,164
1,222
0
558
3,566
0
21,866
W
Neith
TTV_Togas
Neith
3,248
1,356
0
1,251
2,837
993
156
589
2,248
0
48,285
L
Fafnir
1,063
479
0
2,402
6,703
5,056
0
1,386
5,309
5,374
0
W
Arachne
yuuwr
Arachne
2,407
1,491
0
6,128
7,770
3,008
23
512
7,258
0
39,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
25,099
356
Minions Killed
295
0
Camps Cleared
0
1,077,615
Distance Traveled
872,217
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,626
563
11
1
0
225,326
2
W
Janus
5,999
600
108
11
0
222,430
0
L
Artemis
4,129
413
32
3
0
107,305
0
W
Achilles
5,610
561
80
8
0
198,091
0
L
Thoth
5,883
588
108
11
0
218,616
4
L
Tyr
6,143
614
101
10
0
185,469
0
L
Cupid
4,365
437
42
4
0
153,445
0
W
Neith
5,985
599
92
9
0
178,168
0
L
Fafnir
4,579
458
12
1
0
207,382
4
W
Arachne
5,764
576
65
7
0
253,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role