Player Matchup

Loki
Loki
Silver III
Icekinga
Loki
Silver III
Level 80
God Stats
15W - 19L
1,406 SR
Queue Stats
23W - 44L
1,355 MMR
Solo
Discordia
Discordia
Silver II
Valvaris
Discordia
Silver II
Level 61
God Stats
3W - 0L
1,728 SR
Queue Stats
18W - 19L
1,409 MMR
Solo
Skadi
Skadi
Gold III
buschtiger
Skadi
Gold III
Level 140
God Stats
1W - 1L
1,764 SR
Queue Stats
95W - 95L
1,405 MMR
Solo
Cthulhu
Cthulhu
Gold IV
supeye
Cthulhu
Gold IV
Level 117
God Stats
2W - 0L
1,760 SR
Queue Stats
38W - 39L
1,407 MMR
Solo
King Arthur
King Arthur
Gold V
xDarlinks
King Arthur
Gold V
Level 105
God Stats
7W - 5L
1,557 SR
Queue Stats
133W - 133L
1,352 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,643 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,507 SR
1,430 MMR
Rama
Rama
Silver III
 
Rama
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
Marcosvk8877
Horus
Gold IV
Level 129
God Stats
2W - 1L
1,498 SR
Queue Stats
113W - 114L
1,426 MMR
Solo
Fenrir
Fenrir
Gold V
NotSpany
Fenrir
Gold V
Level 156
God Stats
12W - 13L
1,490 SR
Queue Stats
234W - 234L
1,375 MMR
Solo
Ra
Ra
Gold III
RigorHistorico
Ra
Gold III
Level 44
God Stats
5W - 12L
1,548 SR
Queue Stats
130W - 120L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 0 / 5
7,776
486
3,144
12,162
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
Valvaris
Discordia
13
1 / 2 / 1
8,099
506
4,598
5,454
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
17
7 / 0 / 1
9,984
624
12,674
8,227
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
supeye
Cthulhu
13
2 / 1 / 5
8,136
509
7,161
10,265
7,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
xDarlinks
King Arthur
16
3 / 0 / 1
9,758
610
12,685
11,287
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
BellonaArachneOsirisThoth

VS

Bans
AresThanatosSusanoZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 2 / 0
7,890
493
3,300
9,944
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
14
2 / 1 / 1
7,864
492
4,364
9,840
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 4 / 1
7,536
471
7,478
17,891
16,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
NotSpany
Fenrir
13
1 / 2 / 1
7,218
451
5,548
14,637
7,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 1
7,073
442
4,221
7,390
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
3
3
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
Hercules
 
Hercules
2
1
1
2.5
W
Loki
0
0
5
2.5
L
0
4
1
0.13
L
Fenrir
NotSpany
Fenrir
1
2
1
0.75
L
0
4
1
0.13
W
Discordia
Valvaris
Discordia
1
2
1
0.75
W
Skadi
7
0
1
7.5
W
Cthulhu
supeye
Cthulhu
2
1
5
4.5
W
King Arthur
xDarlinks
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
24,911
47,395
Taken
59,702
26,830
Mitigated
34,803
20,443
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,300
2,891
0
2,708
9,944
3,461
0
882
9,062
0
62,834
L
Hercules
 
Hercules
4,364
965
0
2,325
9,840
4,891
0
3,703
6,137
0
47,742
W
Loki
3,144
266
0
7,496
12,162
4,312
0
1,373
10,789
0
62,320
L
7,478
3,156
70
6,348
17,891
16,036
0
1,051
15,550
0
60,087
L
Fenrir
NotSpany
Fenrir
5,548
1,736
0
1,333
14,637
7,489
0
3,734
10,858
0
69,926
L
4,221
243
868
1,381
7,390
2,926
0
2,135
5,255
53,923
1,048
W
Discordia
Valvaris
Discordia
4,598
202
0
1,000
5,454
1,585
408
1,113
4,341
55,018
0
W
Skadi
12,674
4,277
0
2,832
8,227
3,550
549
1,124
7,103
0
91,810
W
Cthulhu
supeye
Cthulhu
7,161
945
1,848
3,155
10,265
7,682
282
500
9,692
34,918
2,986
W
King Arthur
xDarlinks
King Arthur
12,685
1,314
0
4,112
11,287
9,701
0
0
10,310
0
82,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
37,581
516
Minions Killed
537
0
Camps Cleared
0
1,540,217
Distance Traveled
1,628,439
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,890
493
126
8
0
299,709
2
L
Hercules
7,864
492
88
6
0
350,566
2
W
Loki
7,776
486
99
6
0
361,370
2
L
Horus
7,536
471
109
7
0
302,807
4
L
Fenrir
7,218
451
109
7
0
363,915
0
L
Ra
7,073
442
105
7
0
311,442
0
W
Discordia
8,099
506
106
7
0
272,244
9
W
Skadi
9,984
624
137
9
0
292,880
4
W
Cthulhu
8,136
509
43
3
0
324,175
0
W
King Arthur
9,758
610
131
8
0
289,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role