Player Matchup

Neith
Neith
Beastman917
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,304 Elo+
Party 1
Bastet
Bastet
Bolzinn
Bastet
Level 60
God Stats
6W - 0L
1,928 SR
Queue Stats
24W - 28L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
CRISSTABARNAK
Sun Wukong
Level 42
God Stats
5W - 5L
1,458 SR
Queue Stats
39W - 42L
1,507 Elo+
Solo
Tyr
Tyr
ChrisBenoit6578
Tyr
Level 42
God Stats
2W - 0L
1,823 SR
Queue Stats
78W - 87L
1,507 Elo+
Solo
Poseidon
Poseidon
ImBottingOut
Poseidon
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,456 Elo+
Solo
Team Averages
Level 39
1,642 SR
1,429 Elo+

VS

Team Averages
Level 50
1,501 SR
1,475 Elo+
Set
Set
AntiD0tee
Set
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 72L
1,522 Elo+
Solo
Ymir
Ymir
BigDadEnergy69
Ymir
Level 40
God Stats
3W - 2L
1,706 SR
Queue Stats
27W - 29L
1,373 Elo+
Solo
Poseidon
Poseidon
Birol-6161
Poseidon
Level 68
God Stats
47W - 48L
1,568 SR
Queue Stats
419W - 413L
1,507 Elo+
Solo
Ullr
Ullr
JoseCarlo2321
Ullr
Level 32
God Stats
0W - 3L
1,233 SR
Queue Stats
4W - 7L
1,461 Elo+
Solo
Hercules
Hercules
SeanSniperPro
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,184
481
6,451
7,586
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Bolzinn
Bastet
16
5 / 0 / 3
9,147
538
5,972
13,389
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
CRISSTABARNAK
Sun Wukong
17
3 / 0 / 6
10,842
638
12,232
13,305
10,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 2 / 7
8,941
526
9,268
15,891
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Poseidon
ImBottingOut
Poseidon
16
6 / 2 / 6
10,083
593
12,495
11,353
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,670
451
6,239
15,706
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 4 / 3
6,915
407
4,069
13,160
11,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Birol-6161
Poseidon
13
0 / 6 / 2
7,860
462
10,141
14,247
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 2
6,787
399
8,960
11,756
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
SeanSniperPro
Hercules
13
1 / 4 / 0
7,627
449
6,391
17,217
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
20
Kills
5
5
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
3
1
5
5.5
L
0
4
3
0.38
L
Poseidon
Birol-6161
Poseidon
0
6
2
0.17
W
Bastet
Bolzinn
Bastet
5
0
3
6.5
W
Sun Wukong
CRISSTABARNAK
Sun Wukong
3
0
6
6
W
3
2
7
3.25
W
Poseidon
ImBottingOut
Poseidon
6
2
6
4.5
L
1
2
2
1
L
Hercules
SeanSniperPro
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,418
Damage
35,800
61,524
Taken
72,086
37,903
Mitigated
43,714
25,599
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,239
2,063
0
3,488
15,706
7,158
0
4,121
11,585
0
51,008
W
6,451
3,601
0
1,598
7,586
2,966
718
924
6,662
0
34,686
L
4,069
728
137
1,208
13,160
11,885
26
1,028
12,132
24,817
0
L
Poseidon
Birol-6161
Poseidon
10,141
757
0
4,167
14,247
4,938
0
5,201
9,046
67,688
1,755
W
Bastet
Bolzinn
Bastet
5,972
2,116
0
9,425
13,389
5,784
1,438
4,062
9,327
0
69,968
W
Sun Wukong
CRISSTABARNAK
Sun Wukong
12,232
2,393
0
5,084
13,305
10,608
104
1,955
10,834
0
87,696
W
9,268
340
0
5,794
15,891
14,247
222
3,250
12,641
0
40,407
W
Poseidon
ImBottingOut
Poseidon
12,495
2,038
0
3,698
11,353
4,298
1,141
3,730
7,527
69,216
852
L
8,960
5,196
0
4,296
11,756
5,078
596
570
11,186
0
50,630
L
Hercules
SeanSniperPro
Hercules
6,391
1,372
0
3,919
17,217
14,655
0
1,125
16,092
0
49,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,197
Gold Earned
36,859
465
Minions Killed
380
0
Camps Cleared
0
1,602,250
Distance Traveled
1,415,165
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,670
451
85
5
0
332,093
0
W
Neith
8,184
481
53
3
0
239,355
0
L
Ymir
6,915
407
24
1
0
300,008
0
L
Poseidon
7,860
462
106
6
0
280,879
5
W
Bastet
9,147
538
100
6
0
386,788
0
W
Sun Wukong
10,842
638
150
9
0
307,434
1
W
Tyr
8,941
526
51
3
0
347,070
4
W
Poseidon
10,083
593
111
7
0
321,603
0
L
Ullr
6,787
399
79
5
0
224,318
0
L
Hercules
7,627
449
86
5
0
277,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role