Player Matchup

Erlang Shen
Erlang Shen
DJPSim
Erlang Shen
Level 149
God Stats
5W - 1L
1,687 SR
Queue Stats
68W - 45L
1,592 Elo+
Party 1
Hachiman
Hachiman
Emolgo
Hachiman
Level 79
God Stats
1W - 0L
1,688 SR
Queue Stats
118W - 73L
1,636 Elo+
Party 1
Athena
Athena
MechMayhem
Athena
Level 108
God Stats
43W - 22L
1,688 SR
Queue Stats
80W - 48L
1,615 Elo+
Party 1
Arachne
Arachne
Ryanhardt
Arachne
Level 128
God Stats
10W - 3L
1,766 SR
Queue Stats
90W - 48L
1,669 Elo+
Party 1
Nu Wa
Nu Wa
hungryhippobro
Nu Wa
Level 72
God Stats
2W - 0L
1,699 SR
Queue Stats
81W - 45L
1,576 Elo+
Party 1
Team Averages
Level 107
1,706 SR
1,617 Elo+

VS

Team Averages
Level 138
1,435 SR
1,510 Elo+
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AbouDax
Vamana
Level 143
God Stats
7W - 5L
1,671 SR
Queue Stats
37W - 43L
1,462 Elo+
Solo
Olorun
Olorun
MalveZz
Olorun
Level 109
God Stats
12W - 13L
1,604 SR
Queue Stats
210W - 221L
1,532 Elo+
Solo
Hachiman
Hachiman
Nayhem
Hachiman
Level 159
God Stats
2W - 6L
1,124 SR
Queue Stats
277W - 324L
1,554 Elo+
Solo
Cerberus
Cerberus
sexyb0t
Cerberus
Level 134
God Stats
11W - 10L
1,277 SR
Queue Stats
566W - 592L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DJPSim
Erlang Shen
11
2 / 0 / 6
6,189
1,032
8,375
7,565
7,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Emolgo
Hachiman
12
3 / 1 / 4
6,322
1,054
7,554
4,372
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
MechMayhem
Athena
10
0 / 0 / 3
5,688
948
2,388
6,022
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Ryanhardt
Arachne
11
3 / 0 / 4
6,152
1,025
2,474
5,493
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 5
5,523
921
5,365
2,866
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 1
5,704
951
4,993
5,337
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
AbouDax
Vamana
11
0 / 0 / 0
5,809
968
1,305
4,855
2,589
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
MalveZz
Olorun
10
0 / 3 / 1
5,601
934
4,518
7,600
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Nayhem
Hachiman
10
1 / 0 / 0
5,678
946
3,840
3,744
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
sexyb0t
Cerberus
9
0 / 4 / 0
5,515
919
3,735
8,484
6,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
8
Kills
1
1
Deaths
8
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
1
0.5
L
Vamana
AbouDax
Vamana
0
0
0
0
W
Erlang Shen
DJPSim
Erlang Shen
2
0
6
5
W
Hachiman
Emolgo
Hachiman
3
1
4
5
L
Olorun
MalveZz
Olorun
0
3
1
0.17
W
Athena
MechMayhem
Athena
0
0
3
1.5
L
Hachiman
Nayhem
Hachiman
1
0
0
1
W
Arachne
Ryanhardt
Arachne
3
0
4
5
W
0
0
5
2.5
L
Cerberus
sexyb0t
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
18,391
26,318
Taken
30,020
18,062
Mitigated
16,894
6,450
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,993
370
0
1,880
5,337
3,162
0
977
4,274
16,310
429
L
Vamana
AbouDax
Vamana
1,305
376
148
581
4,855
2,589
0
1,866
2,865
0
17,498
W
Erlang Shen
DJPSim
Erlang Shen
8,375
3,005
0
2,313
7,565
7,174
0
4,463
3,102
0
15,386
W
Hachiman
Emolgo
Hachiman
7,554
3,320
0
1,047
4,372
1,731
52
1,779
2,593
0
22,005
L
Olorun
MalveZz
Olorun
4,518
2,143
240
2,189
7,600
3,110
0
1,170
6,227
13,361
845
W
Athena
MechMayhem
Athena
2,388
725
0
894
6,022
5,267
0
2,394
3,628
6,732
0
L
Hachiman
Nayhem
Hachiman
3,840
1,434
0
350
3,744
1,374
0
1,285
2,417
0
14,293
W
Arachne
Ryanhardt
Arachne
2,474
1,805
0
1,441
5,493
2,712
0
2,470
3,023
0
9,641
W
5,365
1,941
260
495
2,866
1,178
14
1,810
1,056
12,350
0
L
Cerberus
sexyb0t
Cerberus
3,735
256
0
1,228
8,484
6,659
0
2,455
5,674
6,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
28,307
114
Minions Killed
137
0
Camps Cleared
0
693,665
Distance Traveled
606,161
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,704
951
37
6
0
124,128
0
L
Vamana
5,809
968
40
7
0
146,558
0
W
Erlang Shen
6,189
1,032
19
3
0
150,956
0
W
Hachiman
6,322
1,054
44
7
0
125,322
0
L
Olorun
5,601
934
23
4
0
123,781
0
W
Athena
5,688
948
12
2
0
145,509
0
L
Hachiman
5,678
946
28
5
0
88,623
0
W
Arachne
6,152
1,025
20
3
0
141,494
0
W
Nu Wa
5,523
921
19
3
0
130,384
0
L
Cerberus
5,515
919
9
2
0
123,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role