Player Matchup

Tiamat
Tiamat
AlAbASt3R_0wN
Tiamat
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,417 Elo+
Solo
Ares
Ares
Huba Hun
Ares
Level 187
God Stats
10W - 8L
1,493 SR
Queue Stats
1,013W - 1,137L
1,484 Elo+
Solo
Arachne
Arachne
Myrosea
Arachne
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 212L
1,756 Elo+
Solo
Ah Puch
Ah Puch
d00msday3
Ah Puch
Level 146
God Stats
5W - 3L
1,604 SR
Queue Stats
299W - 351L
1,497 Elo+
Solo
Da Ji
Da Ji
savagemokey
Da Ji
Level 127
God Stats
0W - 2L
1,276 SR
Queue Stats
24W - 29L
1,494 Elo+
Solo
Team Averages
Level 146
1,475 SR
1,530 Elo+

VS

Team Averages
Level 129
1,491 SR
1,483 Elo+
Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Ruar
Susano
Level 157
God Stats
6W - 8L
1,319 SR
Queue Stats
809W - 815L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YaBoyBricked
Morgan Le Fay
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,427 Elo+
Party 1
Poseidon
Poseidon
YaBoyHungLo
Poseidon
Level 57
God Stats
1W - 1L
1,275 SR
Queue Stats
40W - 53L
1,412 Elo+
Party 1
Shiva
Shiva
encrypt_mateo
Shiva
Level 144
God Stats
4W - 3L
1,861 SR
Queue Stats
641W - 659L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
6,982
873
7,806
7,225
4,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
14
5 / 3 / 7
7,775
972
7,722
14,926
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Myrosea
Arachne
13
3 / 5 / 7
6,554
819
3,025
10,448
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ah Puch
d00msday3
Ah Puch
6
0 / 1 / 1
5,114
639
1,497
2,604
813
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 4 / 7
7,416
927
10,505
9,079
5,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
7 / 3 / 7
8,625
1,078
8,904
9,803
8,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Ruar
Susano
15
5 / 3 / 8
8,671
1,084
10,812
8,178
3,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
YaBoyBricked
Morgan Le Fay
11
1 / 3 / 8
6,842
855
4,292
6,217
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
YaBoyHungLo
Poseidon
14
1 / 2 / 8
8,125
1,016
7,534
5,673
1,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 9
6,984
873
7,045
11,210
9,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
13
Kills
16
16
Deaths
15
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
3
7
3.5
L
1
3
7
1.5
L
Ares
5
3
7
2.83
L
Arachne
Myrosea
Arachne
3
5
7
1.3
W
Susano
Ruar
Susano
5
3
8
3
W
Morgan Le Fay
YaBoyBricked
Morgan Le Fay
1
3
8
1.67
W
Poseidon
YaBoyHungLo
Poseidon
1
2
8
2.5
L
Ah Puch
d00msday3
Ah Puch
0
1
1
0.5
W
2
4
9
1.63
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,555
Damage
38,587
44,282
Taken
41,081
30,602
Mitigated
25,464
13,943
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,904
967
776
1,442
9,803
8,289
126
2,827
6,715
173
15,476
L
7,806
603
570
1,761
7,225
4,812
0
2,056
5,169
17,853
0
L
Ares
7,722
61
0
4,679
14,926
12,201
0
4,092
10,834
10,927
0
L
Arachne
Myrosea
Arachne
3,025
1,592
1,378
1,930
10,448
7,508
0
1,937
8,511
0
4,792
W
Susano
Ruar
Susano
10,812
659
413
1,179
8,178
3,417
226
2,866
5,063
0
20,539
W
Morgan Le Fay
YaBoyBricked
Morgan Le Fay
4,292
616
166
673
6,217
2,644
156
3,096
3,087
11,865
0
W
Poseidon
YaBoyHungLo
Poseidon
7,534
1,002
0
140
5,673
1,893
795
2,863
2,716
23,090
484
L
Ah Puch
d00msday3
Ah Puch
1,497
0
196
960
2,604
813
0
743
1,861
2,469
0
W
7,045
733
1,264
1,597
11,210
9,221
27
4,688
6,204
0
12,422
L
10,505
1,286
1,075
1,394
9,079
5,268
0
3,171
5,908
0
15,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
39,247
52
Minions Killed
123
0
Camps Cleared
0
674,242
Distance Traveled
841,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,625
1,078
24
3
0
162,058
0
L
Tiamat
6,982
873
35
4
0
145,320
0
L
Ares
7,775
972
2
0
0
154,958
0
L
Arachne
6,554
819
1
0
0
165,855
0
W
Susano
8,671
1,084
25
3
0
193,201
0
W
Morgan Le Fay
6,842
855
18
2
0
155,254
0
W
Poseidon
8,125
1,016
39
5
0
171,412
0
L
Ah Puch
5,114
639
3
0
0
56,319
0
W
Shiva
6,984
873
17
2
0
159,278
0
L
Da Ji
7,416
927
11
1
0
151,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role