Player Matchup

Bacchus
Bacchus
Fnida1265
Bacchus
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
42W - 47L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
Moukie
Sun Wukong
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,409 Elo+
Party 1
Ishtar
Ishtar
ShivvyJ
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 158L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
WilyWill8
Ah Puch
Level 43
God Stats
1W - 3L
1,248 SR
Queue Stats
146W - 167L
1,428 Elo+
Party 2
Kali
Kali
xTNT_SA
Kali
Level 107
God Stats
3W - 6L
1,736 SR
Queue Stats
145W - 150L
1,525 Elo+
Solo
Team Averages
Level 80
1,497 SR
1,443 Elo+

VS

Team Averages
Level 84
1,485 SR
1,447 Elo+
Pele
Pele
Drebz_87
Pele
Level 142
God Stats
11W - 5L
1,562 SR
Queue Stats
175W - 174L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Eddeybf17
Aphrodite
Level 88
God Stats
5W - 3L
1,481 SR
Queue Stats
65W - 69L
1,440 Elo+
Solo
Bellona
Bellona
Merry_Butcher
Bellona
Level 46
God Stats
1W - 1L
1,317 SR
Queue Stats
54W - 70L
1,398 Elo+
Solo
Artemis
Artemis
Rayanctv
Artemis
Level 66
God Stats
42W - 30L
1,567 SR
Queue Stats
175W - 156L
1,465 Elo+
Solo
Nu Wa
Nu Wa
SenpaiiNeko
Nu Wa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 117L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fnida1265
Bacchus
1
0 / 0 / 0
3,348
335
0
178
101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Moukie
Sun Wukong
11
1 / 0 / 0
6,288
629
6,297
7,005
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
ShivvyJ
Ishtar
10
0 / 0 / 0
4,981
498
2,851
5,059
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
WilyWill8
Ah Puch
10
1 / 0 / 1
5,442
544
5,330
4,877
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
xTNT_SA
Kali
8
1 / 0 / 0
4,785
479
2,839
8,871
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 1 / 0
4,976
498
2,639
7,299
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
Eddeybf17
Aphrodite
9
0 / 0 / 0
5,458
546
1,129
7,218
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
9
0 / 1 / 0
5,240
524
2,967
10,586
9,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Rayanctv
Artemis
10
0 / 0 / 0
5,409
541
3,143
4,181
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
5,089
509
2,853
4,243
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
0
1
0
0
W
Aphrodite
Eddeybf17
Aphrodite
0
0
0
0
L
Bacchus
Fnida1265
Bacchus
0
0
0
0
W
Bellona
0
1
0
0
L
Sun Wukong
Moukie
Sun Wukong
1
0
0
1
W
Artemis
Rayanctv
Artemis
0
0
0
0
W
0
1
0
0
L
Ishtar
ShivvyJ
Ishtar
0
0
0
0
L
Ah Puch
WilyWill8
Ah Puch
1
0
1
1.5
L
Kali
xTNT_SA
Kali
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,317
Damage
12,731
25,990
Taken
33,527
11,661
Mitigated
19,145
6,561
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,639
478
0
1,211
7,299
2,829
0
228
7,021
0
41,331
W
Aphrodite
Eddeybf17
Aphrodite
1,129
132
1,644
4,003
7,218
3,587
95
1,943
5,003
20,630
1,732
L
Bacchus
Fnida1265
Bacchus
0
0
0
0
178
101
0
178
0
0
0
W
Bellona
2,967
1,599
0
5,571
10,586
9,591
0
0
10,586
0
37,865
L
Sun Wukong
Moukie
Sun Wukong
6,297
1,763
0
1,017
7,005
4,224
0
177
6,828
0
46,468
W
Artemis
Rayanctv
Artemis
3,143
1,006
0
1,046
4,181
1,747
0
0
4,181
0
41,391
W
2,853
1,127
0
220
4,243
1,391
0
2,530
1,427
33,231
2,205
L
Ishtar
ShivvyJ
Ishtar
2,851
1,501
0
1,192
5,059
1,900
0
220
4,839
0
30,450
L
Ah Puch
WilyWill8
Ah Puch
5,330
183
0
1,964
4,877
1,770
0
1,936
2,941
31,772
1,152
L
Kali
xTNT_SA
Kali
2,839
1,137
0
2,388
8,871
3,666
0
1,346
7,525
0
29,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
26,172
235
Minions Killed
328
0
Camps Cleared
0
767,636
Distance Traveled
929,477
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,976
498
74
7
0
223,168
3
W
Aphrodite
5,458
546
24
2
0
176,673
0
L
Bacchus
3,348
335
0
0
0
0
0
W
Bellona
5,240
524
68
7
0
176,706
0
L
Sun Wukong
6,288
629
76
8
0
190,373
2
W
Artemis
5,409
541
71
7
0
170,357
0
W
Nu Wa
5,089
509
91
9
0
182,573
0
L
Ishtar
4,981
498
51
5
0
177,308
0
L
Ah Puch
5,442
544
55
6
0
182,424
0
L
Kali
4,785
479
53
5
0
217,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role