Player Matchup

Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Skullking77
Pele
Level 101
God Stats
4W - 3L
1,293 SR
Queue Stats
165W - 175L
1,483 Elo+
Solo
Charon
Charon
T0xicTurt1e
Charon
Level 104
God Stats
2W - 2L
1,401 SR
Queue Stats
11W - 12L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
beeguyes
Baron Samedi
Level 120
God Stats
3W - 0L
1,730 SR
Queue Stats
94W - 102L
1,439 Elo+
Party 1
Nut
Nut
sleepykiwi
Nut
Level 61
God Stats
9W - 12L
1,372 SR
Queue Stats
79W - 81L
1,457 Elo+
Party 1
Team Averages
Level 85
1,459 SR
1,466 Elo+

VS

Team Averages
Level 72
1,546 SR
1,479 Elo+
Yemoja
Yemoja
AntiD0tee
Yemoja
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 72L
1,534 Elo+
Solo
Thanatos
Thanatos
DarkHunter168
Thanatos
Level 118
God Stats
17W - 10L
1,764 SR
Queue Stats
116W - 100L
1,535 Elo+
Party 2
Scylla
Scylla
GroaningGiant95
Scylla
Level 117
God Stats
15W - 12L
1,726 SR
Queue Stats
60W - 64L
1,552 Elo+
Solo
Neith
Neith
Rimsuq
Neith
Level 46
God Stats
1W - 2L
1,258 SR
Queue Stats
270W - 299L
1,374 Elo+
Party 2
Medusa
Medusa
drakefanlbz
Medusa
Level 25
God Stats
15W - 15L
1,481 SR
Queue Stats
114W - 127L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 0
7,818
652
7,614
7,251
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
8 / 0 / 3
7,991
666
9,080
9,634
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
11
0 / 0 / 7
6,550
546
3,766
9,216
6,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
beeguyes
Baron Samedi
13
3 / 2 / 5
7,912
659
5,859
10,230
6,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 4
5,804
484
3,437
7,027
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AntiD0tee
Yemoja
10
0 / 1 / 1
5,892
491
3,410
8,112
4,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
DarkHunter168
Thanatos
11
1 / 4 / 1
5,949
496
5,661
12,212
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 0
5,973
498
4,880
6,579
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Rimsuq
Neith
11
1 / 5 / 1
6,707
559
5,436
10,188
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
0 / 3 / 1
5,398
450
6,496
8,310
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
3
3
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
L
Yemoja
AntiD0tee
Yemoja
0
1
1
0.5
L
Thanatos
DarkHunter168
Thanatos
1
4
1
0.38
L
1
2
0
0.5
L
Neith
Rimsuq
Neith
1
5
1
0.3
W
8
0
3
9.5
W
Charon
0
0
7
3.5
W
Baron Samedi
beeguyes
Baron Samedi
3
2
5
2.75
L
Medusa
0
3
1
0.17
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,756
Damage
25,883
43,358
Taken
45,401
22,980
Mitigated
19,673
17,926
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,614
2,167
0
4,795
7,251
2,315
1,112
1,336
5,703
58,674
6,930
L
Yemoja
AntiD0tee
Yemoja
3,410
294
1,678
1,342
8,112
4,847
0
2,788
5,324
20,836
0
L
Thanatos
DarkHunter168
Thanatos
5,661
1,679
0
7,506
12,212
5,392
0
3,034
9,178
0
51,998
L
4,880
157
0
628
6,579
2,165
0
2,815
3,764
34,635
0
L
Neith
Rimsuq
Neith
5,436
214
0
1,803
10,188
3,975
0
5,113
5,075
0
45,819
W
9,080
2,196
0
3,885
9,634
4,319
1,364
1,307
8,229
0
58,662
W
Charon
3,766
720
0
2,534
9,216
6,782
81
2,148
7,002
24,063
1,459
W
Baron Samedi
beeguyes
Baron Samedi
5,859
310
0
4,486
10,230
6,521
522
0
10,230
49,399
1,768
L
Medusa
6,496
1,397
0
1,010
8,310
3,294
88
2,901
5,409
0
50,569
W
3,437
1,693
0
2,226
7,027
3,043
67
3,155
3,793
0
31,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
29,919
370
Minions Killed
329
0
Camps Cleared
0
1,149,130
Distance Traveled
1,137,938
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,818
652
117
10
0
234,515
0
L
Yemoja
5,892
491
45
4
0
222,112
0
L
Thanatos
5,949
496
72
6
0
250,208
2
L
Scylla
5,973
498
78
7
0
233,874
2
L
Neith
6,707
559
71
6
0
199,330
1
W
Pele
7,991
666
85
7
0
277,134
3
W
Charon
6,550
546
28
2
0
229,274
0
W
Baron Samedi
7,912
659
87
7
0
210,800
0
L
Medusa
5,398
450
63
5
0
232,414
2
W
Nut
5,804
484
53
4
0
197,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role