Player Matchup

Jormungandr
Jormungandr
BlessEvie
Jormungandr
Level 159
God Stats
4W - 3L
1,643 SR
Queue Stats
234W - 215L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Demyxdoom
Ne Zha
Level 124
God Stats
5W - 6L
1,455 SR
Queue Stats
295W - 303L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
GibbyDKill
Gilgamesh
Level 116
God Stats
107W - 74L
1,647 SR
Queue Stats
354W - 348L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mittt
Danzaburou
Level 146
God Stats
2W - 5L
1,527 SR
Queue Stats
246W - 229L
1,519 Elo+
Solo
Anubis
Anubis
buttersirup
Anubis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,698 Elo+
Solo
Team Averages
Level 121
1,554 SR
1,562 Elo+

VS

Team Averages
Level 142
1,378 SR
1,526 Elo+
Zhong Kui
Zhong Kui
Andres_X999
Zhong Kui
Level 84
God Stats
12W - 5L
1,384 SR
Queue Stats
264W - 242L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Ehfy
Cernunnos
Level 128
God Stats
1W - 3L
1,189 SR
Queue Stats
240W - 240L
1,497 Elo+
Party 1
Chronos
Chronos
Hansein
Chronos
Level 222
God Stats
241W - 155L
1,669 SR
Queue Stats
374W - 333L
1,575 Elo+
Solo
Nike
Nike
JMELLsmell
Nike
Level 116
God Stats
1W - 3L
1,160 SR
Queue Stats
86W - 66L
1,589 Elo+
Party 1
Bastet
Bastet
LuMaree-
Bastet
Level 159
God Stats
4W - 11L
1,490 SR
Queue Stats
510W - 476L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlessEvie
Jormungandr
2
0 / 0 / 0
2,494
499
0
108
50
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Demyxdoom
Ne Zha
6
1 / 0 / 1
3,495
699
2,188
4,069
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
GibbyDKill
Gilgamesh
6
0 / 0 / 0
3,179
636
428
3,915
1,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Mittt
Danzaburou
7
0 / 0 / 0
3,444
689
1,401
2,390
703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
7
1 / 1 / 1
3,902
780
2,066
2,393
1,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Andres_X999
Zhong Kui
6
0 / 1 / 0
3,341
668
1,054
3,644
2,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Ehfy
Cernunnos
6
0 / 0 / 0
3,293
659
559
1,534
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Hansein
Chronos
6
1 / 1 / 0
3,390
678
1,280
3,854
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
3,990
798
2,170
2,862
1,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
LuMaree-
Bastet
6
0 / 0 / 0
3,168
634
1,224
3,634
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Andres_X999
Zhong Kui
0
1
0
0
L
Jormungandr
BlessEvie
Jormungandr
0
0
0
0
L
Ne Zha
Demyxdoom
Ne Zha
1
0
1
1.5
W
Cernunnos
Ehfy
Cernunnos
0
0
0
0
L
Gilgamesh
GibbyDKill
Gilgamesh
0
0
0
0
W
Chronos
Hansein
Chronos
1
1
0
1
W
0
0
0
0
W
Bastet
LuMaree-
Bastet
0
0
0
0
L
Danzaburou
Mittt
Danzaburou
0
0
0
0
L
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,083
Damage
6,287
12,875
Taken
15,528
4,898
Mitigated
5,533
5,118
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Andres_X999
Zhong Kui
1,054
62
0
1,941
3,644
2,188
0
962
2,682
17,733
0
L
Jormungandr
BlessEvie
Jormungandr
0
0
0
0
108
50
0
0
108
1,124
0
L
Ne Zha
Demyxdoom
Ne Zha
2,188
619
0
1,904
4,069
1,306
0
1,039
3,030
0
15,236
W
Cernunnos
Ehfy
Cernunnos
559
108
0
1,159
1,534
404
0
0
1,534
0
17,983
L
Gilgamesh
GibbyDKill
Gilgamesh
428
150
0
1,050
3,915
1,753
0
0
3,658
0
11,918
W
Chronos
Hansein
Chronos
1,280
287
0
782
3,854
845
0
376
3,478
12,425
0
W
2,170
189
0
1,310
2,862
1,207
0
0
2,862
0
24,123
W
Bastet
LuMaree-
Bastet
1,224
258
0
1,795
3,634
889
0
548
3,086
0
15,900
L
Danzaburou
Mittt
Danzaburou
1,401
724
0
1,348
2,390
703
0
388
2,002
0
19,381
L
Anubis
2,066
79
0
816
2,393
1,086
0
907
1,486
18,966
1,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,514
Gold Earned
17,182
129
Minions Killed
155
0
Camps Cleared
0
418,618
Distance Traveled
472,530
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,341
668
28
6
0
90,156
0
L
Jormungandr
2,494
499
1
0
0
13,874
0
L
Ne Zha
3,495
699
25
5
0
123,111
0
W
Cernunnos
3,293
659
21
4
0
90,442
1
L
Gilgamesh
3,179
636
25
5
0
92,843
0
W
Chronos
3,390
678
23
5
0
87,983
0
W
Nike
3,990
798
46
9
0
88,642
0
W
Bastet
3,168
634
37
7
0
115,307
0
L
Danzaburou
3,444
689
33
7
0
95,384
0
L
Anubis
3,902
780
45
9
0
93,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role