Player Matchup

Heimdallr
Heimdallr
FRENCHY XVII
Heimdallr
Level 108
God Stats
5W - 7L
1,254 SR
Queue Stats
270W - 267L
1,456 Elo+
Party 2
Yemoja
Yemoja
Just_Bored_Wbu
Yemoja
Level 75
God Stats
29W - 23L
1,509 SR
Queue Stats
622W - 591L
1,509 Elo+
Solo
Ra
Ra
Striker 615
Ra
Level 132
God Stats
12W - 6L
1,723 SR
Queue Stats
308W - 299L
1,540 Elo+
Party 2
Loki
Loki
Unmei no Hi
Loki
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,562 Elo+
Solo
Achilles
Achilles
deadbydawnlight
Achilles
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 51L
1,432 Elo+
Solo
Team Averages
Level 98
1,497 SR
1,500 Elo+

VS

Team Averages
Level 91
1,509 SR
1,484 Elo+
Raijin
Raijin
Alekay296
Raijin
Level 121
God Stats
14W - 17L
1,433 SR
Queue Stats
166W - 144L
1,465 Elo+
Solo
Chaac
Chaac
AresCloudx
Chaac
Level 85
God Stats
2W - 3L
1,522 SR
Queue Stats
90W - 87L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Bavarian
Kuzenbo
Level 64
God Stats
8W - 10L
1,536 SR
Queue Stats
58W - 57L
1,435 Elo+
Solo
Danzaburou
Danzaburou
bulycz
Danzaburou
Level 98
God Stats
14W - 10L
1,556 SR
Queue Stats
200W - 172L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
schmeatloaf
Ao Kuang
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
136W - 136L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FRENCHY XVII
Heimdallr
10
0 / 4 / 0
5,659
435
2,415
9,496
4,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,281
483
3,383
8,880
6,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 1
7,043
542
6,633
3,745
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 1
6,318
486
2,747
9,285
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
12
2 / 2 / 0
6,930
533
5,107
11,516
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alekay296
Raijin
13
1 / 0 / 2
7,490
576
4,752
5,662
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
13
1 / 1 / 3
7,662
589
7,933
9,506
6,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Bavarian
Kuzenbo
11
2 / 0 / 4
7,067
544
4,979
6,271
6,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
bulycz
Danzaburou
13
3 / 0 / 2
7,473
575
7,567
6,454
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
schmeatloaf
Ao Kuang
12
1 / 1 / 3
6,509
501
2,247
10,613
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alekay296
Raijin
1
0
2
2
W
Chaac
1
1
3
2.5
W
Kuzenbo
Bavarian
Kuzenbo
2
0
4
4
L
Heimdallr
FRENCHY XVII
Heimdallr
0
4
0
0
L
0
0
1
0.5
L
0
0
1
0.5
L
0
2
1
0.25
W
Danzaburou
bulycz
Danzaburou
3
0
2
4
L
Achilles
2
2
0
1
W
Ao Kuang
schmeatloaf
Ao Kuang
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
27,478
42,922
Taken
38,506
23,241
Mitigated
21,522
16,500
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alekay296
Raijin
4,752
387
0
1,690
5,662
1,875
42
2,700
2,374
57,866
935
W
Chaac
7,933
1,078
0
2,702
9,506
6,807
0
968
7,714
0
57,643
W
Kuzenbo
Bavarian
Kuzenbo
4,979
2,640
0
2,415
6,271
6,438
59
1,827
4,298
20,844
1,225
L
Heimdallr
FRENCHY XVII
Heimdallr
2,415
736
0
1,067
9,496
4,007
0
4,003
5,439
0
41,236
L
3,383
666
2,747
2,881
8,880
6,109
0
2,629
6,227
22,132
1,155
L
6,633
133
334
1,009
3,745
1,453
722
2,129
1,366
58,171
0
L
2,747
450
0
4,941
9,285
3,470
0
1,210
7,993
0
53,411
W
Danzaburou
bulycz
Danzaburou
7,567
2,730
0
2,872
6,454
2,579
0
1,835
4,473
0
63,290
L
Achilles
5,107
966
0
3,521
11,516
8,202
0
1,356
10,148
0
42,266
W
Ao Kuang
schmeatloaf
Ao Kuang
2,247
476
237
4,385
10,613
3,823
0
1,329
9,133
43,961
9,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
36,201
385
Minions Killed
431
0
Camps Cleared
0
1,336,330
Distance Traveled
1,363,086
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,490
576
110
8
0
228,279
3
W
Chaac
7,662
589
106
8
0
269,747
0
W
Kuzenbo
7,067
544
32
2
0
289,222
9
L
Heimdallr
5,659
435
76
6
0
239,892
2
L
Yemoja
6,281
483
32
2
0
235,995
2
L
Ra
7,043
542
106
8
0
304,850
2
L
Loki
6,318
486
86
7
0
305,875
0
W
Danzaburou
7,473
575
102
8
0
269,686
0
L
Achilles
6,930
533
85
7
0
249,718
2
W
Ao Kuang
6,509
501
81
6
0
306,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role