Player Matchup

Thoth
Thoth
Gold V
IEatAsbestos
Thoth
Gold V
Level 148
God Stats
1W - 3L
1,415 SR
Queue Stats
13W - 18L
1,730 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,415 SR
1,730 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,915 SR
1,500 MMR
Nemesis
Nemesis
Silver II
Mîstîck
Nemesis
Silver II
Level 132
God Stats
1W - 0L
1,915 SR
Queue Stats
2W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,421
928
2,617
6,997
4,120
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BellonaNeithChronosHeimdallrMedusa

VS

Bans
HachimanSetIzanamiSolCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mîstîck
Nemesis
14
3 / 0 / 0
8,856
1,107
5,883
6,366
3,180
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Nemesis
Mîstîck
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,617
Damage
5,883
6,997
Taken
6,366
4,120
Mitigated
3,180
650
Healing
1,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,617
269
0
650
6,997
4,120
0
217
6,780
29,116
246
W
Nemesis
Mîstîck
Nemesis
5,883
2,472
0
1,615
6,366
3,180
0
2,766
3,600
0
42,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,421
Gold Earned
8,856
73
Minions Killed
95
2
Camps Cleared
6
178,459
Distance Traveled
185,342
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,421
928
73
9
2
178,459
0
W
Nemesis
8,856
1,107
95
12
6
185,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role