Player Matchup

Rama
Rama
McCloskey
Rama
Level 66
God Stats
2W - 2L
1,646 SR
Queue Stats
54W - 50L
1,398 Elo+
Party 1
Bacchus
Bacchus
Tczimisce
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,622 Elo+
Solo
Lancelot
Lancelot
ky6ukkk
Lancelot
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,419 Elo+
Party 1
Raijin
Raijin
lexarus52
Raijin
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
109W - 127L
1,443 Elo+
Solo
Merlin
Merlin
ramzes315
Merlin
Level 106
God Stats
3W - 0L
1,715 SR
Queue Stats
50W - 50L
1,468 Elo+
Solo
Team Averages
Level 97
1,572 SR
1,470 Elo+

VS

Team Averages
Level 77
1,595 SR
1,402 Elo+
Heimdallr
Heimdallr
Sonke
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 142L
1,421 Elo+
Solo
Rama
Rama
Tpycb
Rama
Level 87
God Stats
5W - 11L
1,564 SR
Queue Stats
948W - 921L
1,407 Elo+
Solo
Xing Tian
Xing Tian
Vantori
Xing Tian
Level 104
God Stats
5W - 4L
1,913 SR
Queue Stats
807W - 810L
1,468 Elo+
Solo
Ares
Ares
mortaxe10
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,361 Elo+
Solo
King Arthur
King Arthur
schlagstockBoy
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
4 / 3 / 12
11,709
781
17,612
12,159
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tczimisce
Bacchus
16
0 / 4 / 17
10,100
673
8,082
15,336
24,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
ky6ukkk
Lancelot
19
8 / 3 / 8
11,803
787
15,176
14,813
13,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
lexarus52
Raijin
18
5 / 3 / 9
11,072
738
19,147
13,397
8,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Merlin
ramzes315
Merlin
16
1 / 3 / 10
10,013
668
9,050
6,238
3,434
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sonke
Heimdallr
15
2 / 2 / 7
9,417
628
7,935
6,552
3,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Tpycb
Rama
19
2 / 5 / 12
11,699
780
11,194
19,101
12,136
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Vantori
Xing Tian
17
5 / 3 / 9
11,298
753
12,463
24,021
41,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
19
7 / 4 / 6
12,124
808
13,438
22,485
39,109
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
schlagstockBoy
King Arthur
8
0 / 4 / 2
7,511
501
1,676
7,212
6,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
52
18
Kills
16
16
Deaths
18
56
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Rama
4
3
12
3.33
L
Heimdallr
Sonke
Heimdallr
2
2
7
2.75
W
Bacchus
Tczimisce
Bacchus
0
4
17
2.13
L
Rama
Tpycb
Rama
2
5
12
1.6
L
Xing Tian
Vantori
Xing Tian
5
3
9
3.17
W
Lancelot
ky6ukkk
Lancelot
8
3
8
4
W
Raijin
lexarus52
Raijin
5
3
9
3.17
L
Ares
7
4
6
2.5
W
Merlin
ramzes315
Merlin
1
3
10
2
L
King Arthur
schlagstockBoy
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,067
Damage
46,706
61,943
Taken
79,371
57,608
Mitigated
102,711
18,763
Healing
22,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
17,612
12,155
2,104
3,884
12,159
7,218
1,910
5,163
6,996
0
38,649
L
Heimdallr
Sonke
Heimdallr
7,935
3,022
949
896
6,552
3,397
0
2,983
3,569
0
24,679
W
Bacchus
Tczimisce
Bacchus
8,082
199
1,004
2,351
15,336
24,427
625
5,978
9,358
15,356
0
L
Rama
Tpycb
Rama
11,194
9,582
1,947
5,751
19,101
12,136
1,988
7,781
11,320
0
36,022
L
Xing Tian
Vantori
Xing Tian
12,463
1,251
3,203
3,852
24,021
41,799
392
8,964
15,057
21,895
1,784
W
Lancelot
ky6ukkk
Lancelot
15,176
2,668
435
2,755
14,813
13,791
825
4,309
10,504
0
23,927
W
Raijin
lexarus52
Raijin
19,147
1,802
1,157
4,208
13,397
8,738
752
5,552
7,845
43,666
602
L
Ares
13,438
1,323
1,586
3,887
22,485
39,109
508
12,047
10,438
23,812
0
W
Merlin
ramzes315
Merlin
9,050
862
554
311
6,238
3,434
2,087
3,705
2,533
24,157
0
L
King Arthur
schlagstockBoy
King Arthur
1,676
136
55
133
7,212
6,270
0
4,143
3,069
0
4,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
52,049
151
Minions Killed
144
0
Camps Cleared
0
1,381,599
Distance Traveled
1,095,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,709
781
37
2
0
240,135
0
L
Heimdallr
9,417
628
48
3
0
171,659
0
W
Bacchus
10,100
673
14
1
0
295,894
0
L
Rama
11,699
780
62
4
0
230,214
0
L
Xing Tian
11,298
753
13
1
0
269,288
0
W
Lancelot
11,803
787
11
1
0
349,624
0
W
Raijin
11,072
738
50
3
0
260,109
0
L
Ares
12,124
808
15
1
0
287,819
0
W
Merlin
10,013
668
39
3
0
235,837
0
L
King Arthur
7,511
501
6
0
0
136,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role