Player Matchup

Charon
Charon
GibbyDKill
Charon
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 339L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
Luciferslang
Erlang Shen
Level 153
God Stats
1W - 1L
1,734 SR
Queue Stats
16W - 21L
1,494 Elo+
Party 2
Medusa
Medusa
NoNoNoTeeHee
Medusa
Level 69
God Stats
2W - 5L
1,248 SR
Queue Stats
144W - 149L
1,516 Elo+
Party 2
Vulcan
Vulcan
cribalicious
Vulcan
Level 127
God Stats
13W - 11L
1,575 SR
Queue Stats
122W - 136L
1,494 Elo+
Party 2
Scylla
Scylla
temp-4133399476
Scylla
Level 124
God Stats
3W - 5L
1,523 SR
Queue Stats
89W - 101L
1,513 Elo+
Party 2
Team Averages
Level 118
1,516 SR
1,506 Elo+

VS

Team Averages
Level 133
1,363 SR
1,487 Elo+
King Arthur
King Arthur
BlessEvie
King Arthur
Level 159
God Stats
50W - 44L
1,578 SR
Queue Stats
232W - 212L
1,542 Elo+
Solo
Pele
Pele
Clapp3y
Pele
Level 153
God Stats
2W - 6L
1,297 SR
Queue Stats
90W - 112L
1,487 Elo+
Solo
Cthulhu
Cthulhu
KuzuKachu
Cthulhu
Level 157
God Stats
6W - 8L
1,279 SR
Queue Stats
54W - 54L
1,534 Elo+
Party 1
Yemoja
Yemoja
TTVSlick_Knifer
Yemoja
Level 60
God Stats
3W - 5L
1,241 SR
Queue Stats
88W - 97L
1,396 Elo+
Solo
Cernunnos
Cernunnos
YNGDRIZZY
Cernunnos
Level 136
God Stats
1W - 1L
1,421 SR
Queue Stats
53W - 58L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GibbyDKill
Charon
12
0 / 1 / 0
6,353
397
3,777
14,388
9,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Luciferslang
Erlang Shen
13
0 / 5 / 1
7,825
489
12,889
20,911
17,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
12
0 / 4 / 1
7,449
466
7,148
12,033
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
13
0 / 3 / 0
7,368
461
8,158
8,706
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 0
7,697
481
6,178
11,291
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlessEvie
King Arthur
15
1 / 1 / 5
8,905
557
10,374
17,574
15,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Clapp3y
Pele
17
8 / 0 / 4
10,009
626
12,458
14,218
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
KuzuKachu
Cthulhu
15
4 / 0 / 5
8,891
556
9,398
11,462
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 6
8,072
505
5,366
10,715
7,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cernunnos
YNGDRIZZY
Cernunnos
16
3 / 0 / 3
8,966
560
9,743
8,857
4,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
17
17
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlessEvie
King Arthur
1
1
5
3.5
W
Pele
Clapp3y
Pele
8
0
4
10
L
Charon
GibbyDKill
Charon
0
1
0
0
W
Cthulhu
KuzuKachu
Cthulhu
4
0
5
6.5
L
Erlang Shen
Luciferslang
Erlang Shen
0
5
1
0.1
L
Medusa
0
4
1
0.13
W
1
1
6
4
W
Cernunnos
YNGDRIZZY
Cernunnos
3
0
3
4.5
L
Vulcan
0
3
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,150
Damage
47,339
67,329
Taken
62,826
38,885
Mitigated
38,722
22,637
Healing
26,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlessEvie
King Arthur
10,374
1,246
0
6,454
17,574
15,077
0
2,141
14,496
0
68,851
W
Pele
Clapp3y
Pele
12,458
2,845
0
8,235
14,218
6,080
0
3,478
10,623
0
101,672
L
Charon
GibbyDKill
Charon
3,777
820
0
6,367
14,388
9,774
0
4,342
9,866
33,814
522
W
Cthulhu
KuzuKachu
Cthulhu
9,398
612
370
1,000
11,462
6,440
0
4,606
6,674
73,935
0
L
Erlang Shen
Luciferslang
Erlang Shen
12,889
6,724
0
7,153
20,911
17,504
0
1,736
19,037
0
59,399
L
Medusa
7,148
1,611
0
3,705
12,033
4,214
855
1,665
10,302
0
57,958
W
5,366
739
3,045
2,703
10,715
7,120
0
6,397
3,895
30,337
1,753
W
Cernunnos
YNGDRIZZY
Cernunnos
9,743
5,098
0
4,410
8,857
4,005
708
737
8,120
0
78,157
L
Vulcan
8,158
177
0
1,666
8,706
3,485
0
4,612
3,762
56,401
0
L
6,178
760
0
3,746
11,291
3,908
0
1,429
9,772
68,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
44,843
457
Minions Killed
555
0
Camps Cleared
0
1,448,874
Distance Traveled
1,684,785
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,905
557
106
7
0
306,866
3
W
Pele
10,009
626
155
10
0
409,047
0
L
Charon
6,353
397
38
2
0
292,449
5
W
Cthulhu
8,891
556
139
9
0
360,222
6
L
Erlang Shen
7,825
489
101
6
0
276,454
0
L
Medusa
7,449
466
89
6
0
287,984
0
W
Yemoja
8,072
505
40
3
0
302,188
4
W
Cernunnos
8,966
560
115
7
0
306,462
0
L
Vulcan
7,368
461
110
7
0
293,877
0
L
Scylla
7,697
481
119
7
0
298,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role