Player Matchup

Shiva
Shiva
Beau26_-
Shiva
Level 67
God Stats
1W - 2L
1,649 SR
Queue Stats
98W - 102L
1,456 Elo+
Party 1
Xing Tian
Xing Tian
Camino_11
Xing Tian
Level 29
God Stats
17W - 10L
1,740 SR
Queue Stats
202W - 192L
1,469 Elo+
Party 1
Fenrir
Fenrir
MaddishMax
Fenrir
Level 125
God Stats
6W - 11L
1,491 SR
Queue Stats
47W - 67L
1,425 Elo+
Party 3
Olorun
Olorun
Osorioh
Olorun
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,607 Elo+
Solo
Danzaburou
Danzaburou
TDaddy2926
Danzaburou
Level 127
God Stats
6W - 4L
1,407 SR
Queue Stats
12W - 18L
1,365 Elo+
Party 3
Team Averages
Level 77
1,557 SR
1,464 Elo+

VS

Team Averages
Level 108
1,506 SR
1,490 Elo+
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Heshssin
Chronos
Level 93
God Stats
24W - 24L
1,484 SR
Queue Stats
222W - 219L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
Miltaro
Jormungandr
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 150L
1,497 Elo+
Party 2
Hercules
Hercules
SilentDukkha
Hercules
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 68L
1,495 Elo+
Solo
Sol
Sol
milleratito
Sol
Level 145
God Stats
13W - 13L
1,545 SR
Queue Stats
231W - 273L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Beau26_-
Shiva
16
1 / 3 / 1
9,578
532
10,528
15,407
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Camino_11
Xing Tian
12
1 / 0 / 1
8,055
448
4,538
16,185
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
MaddishMax
Fenrir
16
4 / 2 / 0
8,969
498
7,686
20,378
11,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Osorioh
Olorun
14
0 / 3 / 2
8,393
466
5,846
11,127
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
TDaddy2926
Danzaburou
12
1 / 2 / 1
7,574
421
6,510
9,941
4,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 2 / 4
7,626
424
9,088
10,680
4,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Heshssin
Chronos
17
4 / 0 / 0
9,353
520
8,976
10,009
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Miltaro
Jormungandr
13
2 / 1 / 0
7,403
411
9,192
12,692
10,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
SilentDukkha
Hercules
16
2 / 1 / 1
9,587
533
9,264
14,481
16,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 3 / 2
10,040
558
10,035
13,721
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
10
10
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
4
1.5
L
Shiva
Beau26_-
Shiva
1
3
1
0.5
L
Xing Tian
Camino_11
Xing Tian
1
0
1
1.5
W
Chronos
Heshssin
Chronos
4
0
0
4
L
Fenrir
MaddishMax
Fenrir
4
2
0
2
W
Jormungandr
Miltaro
Jormungandr
2
1
0
2
L
Olorun
Osorioh
Olorun
0
3
2
0.33
W
Hercules
SilentDukkha
Hercules
2
1
1
2.5
L
Danzaburou
TDaddy2926
Danzaburou
1
2
1
0.75
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,108
Damage
46,555
73,038
Taken
61,583
51,656
Mitigated
40,852
14,448
Healing
24,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,088
5,485
0
2,949
10,680
4,075
180
1,153
9,527
0
41,692
L
Shiva
Beau26_-
Shiva
10,528
2,242
0
1,985
15,407
14,756
0
1,399
13,364
127
79,666
L
Xing Tian
Camino_11
Xing Tian
4,538
428
0
1,239
16,185
16,716
0
6,748
9,385
20,400
1,762
W
Chronos
Heshssin
Chronos
8,976
2,783
0
4,632
10,009
4,007
1,786
935
9,020
74,703
0
L
Fenrir
MaddishMax
Fenrir
7,686
774
450
5,032
20,378
11,499
0
7,724
12,654
0
79,385
W
Jormungandr
Miltaro
Jormungandr
9,192
2,698
0
5,137
12,692
10,597
0
1,397
11,189
49,056
4,583
L
Olorun
Osorioh
Olorun
5,846
1,868
60
3,447
11,127
4,607
781
8,213
2,914
53,028
4,087
W
Hercules
SilentDukkha
Hercules
9,264
1,553
0
5,166
14,481
16,412
0
1,024
12,417
0
82,551
L
Danzaburou
TDaddy2926
Danzaburou
6,510
2,282
0
2,235
9,941
4,078
0
3,069
6,716
0
53,280
W
10,035
2,570
0
6,309
13,721
5,761
907
5,446
8,224
87,721
9,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
44,009
445
Minions Killed
529
0
Camps Cleared
0
1,719,203
Distance Traveled
1,636,382
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,626
424
59
3
0
329,744
4
L
Shiva
9,578
532
127
7
0
337,608
0
L
Xing Tian
8,055
448
28
2
0
379,310
0
W
Chronos
9,353
520
117
7
0
365,342
7
L
Fenrir
8,969
498
109
6
0
359,138
0
W
Jormungandr
7,403
411
58
3
0
311,947
0
L
Olorun
8,393
466
109
6
0
321,045
0
W
Hercules
9,587
533
142
8
0
320,729
0
L
Danzaburou
7,574
421
72
4
0
322,102
5
W
Sol
10,040
558
153
9
0
308,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role