Player Matchup

Medusa
Medusa
Platinum I
DirtyyBoca
Medusa
Platinum I
Level 82
God Stats
2W - 0L
1,802 SR
Queue Stats
22W - 3L
2,124 MMR
Party 2
Fafnir
Fafnir
Diamond III
Kachowwwwwwww
Fafnir
Diamond III
Level 97
God Stats
3W - 1L
1,790 SR
Queue Stats
35W - 15L
2,515 MMR
Party 2
Apollo
Apollo
Masters
chinofaxx
Apollo
Masters
Level 109
God Stats
3W - 0L
1,756 SR
Queue Stats
77W - 45L
2,528 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 96
1,783 SR
2,389 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 191
1,676 SR
2,364 MMR
Zhong Kui
Zhong Kui
Masters
Aftersun
Zhong Kui
Masters
Level 184
God Stats
28W - 20L
1,684 SR
Queue Stats
206W - 180L
2,670 MMR
Party 1
Tyr
Tyr
Diamond II
Eriсk
Tyr
Diamond II
Level 181
God Stats
10W - 8L
1,727 SR
Queue Stats
220W - 163L
2,240 MMR
Solo
Anhur
Anhur
Diamond II
Teigu
Anhur
Diamond II
Level 208
God Stats
29W - 27L
1,617 SR
Queue Stats
170W - 158L
2,184 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DirtyyBoca
Medusa
16
3 / 2 / 10
10,728
766
15,420
13,040
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 7
11,068
791
12,587
16,513
21,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
chinofaxx
Apollo
17
4 / 1 / 9
10,951
782
11,964
11,201
6,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaCthulhuThothOdin

VS

Bans
SobekAchillesCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aftersun
Zhong Kui
14
0 / 5 / 3
9,009
644
8,619
14,726
10,382
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
Eriсk
Tyr
17
3 / 2 / 1
10,836
774
9,453
17,297
19,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Anhur
Teigu
Anhur
15
1 / 6 / 2
9,432
674
10,808
15,998
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
13
Kills
4
4
Deaths
13
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aftersun
Zhong Kui
0
5
3
0.3
W
Medusa
DirtyyBoca
Medusa
3
2
10
4
L
Tyr
Eriсk
Tyr
3
2
1
1.75
W
6
1
7
9.5
L
Anhur
Teigu
Anhur
1
6
2
0.33
W
Apollo
chinofaxx
Apollo
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,971
Damage
28,880
40,754
Taken
48,021
33,636
Mitigated
37,683
15,259
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aftersun
Zhong Kui
8,619
372
0
3,783
14,726
10,382
112
2,618
11,500
43,458
0
W
Medusa
DirtyyBoca
Medusa
15,420
7,529
0
4,883
13,040
5,916
736
3,411
9,035
0
60,674
L
Tyr
Eriсk
Tyr
9,453
1,000
0
6,265
17,297
19,922
0
4,445
12,074
0
32,817
W
12,587
2,445
0
5,840
16,513
21,650
1,154
2,346
13,283
21,967
1,253
L
Anhur
Teigu
Anhur
10,808
5,629
0
1,682
15,998
7,379
0
3,159
12,164
0
45,952
W
Apollo
chinofaxx
Apollo
11,964
7,489
0
4,536
11,201
6,070
1,564
2,910
7,803
0
58,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
29,277
198
Minions Killed
177
0
Camps Cleared
0
765,731
Distance Traveled
739,263
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,009
644
64
5
0
217,606
0
W
Medusa
10,728
766
83
6
0
261,385
0
L
Tyr
10,836
774
50
4
0
297,423
1
W
Fafnir
11,068
791
13
1
0
252,080
0
L
Anhur
9,432
674
63
5
0
224,234
0
W
Apollo
10,951
782
102
7
0
252,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role