Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
FrontDaisy4
Tiamat
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,549 Elo+
Solo
Mulan
Mulan
HITMANxPROTOTYPE
Mulan
Level 50
God Stats
28W - 13L
1,681 SR
Queue Stats
50W - 35L
1,531 Elo+
Party 3
Bacchus
Bacchus
Paskettio
Bacchus
Level 64
God Stats
34W - 26L
1,609 SR
Queue Stats
159W - 175L
1,525 Elo+
Party 3
Team Averages
Level 92
1,558 SR
1,521 Elo+

VS

Team Averages
Level 98
1,478 SR
1,425 Elo+
Kali
Kali
BiGHAMMER694758
Kali
Level 127
God Stats
5W - 7L
1,474 SR
Queue Stats
338W - 372L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
DracoSixx
Ratatoskr
Level 66
God Stats
294W - 312L
1,488 SR
Queue Stats
300W - 319L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
Surfrajbreh7
Kukulkan
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
322W - 344L
1,204 Elo+
Solo
Mercury
Mercury
Veelo-ct
Mercury
Level 103
God Stats
0W - 3L
1,218 SR
Queue Stats
110W - 147L
1,442 Elo+
Party 1
Arachne
Arachne
xwhitexjodiex
Arachne
Level 109
God Stats
3W - 3L
1,711 SR
Queue Stats
284W - 309L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 0 / 5
9,008
1,126
6,104
3,781
1,892
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
14
2 / 0 / 8
8,499
1,062
7,299
2,276
851
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
14
4 / 0 / 7
8,920
1,115
12,766
4,963
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 10
8,095
1,012
11,223
6,774
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Paskettio
Bacchus
14
2 / 0 / 9
8,822
1,103
6,649
7,582
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

374

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,224
903
7,233
15,382
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
DracoSixx
Ratatoskr
12
0 / 1 / 0
7,135
892
579
2,305
881
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Surfrajbreh7
Kukulkan
13
0 / 4 / 1
7,509
939
7,057
12,043
4,340
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Veelo-ct
Mercury
12
0 / 1 / 1
7,258
907
1,426
4,774
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
13
1 / 4 / 0
7,656
957
5,028
14,209
7,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
13
Kills
1
1
Deaths
13
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
5
6.5
W
Nu Wa
 
Nu Wa
2
0
8
6
L
0
3
1
0.17
L
Ratatoskr
DracoSixx
Ratatoskr
0
1
0
0
W
Tiamat
4
0
7
7.5
W
1
1
10
6
W
Bacchus
Paskettio
Bacchus
2
0
9
6.5
L
Kukulkan
Surfrajbreh7
Kukulkan
0
4
1
0.13
L
Mercury
Veelo-ct
Mercury
0
1
1
0.5
L
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,041
Damage
21,323
25,376
Taken
48,713
23,558
Mitigated
23,389
6,608
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,104
2,288
0
523
3,781
1,892
0
300
3,310
0
18,707
W
Nu Wa
 
Nu Wa
7,299
1,633
98
367
2,276
851
0
535
1,574
23,572
443
L
7,233
2,005
0
1,485
15,382
8,614
0
8,380
6,657
0
13,397
L
Ratatoskr
DracoSixx
Ratatoskr
579
0
0
7
2,305
881
0
925
1,293
0
9,638
W
Tiamat
12,766
1,833
0
1,769
4,963
3,062
0
1,461
3,464
23,144
1,778
W
11,223
2,454
0
1,272
6,774
6,954
0
2,131
4,481
0
19,086
W
Bacchus
Paskettio
Bacchus
6,649
974
0
2,579
7,582
10,799
0
2,630
4,778
12,447
0
L
Kukulkan
Surfrajbreh7
Kukulkan
7,057
462
0
180
12,043
4,340
0
7,675
4,284
32,133
0
L
Mercury
Veelo-ct
Mercury
1,426
804
0
80
4,774
1,732
0
2,679
2,004
0
5,042
L
Arachne
5,028
3,149
0
1,146
14,209
7,822
0
6,256
7,722
0
12,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,344
Gold Earned
36,782
154
Minions Killed
112
6
Camps Cleared
5
738,578
Distance Traveled
682,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,008
1,126
33
4
2
145,260
0
W
Nu Wa
8,499
1,062
43
5
0
138,852
0
L
Kali
7,224
903
10
1
2
159,245
0
L
Ratatoskr
7,135
892
12
2
0
109,217
0
W
Tiamat
8,920
1,115
34
4
1
151,790
0
W
Mulan
8,095
1,012
26
3
2
150,133
0
W
Bacchus
8,822
1,103
18
2
1
152,543
0
L
Kukulkan
7,509
939
56
7
2
128,973
0
L
Mercury
7,258
907
15
2
0
116,481
0
L
Arachne
7,656
957
19
2
1
168,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role