Player Matchup

Jing Wei
Jing Wei
DoomAlex
Jing Wei
Level 27
God Stats
2W - 4L
1,541 SR
Queue Stats
25W - 52L
1,249 Elo+
Solo
Nu Wa
Nu Wa
LegendOfDragonN
Nu Wa
Level 64
God Stats
69W - 63L
1,569 SR
Queue Stats
390W - 476L
1,461 Elo+
Solo
Bacchus
Bacchus
LindaFrmHR
Bacchus
Level 61
God Stats
23W - 33L
1,442 SR
Queue Stats
148W - 191L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Mcbstreet
Baron Samedi
Level 37
God Stats
4W - 3L
1,796 SR
Queue Stats
29W - 22L
1,397 Elo+
Solo
Chaac
Chaac
SrPool1981Br
Chaac
Level 17
God Stats
1W - 2L
1,543 SR
Queue Stats
3W - 3L
1,543 Elo+
Solo
Team Averages
Level 41
1,578 SR
1,431 Elo+

VS

Team Averages
Level 58
1,534 SR
1,515 Elo+
Bastet
Bastet
Exechocentrus
Bastet
Level 104
God Stats
4W - 3L
1,552 SR
Queue Stats
139W - 96L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
Gingerbare
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 59L
1,518 Elo+
Party 1
Atlas
Atlas
WindyBagel
Atlas
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 9L
1,534 Elo+
Party 1
Chang'e
Chang'e
kerritcake
Chang'e
Level 28
God Stats
20W - 15L
1,616 SR
Queue Stats
62W - 49L
1,479 Elo+
Party 1
Poseidon
Poseidon
starlord6564
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DoomAlex
Jing Wei
13
1 / 9 / 0
8,329
757
3,400
14,897
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 1
9,379
853
11,723
5,256
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
LindaFrmHR
Bacchus
12
1 / 0 / 2
8,515
774
1,137
5,053
3,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Mcbstreet
Baron Samedi
13
0 / 5 / 2
8,070
734
2,819
13,343
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 3
8,067
733
4,098
3,052
2,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
10,249
932
14,513
8,181
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Gingerbare
Cernunnos
16
0 / 1 / 4
9,821
893
5,957
6,946
3,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
14
4 / 1 / 9
9,533
867
7,170
12,402
14,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
kerritcake
Chang'e
15
1 / 0 / 9
9,304
846
3,014
5,746
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
starlord6564
Poseidon
15
4 / 1 / 7
9,930
903
5,459
7,747
2,875
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
3
Kills
15
15
Deaths
3
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DoomAlex
Jing Wei
1
9
0
0.11
W
6
0
6
9
W
Cernunnos
Gingerbare
Cernunnos
0
1
4
2
L
1
1
1
1.5
L
Bacchus
LindaFrmHR
Bacchus
1
0
2
2
L
Baron Samedi
Mcbstreet
Baron Samedi
0
5
2
0.2
L
0
0
3
1.5
W
Atlas
4
1
9
8.5
W
Chang'e
kerritcake
Chang'e
1
0
9
5.5
W
Poseidon
starlord6564
Poseidon
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,177
Damage
36,113
41,601
Taken
41,022
18,610
Mitigated
27,179
3,553
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DoomAlex
Jing Wei
3,400
2,098
0
145
14,897
4,890
0
5,362
9,320
0
9,089
W
14,513
4,220
0
2,465
8,181
3,876
1,870
3,393
4,753
0
29,895
W
Cernunnos
Gingerbare
Cernunnos
5,957
3,553
0
2,823
6,946
3,126
4,769
2,005
4,870
0
37,754
L
11,723
3,017
0
581
5,256
1,946
9
1,656
3,427
39,985
0
L
Bacchus
LindaFrmHR
Bacchus
1,137
68
69
1,593
5,053
3,935
0
2,386
2,550
3,555
0
L
Baron Samedi
Mcbstreet
Baron Samedi
2,819
250
254
203
13,343
4,911
0
3,545
9,667
9,454
0
L
4,098
87
0
708
3,052
2,928
0
1,671
1,330
0
8,807
W
Atlas
7,170
2,114
0
718
12,402
14,638
210
5,505
6,805
17,685
336
W
Chang'e
kerritcake
Chang'e
3,014
258
3,554
2,574
5,746
2,664
513
2,508
3,154
19,379
0
W
Poseidon
starlord6564
Poseidon
5,459
526
180
1,800
7,747
2,875
903
2,268
5,312
44,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,360
Gold Earned
48,837
116
Minions Killed
258
0
Camps Cleared
0
584,447
Distance Traveled
1,091,813
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,329
757
15
1
0
130,525
0
W
Bastet
10,249
932
30
3
0
237,129
0
W
Cernunnos
9,821
893
90
8
0
164,004
0
L
Nu Wa
9,379
853
58
5
0
200,801
4
L
Bacchus
8,515
774
4
0
0
84,427
0
L
Baron Samedi
8,070
734
20
2
0
80,670
0
L
Chaac
8,067
733
19
2
0
88,024
0
W
Atlas
9,533
867
25
2
0
246,907
0
W
Chang'e
9,304
846
48
4
0
226,952
0
W
Poseidon
9,930
903
65
6
0
216,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role