Player Matchup

Sobek
Sobek
Clarky05
Sobek
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 51L
1,273 Elo+
Party 1
Ymir
Ymir
Iweatherman
Ymir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 119L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MystBaller
Morgan Le Fay
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
187W - 191L
1,523 Elo+
Party 1
Vamana
Vamana
OptimusPrimeXx2
Vamana
Level 86
God Stats
1W - 3L
1,465 SR
Queue Stats
26W - 22L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
iTheweatherman
Hou Yi
Level 69
God Stats
0W - 2L
1,153 SR
Queue Stats
97W - 105L
1,535 Elo+
Party 1
Team Averages
Level 93
1,424 SR
1,485 Elo+

VS

Team Averages
Level 111
1,614 SR
1,511 Elo+
Cliodhna
Cliodhna
ANTRRAX
Cliodhna
Level 149
God Stats
2W - 0L
1,858 SR
Queue Stats
98W - 108L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
SargentMeat
Zhong Kui
Level 109
God Stats
6W - 9L
1,476 SR
Queue Stats
114W - 109L
1,550 Elo+
Party 2
Janus
Janus
TimFluffin
Janus
Level 35
God Stats
15W - 10L
1,442 SR
Queue Stats
141W - 116L
1,523 Elo+
Party 2
Horus
Horus
elsmay
Horus
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 56L
1,519 Elo+
Solo
Medusa
Medusa
spacecowboy42000
Medusa
Level 128
God Stats
7W - 4L
1,796 SR
Queue Stats
183W - 176L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Clarky05
Sobek
12
0 / 3 / 1
6,754
450
1,980
11,260
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 4 / 0
6,318
421
5,015
14,825
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
MystBaller
Morgan Le Fay
12
1 / 4 / 2
7,139
476
11,789
11,090
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 0
7,752
517
5,089
12,640
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
0 / 1 / 0
6,977
465
2,013
6,193
2,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ANTRRAX
Cliodhna
14
3 / 2 / 4
7,661
511
8,184
13,797
5,665
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SargentMeat
Zhong Kui
14
4 / 0 / 2
7,847
523
9,021
7,648
7,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
16
4 / 1 / 1
8,854
590
4,001
8,267
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
elsmay
Horus
14
1 / 1 / 4
8,978
599
9,994
9,620
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 0 / 2
9,102
607
3,724
4,857
2,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ANTRRAX
Cliodhna
3
2
4
2.5
L
Sobek
Clarky05
Sobek
0
3
1
0.17
L
0
4
0
0
L
Morgan Le Fay
MystBaller
Morgan Le Fay
1
4
2
0.5
L
3
2
0
1.5
W
Zhong Kui
SargentMeat
Zhong Kui
4
0
2
5
W
Janus
4
1
1
4.5
W
Horus
elsmay
Horus
1
1
4
3
L
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
34,924
56,008
Taken
44,189
33,732
Mitigated
25,113
16,063
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ANTRRAX
Cliodhna
8,184
1,136
30
5,290
13,797
5,665
0
5,802
7,808
0
52,520
L
Sobek
Clarky05
Sobek
1,980
291
0
3,987
11,260
10,065
0
3,930
7,330
22,539
0
L
5,015
727
0
5,221
14,825
7,316
0
2,203
12,328
49,872
0
L
Morgan Le Fay
MystBaller
Morgan Le Fay
11,789
1,018
0
789
11,090
4,523
0
5,897
4,987
53,647
672
L
5,089
1,535
0
3,746
12,640
9,608
0
571
11,184
0
47,178
W
Zhong Kui
SargentMeat
Zhong Kui
9,021
791
0
3,931
7,648
7,290
260
3,770
3,878
45,980
1,865
W
Janus
4,001
120
0
1,694
8,267
3,560
220
6,167
2,100
79,888
0
W
Horus
elsmay
Horus
9,994
3,666
330
3,221
9,620
6,472
188
2,769
5,996
2,495
59,282
L
2,013
369
0
2,320
6,193
2,220
0
650
5,543
0
56,275
W
3,724
1,306
0
3,706
4,857
2,126
614
152
4,705
0
80,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
42,442
362
Minions Killed
501
0
Camps Cleared
0
1,450,092
Distance Traveled
1,525,912
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,661
511
71
5
0
362,526
6
L
Sobek
6,754
450
22
1
0
304,184
0
L
Ymir
6,318
421
87
6
0
293,324
1
L
Morgan Le Fay
7,139
476
81
5
0
306,874
8
L
Vamana
7,752
517
76
5
0
265,969
2
W
Zhong Kui
7,847
523
60
4
0
308,042
1
W
Janus
8,854
590
151
10
0
321,421
3
W
Horus
8,978
599
96
6
0
265,853
2
L
Hou Yi
6,977
465
96
6
0
279,741
6
W
Medusa
9,102
607
123
8
0
268,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role