Player Matchup

Pele
Pele
Alexander07
Pele
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 49L
1,532 Elo+
Party 3
Mulan
Mulan
CritFenOnly
Mulan
Level 134
God Stats
3W - 4L
1,494 SR
Queue Stats
251W - 248L
1,533 Elo+
Solo
Ganesha
Ganesha
NVGs
Ganesha
Level 129
God Stats
2W - 1L
1,302 SR
Queue Stats
9W - 6L
1,624 Elo+
Party 4
Hachiman
Hachiman
colect
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,754 Elo+
Party 4
Eset
Eset
dogjack
Eset
Level 132
God Stats
11W - 8L
1,301 SR
Queue Stats
483W - 445L
1,547 Elo+
Party 3
Team Averages
Level 122
1,419 SR
1,598 Elo+

VS

Team Averages
Level 135
1,368 SR
1,539 Elo+
Tsukuyomi
Tsukuyomi
ItzOrca93
Tsukuyomi
Level 126
God Stats
3W - 6L
1,489 SR
Queue Stats
364W - 338L
1,493 Elo+
Solo
Cthulhu
Cthulhu
KuzuKachu
Cthulhu
Level 157
God Stats
8W - 9L
1,321 SR
Queue Stats
59W - 58L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
LastKrieger
Sylvanus
Level 146
God Stats
1W - 3L
1,255 SR
Queue Stats
189W - 172L
1,589 Elo+
Party 2
Sun Wukong
Sun Wukong
Oblitiator
Sun Wukong
Level 108
God Stats
2W - 5L
1,503 SR
Queue Stats
201W - 185L
1,588 Elo+
Party 2
Hachiman
Hachiman
YNGDRIZZY
Hachiman
Level 136
God Stats
0W - 2L
1,271 SR
Queue Stats
57W - 61L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 3
9,475
592
8,950
15,735
8,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 0 / 1
10,078
630
10,754
14,051
14,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
NVGs
Ganesha
14
0 / 0 / 6
8,292
518
3,577
9,482
7,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
colect
Hachiman
15
4 / 0 / 0
9,130
571
8,319
9,304
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
dogjack
Eset
14
6 / 2 / 1
9,207
575
15,532
10,093
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItzOrca93
Tsukuyomi
11
1 / 3 / 0
6,788
424
5,491
17,243
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KuzuKachu
Cthulhu
15
2 / 4 / 0
8,364
523
9,850
14,316
6,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
LastKrieger
Sylvanus
11
0 / 4 / 0
6,493
406
6,638
10,498
6,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
Oblitiator
Sun Wukong
14
0 / 2 / 1
8,319
520
9,878
13,891
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
YNGDRIZZY
Hachiman
12
0 / 4 / 0
7,234
452
6,116
10,900
3,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
3
3
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
2
0
1
2.5
L
Tsukuyomi
ItzOrca93
Tsukuyomi
1
3
0
0.33
L
Cthulhu
KuzuKachu
Cthulhu
2
4
0
0.5
L
Sylvanus
LastKrieger
Sylvanus
0
4
0
0
W
Ganesha
NVGs
Ganesha
0
0
6
3
L
Sun Wukong
Oblitiator
Sun Wukong
0
2
1
0.25
L
Hachiman
YNGDRIZZY
Hachiman
0
4
0
0
W
Hachiman
colect
Hachiman
4
0
0
4
W
Eset
dogjack
Eset
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
37,973
58,665
Taken
66,848
37,309
Mitigated
33,039
27,856
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,950
3,231
0
7,214
15,735
8,077
0
1,239
14,208
0
108,947
W
10,754
1,944
0
8,596
14,051
14,224
208
0
12,967
0
92,696
L
Tsukuyomi
ItzOrca93
Tsukuyomi
5,491
1,489
0
6,514
17,243
6,299
0
2,728
14,515
0
53,249
L
Cthulhu
KuzuKachu
Cthulhu
9,850
410
94
500
14,316
6,727
0
10,725
3,591
63,016
1,254
L
Sylvanus
LastKrieger
Sylvanus
6,638
2,376
925
2,274
10,498
6,892
0
4,572
5,926
27,492
8,200
W
Ganesha
NVGs
Ganesha
3,577
204
1,920
2,805
9,482
7,016
0
3,969
5,221
24,014
0
L
Sun Wukong
Oblitiator
Sun Wukong
9,878
2,263
0
4,606
13,891
9,492
0
842
13,049
0
66,185
L
Hachiman
YNGDRIZZY
Hachiman
6,116
2,337
0
2,934
10,900
3,629
0
348
10,552
0
56,579
W
Hachiman
colect
Hachiman
8,319
5,163
0
5,637
9,304
3,517
264
2,762
6,542
0
75,150
W
Eset
dogjack
Eset
15,532
1,811
150
1,534
10,093
4,475
0
6,940
2,683
73,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,182
Gold Earned
37,198
601
Minions Killed
470
0
Camps Cleared
0
1,627,576
Distance Traveled
1,537,070
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,475
592
159
10
0
381,516
5
W
Mulan
10,078
630
158
10
0
329,560
0
L
Tsukuyomi
6,788
424
70
4
0
331,131
3
L
Cthulhu
8,364
523
120
8
0
333,941
2
L
Sylvanus
6,493
406
66
4
0
284,300
11
W
Ganesha
8,292
518
18
1
0
331,154
2
L
Sun Wukong
8,319
520
121
8
0
309,868
0
L
Hachiman
7,234
452
93
6
0
277,830
0
W
Hachiman
9,130
571
142
9
0
283,770
2
W
Eset
9,207
575
124
8
0
301,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role