Player Matchup

Bellona
Bellona
ChunkyMonkeez
Bellona
Level 83
God Stats
0W - 3L
1,251 SR
Queue Stats
6W - 7L
1,467 Elo+
Party 2
Erlang Shen
Erlang Shen
VOIDLIES
Erlang Shen
Level 16
God Stats
5W - 1L
1,901 SR
Queue Stats
18W - 11L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
ZayDaBoi
Baron Samedi
Level 96
God Stats
1W - 1L
1,726 SR
Queue Stats
24W - 21L
1,444 Elo+
Party 2
Team Averages
Level 65
1,626 SR
1,469 Elo+

VS

Team Averages
Level 89
1,615 SR
1,397 Elo+
Skadi
Skadi
Interestelar232
Skadi
Level 125
God Stats
45W - 41L
1,582 SR
Queue Stats
199W - 219L
1,383 Elo+
Solo
Shiva
Shiva
Strong_UnityCC
Shiva
Level 74
God Stats
31W - 20L
1,642 SR
Queue Stats
84W - 88L
1,398 Elo+
Party 1
Olorun
Olorun
ollystay
Olorun
Level 69
God Stats
16W - 3L
1,620 SR
Queue Stats
130W - 125L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 6 / 1
10,449
697
10,490
19,975
16,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
VOIDLIES
Erlang Shen
13
0 / 4 / 2
9,129
609
6,664
17,114
11,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
ZayDaBoi
Baron Samedi
15
1 / 6 / 2
9,597
640
9,669
14,673
9,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 12
9,837
656
5,096
10,564
4,150
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 13
11,067
738
14,061
16,150
20,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
ollystay
Olorun
18
12 / 2 / 3
12,805
854
24,048
14,838
8,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
15
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
6
1
0.42
W
0
1
12
6
W
3
0
13
9.5
L
Erlang Shen
VOIDLIES
Erlang Shen
0
4
2
0.25
L
Baron Samedi
ZayDaBoi
Baron Samedi
1
6
2
0.33
W
Olorun
ollystay
Olorun
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
43,205
51,762
Taken
41,552
37,825
Mitigated
32,547
7,893
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
10,490
2,649
13
1,233
19,975
16,937
210
9,500
9,631
0
52,169
W
5,096
1,952
0
626
10,564
4,150
579
1,995
8,557
0
27,325
W
14,061
1,758
148
4,062
16,150
20,173
449
3,495
12,611
4,890
32,313
L
Erlang Shen
VOIDLIES
Erlang Shen
6,664
3,056
0
2,529
17,114
11,685
108
8,389
8,479
0
25,529
L
Baron Samedi
ZayDaBoi
Baron Samedi
9,669
414
712
3,406
14,673
9,203
204
7,572
6,759
35,980
0
W
Olorun
ollystay
Olorun
24,048
12,102
420
6,817
14,838
8,224
1,986
4,237
10,549
71,264
2,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
33,709
180
Minions Killed
179
0
Camps Cleared
0
739,482
Distance Traveled
836,942
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,449
697
77
5
0
239,955
0
W
Skadi
9,837
656
28
2
0
270,383
2
W
Shiva
11,067
738
35
2
0
312,952
1
L
Erlang Shen
9,129
609
49
3
0
278,606
0
L
Baron Samedi
9,597
640
54
4
0
220,921
0
W
Olorun
12,805
854
116
8
0
253,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role