Player Matchup

Skadi
Skadi
Platinum I
 
Skadi
Platinum I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum II
Cijdebre
Bellona
Platinum II
Level 228
God Stats
3W - 4L
1,560 SR
Queue Stats
472W - 463L
1,928 MMR
Solo
Sol
Sol
Platinum V
GrezzyBear
Sol
Platinum V
Level 129
God Stats
4W - 1L
1,884 SR
Queue Stats
38W - 24L
1,920 MMR
Solo
Susano
Susano
Platinum I
TwTeclas
Susano
Platinum I
Level 148
God Stats
5W - 3L
1,636 SR
Queue Stats
119W - 104L
1,961 MMR
Solo
Cerberus
Cerberus
Diamond V
fasinehdadolphin
Cerberus
Diamond V
Level 212
God Stats
8W - 9L
1,457 SR
Queue Stats
491W - 476L
1,939 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 179
1,607 SR
1,850 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,639 SR
1,763 MMR
Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum V
Eilean
Bacchus
Platinum V
Level 158
God Stats
2W - 3L
1,766 SR
Queue Stats
45W - 45L
1,917 MMR
Solo
Hachiman
Hachiman
Diamond V
IQueueFill
Hachiman
Diamond V
Level 84
God Stats
2W - 1L
1,953 SR
Queue Stats
179W - 164L
1,930 MMR
Solo
Aphrodite
Aphrodite
Platinum I
myonnoise
Aphrodite
Platinum I
Level 114
God Stats
63W - 52L
1,478 SR
Queue Stats
607W - 593L
1,970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 2 / 1
5,701
713
1,917
3,395
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Cijdebre
Bellona
8
1 / 3 / 0
4,984
623
3,785
8,325
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 0
5,234
654
2,789
3,665
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Susano
TwTeclas
Susano
9
0 / 0 / 3
4,711
589
2,575
6,644
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
5,061
633
1,191
5,082
2,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AnhurThorThanatosMaman Brigitte

VS

Bans
AchillesLancelotCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 2
5,323
665
4,993
7,235
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
 
Fenrir
7
4 / 3 / 0
4,662
583
2,276
5,405
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Eilean
Bacchus
8
0 / 1 / 1
4,615
577
3,004
5,937
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
IQueueFill
Hachiman
9
1 / 0 / 0
4,660
583
3,968
4,098
1,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
myonnoise
Aphrodite
9
0 / 1 / 1
4,736
592
954
4,045
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
1
1.25
L
Chaac
 
Chaac
1
0
2
2
L
Fenrir
 
Fenrir
4
3
0
1.33
W
Bellona
Cijdebre
Bellona
1
3
0
0.33
L
Bacchus
Eilean
Bacchus
0
1
1
0.5
W
1
1
0
1
L
Hachiman
IQueueFill
Hachiman
1
0
0
1
W
Susano
TwTeclas
Susano
0
0
3
1.5
W
0
0
1
0.5
L
Aphrodite
myonnoise
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,257
Damage
15,195
27,111
Taken
26,720
12,624
Mitigated
14,233
10,786
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,917
425
0
612
3,395
1,000
7
1,006
2,388
0
43,968
L
Chaac
 
Chaac
4,993
672
0
4,408
7,235
4,402
0
0
6,754
0
35,964
L
Fenrir
 
Fenrir
2,276
755
0
1,006
5,405
1,780
0
0
5,329
0
14,167
W
Bellona
Cijdebre
Bellona
3,785
1,036
0
2,558
8,325
5,419
0
0
7,795
0
29,250
L
Bacchus
Eilean
Bacchus
3,004
365
0
2,147
5,937
5,392
0
2,845
3,092
15,079
0
W
2,789
1,958
0
2,084
3,665
1,074
0
1,408
2,257
42,827
5,256
L
Hachiman
IQueueFill
Hachiman
3,968
2,748
0
2,502
4,098
1,398
0
1,111
2,987
0
39,618
W
Susano
TwTeclas
Susano
2,575
951
0
3,316
6,644
2,504
0
656
5,988
0
31,185
W
1,191
221
0
2,216
5,082
2,627
0
837
4,245
9,908
0
L
Aphrodite
myonnoise
Aphrodite
954
302
694
2,764
4,045
1,261
0
0
4,045
31,423
662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
23,996
306
Minions Killed
231
0
Camps Cleared
0
880,505
Distance Traveled
775,087
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,701
713
73
9
0
170,046
1
L
Chaac
5,323
665
63
8
0
165,720
0
L
Fenrir
4,662
583
22
3
0
135,554
0
W
Bellona
4,984
623
58
7
0
161,056
2
L
Bacchus
4,615
577
13
2
0
179,104
4
W
Sol
5,234
654
88
11
0
154,184
0
L
Hachiman
4,660
583
72
9
0
141,842
0
W
Susano
4,711
589
53
7
0
211,168
0
W
Cerberus
5,061
633
34
4
0
184,051
4
L
Aphrodite
4,736
592
61
8
0
152,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role