Player Matchup

Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Annihilation400
Geb
Level 125
God Stats
3W - 6L
1,510 SR
Queue Stats
94W - 102L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
MSquirrel-
Ratatoskr
Level 44
God Stats
1W - 2L
1,478 SR
Queue Stats
6W - 6L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
PicklesDun7
Nu Wa
Level 122
God Stats
43W - 36L
1,573 SR
Queue Stats
117W - 114L
1,438 Elo+
Solo
Anhur
Anhur
zHOLYshnerg
Anhur
Level 148
God Stats
11W - 5L
1,516 SR
Queue Stats
80W - 76L
1,488 Elo+
Party 1
Team Averages
Level 112
1,516 SR
1,464 Elo+

VS

Team Averages
Level 119
1,589 SR
1,478 Elo+
Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Buttsnifficus
Sobek
Level 84
God Stats
12W - 13L
1,526 SR
Queue Stats
132W - 142L
1,442 Elo+
Solo
Vulcan
Vulcan
Mrbiglouie
Vulcan
Level 107
God Stats
8W - 4L
1,855 SR
Queue Stats
81W - 70L
1,538 Elo+
Solo
Danzaburou
Danzaburou
MuffinMafia06
Danzaburou
Level 138
God Stats
12W - 8L
1,580 SR
Queue Stats
207W - 217L
1,447 Elo+
Party 2
Anhur
Anhur
iiKrankk
Anhur
Level 145
God Stats
2W - 2L
1,482 SR
Queue Stats
121W - 120L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 2 / 0
8,450
563
1,969
10,442
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 1
6,584
439
4,408
12,032
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
MSquirrel-
Ratatoskr
12
1 / 4 / 0
6,961
464
3,151
12,339
4,903
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 0
6,836
456
7,325
11,056
3,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 5 / 0
6,617
441
9,793
12,638
3,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 0 / 6
8,077
538
4,078
10,459
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 8
7,660
511
5,210
13,515
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
Mrbiglouie
Vulcan
14
1 / 1 / 2
8,801
587
7,955
5,960
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MuffinMafia06
Danzaburou
16
9 / 0 / 2
10,472
698
8,447
9,293
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
iiKrankk
Anhur
14
8 / 0 / 1
8,404
560
11,029
9,662
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
20
20
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
W
Da Ji
 
Da Ji
2
0
6
5
L
1
4
1
0.38
W
0
2
8
2
L
Ratatoskr
MSquirrel-
Ratatoskr
1
4
0
0.25
W
Vulcan
Mrbiglouie
Vulcan
1
1
2
2
W
Danzaburou
MuffinMafia06
Danzaburou
9
0
2
10
L
0
5
0
0
W
Anhur
iiKrankk
Anhur
8
0
1
8.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,646
Damage
36,719
58,507
Taken
48,889
22,090
Mitigated
25,878
15,396
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,969
397
0
5,453
10,442
5,202
0
4,742
5,367
0
70,464
W
Da Ji
 
Da Ji
4,078
727
0
350
10,459
5,174
0
1,311
9,148
0
69,290
L
4,408
518
0
2,592
12,032
5,342
0
2,660
9,320
20,780
0
W
5,210
573
0
3,245
13,515
10,880
377
1,518
11,997
21,798
2,252
L
Ratatoskr
MSquirrel-
Ratatoskr
3,151
1,271
0
170
12,339
4,903
0
1,381
10,904
0
52,304
W
Vulcan
Mrbiglouie
Vulcan
7,955
295
0
0
5,960
2,554
1,394
1,046
4,671
65,419
1,809
W
Danzaburou
MuffinMafia06
Danzaburou
8,447
3,617
0
5,515
9,293
4,158
834
5,034
4,259
0
87,859
L
7,325
1,548
0
3,367
11,056
3,208
0
0
11,056
56,861
1,265
W
Anhur
iiKrankk
Anhur
11,029
6,534
0
5,494
9,662
3,112
1,429
2,983
6,632
0
57,722
L
9,793
6,085
0
3,814
12,638
3,435
0
3,020
9,610
0
49,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
43,414
377
Minions Killed
459
0
Camps Cleared
0
1,332,831
Distance Traveled
1,466,174
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,450
563
128
9
0
276,001
0
W
Da Ji
8,077
538
92
6
0
339,268
0
L
Geb
6,584
439
26
2
0
267,896
2
W
Sobek
7,660
511
23
2
0
302,519
0
L
Ratatoskr
6,961
464
81
5
0
304,933
1
W
Vulcan
8,801
587
112
7
0
305,847
6
W
Danzaburou
10,472
698
149
10
0
255,676
2
L
Nu Wa
6,836
456
70
5
0
242,932
8
W
Anhur
8,404
560
83
6
0
262,864
1
L
Anhur
6,617
441
72
5
0
241,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role