Player Matchup

Cthulhu
Cthulhu
Ramen Empire
Cthulhu
Level 128
God Stats
5W - 3L
1,441 SR
Queue Stats
376W - 352L
1,503 Elo+
Party 2
Zeus
Zeus
Raystone123
Zeus
Level 156
God Stats
3W - 4L
1,504 SR
Queue Stats
68W - 58L
1,574 Elo+
Solo
Arachne
Arachne
URBANNATOR10
Arachne
Level 88
God Stats
19W - 8L
1,613 SR
Queue Stats
237W - 220L
1,416 Elo+
Party 2
Kali
Kali
WizardAce
Kali
Level 149
God Stats
14W - 18L
1,567 SR
Queue Stats
234W - 225L
1,531 Elo+
Solo
Nut
Nut
ninjaslayer305
Nut
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
533W - 485L
1,509 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,507 Elo+

VS

Team Averages
Level 221
1,502 SR
1,479 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 452
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FatalSmiles
Eset
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,402 Elo+
Solo
Pele
Pele
HXC DeStRoYeR
Pele
Level 129
God Stats
24W - 18L
1,312 SR
Queue Stats
119W - 142L
1,493 Elo+
Party 1
Medusa
Medusa
OG GRizzLy x
Medusa
Level 250
God Stats
9W - 16L
1,526 SR
Queue Stats
366W - 394L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
ScubaSteve700
Gilgamesh
Level 128
God Stats
5W - 3L
1,671 SR
Queue Stats
121W - 110L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ramen Empire
Cthulhu
6
1 / 1 / 1
3,712
742
1,642
3,186
1,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 1
3,347
669
2,529
3,199
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
URBANNATOR10
Arachne
7
2 / 0 / 0
3,718
744
2,109
3,685
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
7
0 / 0 / 0
3,725
745
778
4,375
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

2
0 / 2 / 0
2,603
521
699
1,896
510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
1 / 0 / 0
3,735
747
1,668
2,792
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 3
3,982
796
1,811
3,335
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 0
3,323
665
1,366
3,931
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
7
2 / 1 / 1
4,235
847
2,291
3,352
1,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
ScubaSteve700
Gilgamesh
7
0 / 0 / 0
4,008
802
1,731
2,915
1,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
0
1
W
1
1
3
2.5
W
1
1
0
1
W
Medusa
2
1
1
2.5
L
Cthulhu
Ramen Empire
Cthulhu
1
1
1
1.5
L
0
2
1
0.25
W
Gilgamesh
ScubaSteve700
Gilgamesh
0
0
0
0
L
Arachne
URBANNATOR10
Arachne
2
0
0
2
L
Kali
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,757
Damage
8,867
16,341
Taken
16,325
5,988
Mitigated
6,459
4,741
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,668
77
394
2,491
2,792
988
0
1,546
1,246
16,326
2,081
W
1,811
474
8
779
3,335
1,296
358
849
2,486
10,460
0
W
1,366
317
0
506
3,931
1,346
0
776
3,155
0
15,145
W
Medusa
2,291
837
0
630
3,352
1,096
465
1,000
2,352
0
28,341
L
Cthulhu
Ramen Empire
Cthulhu
1,642
69
0
506
3,186
1,970
0
458
2,728
15,432
0
L
2,529
380
0
996
3,199
941
0
1,406
1,793
17,612
0
W
Gilgamesh
ScubaSteve700
Gilgamesh
1,731
246
0
774
2,915
1,733
0
0
2,915
0
23,344
L
Arachne
URBANNATOR10
Arachne
2,109
1,396
0
1,834
3,685
1,196
0
1,002
2,683
0
15,159
L
Kali
778
330
0
1,258
4,375
1,371
0
0
4,080
0
18,151
L
699
603
0
147
1,896
510
0
484
1,412
0
3,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,105
Gold Earned
19,283
141
Minions Killed
164
0
Camps Cleared
0
472,306
Distance Traveled
519,956
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,735
747
34
7
0
106,526
0
W
Eset
3,982
796
11
2
0
101,341
1
W
Pele
3,323
665
33
7
0
130,856
0
W
Medusa
4,235
847
46
9
0
92,282
0
L
Cthulhu
3,712
742
26
5
0
107,888
0
L
Zeus
3,347
669
30
6
0
98,775
0
W
Gilgamesh
4,008
802
40
8
0
88,951
0
L
Arachne
3,718
744
34
7
0
142,079
0
L
Kali
3,725
745
48
10
0
84,664
0
L
Nut
2,603
521
3
1
0
38,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role