Player Matchup

Charon
Charon
 
Charon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Erxavi-97
Kumbhakarna
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 96L
1,541 Elo+
Party 1
Nut
Nut
VizzenHD
Nut
Level 108
God Stats
2W - 1L
1,946 SR
Queue Stats
98W - 87L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
miguellaves
Nu Wa
Level 141
God Stats
1W - 1L
1,715 SR
Queue Stats
105W - 88L
1,544 Elo+
Party 1
Camazotz
Camazotz
vKhaimera2
Camazotz
Level 98
God Stats
19W - 18L
1,549 SR
Queue Stats
351W - 385L
1,502 Elo+
Solo
Team Averages
Level 112
1,642 SR
1,529 Elo+

VS

Team Averages
Level 63
1,427 SR
1,493 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Espartano999
Chronos
Level 120
God Stats
2W - 3L
1,403 SR
Queue Stats
108W - 91L
1,577 Elo+
Solo
Horus
Horus
Iantern
Horus
Level 55
God Stats
4W - 4L
1,409 SR
Queue Stats
49W - 32L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
PandaPlayzHD
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,456 Elo+
Party 2
Xbalanque
Xbalanque
Vansolem
Xbalanque
Level 89
God Stats
1W - 0L
1,320 SR
Queue Stats
57W - 80L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 2 / 0
6,732
449
1,712
6,794
4,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Erxavi-97
Kumbhakarna
11
0 / 2 / 1
6,741
449
3,060
13,491
9,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 0
6,707
447
4,229
10,381
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
6,798
453
8,204
7,319
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
vKhaimera2
Camazotz
13
0 / 3 / 1
6,948
463
4,769
13,459
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 1 / 2
8,271
551
8,777
10,818
9,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Espartano999
Chronos
15
4 / 0 / 3
8,921
595
7,275
6,347
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Iantern
Horus
12
0 / 0 / 5
7,732
515
3,663
8,311
6,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
PandaPlayzHD
Ao Kuang
15
5 / 0 / 4
8,271
551
9,828
11,933
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Vansolem
Xbalanque
12
2 / 1 / 0
7,793
520
4,419
7,830
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
0
0.5
W
Cthulhu
 
Cthulhu
1
1
2
2
L
Kumbhakarna
Erxavi-97
Kumbhakarna
0
2
1
0.25
W
Chronos
Espartano999
Chronos
4
0
3
5.5
W
Horus
Iantern
Horus
0
0
5
2.5
W
Ao Kuang
PandaPlayzHD
Ao Kuang
5
0
4
7
W
Xbalanque
Vansolem
Xbalanque
2
1
0
2
L
1
2
0
0.5
L
0
3
0
0
L
Camazotz
vKhaimera2
Camazotz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,974
Damage
33,962
51,444
Taken
45,239
25,558
Mitigated
27,274
15,307
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,712
248
20
690
6,794
4,575
0
3,061
3,659
10,087
0
W
Cthulhu
 
Cthulhu
8,777
331
333
3,459
10,818
9,350
0
3,464
7,354
54,807
3,135
L
Kumbhakarna
Erxavi-97
Kumbhakarna
3,060
379
0
3,877
13,491
9,322
0
8,671
3,916
45,394
0
W
Chronos
Espartano999
Chronos
7,275
3,426
0
2,307
6,347
2,500
1,796
3,217
3,130
74,486
5,235
W
Horus
Iantern
Horus
3,663
1,406
580
4,065
8,311
6,672
0
2,187
6,124
369
34,304
W
Ao Kuang
PandaPlayzHD
Ao Kuang
9,828
1,708
0
2,914
11,933
5,417
0
3,709
8,224
73,741
0
W
Xbalanque
Vansolem
Xbalanque
4,419
2,469
0
2,110
7,830
3,335
1,122
828
7,002
0
46,762
L
4,229
2,922
0
3,788
10,381
4,151
0
2,078
8,303
0
48,215
L
8,204
1,642
0
743
7,319
2,835
0
4,431
2,846
65,516
0
L
Camazotz
vKhaimera2
Camazotz
4,769
2,279
0
6,189
13,459
4,675
0
6,390
6,935
0
56,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
40,988
400
Minions Killed
460
0
Camps Cleared
0
1,426,296
Distance Traveled
1,546,444
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,732
449
19
1
0
284,581
4
W
Cthulhu
8,271
551
106
7
0
292,337
5
L
Kumbhakarna
6,741
449
72
5
0
282,871
3
W
Chronos
8,921
595
130
9
0
320,116
0
W
Horus
7,732
515
32
2
0
321,234
5
W
Ao Kuang
8,271
551
117
8
0
366,052
1
W
Xbalanque
7,793
520
75
5
0
246,705
0
L
Nut
6,707
447
83
6
0
255,472
0
L
Nu Wa
6,798
453
120
8
0
273,226
8
L
Camazotz
6,948
463
106
7
0
330,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role