Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Masters
Apοllο
Hachiman
Masters
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 35L
2,815 MMR
Party 1
Terra
Terra
Grandmaster
Turk440
Terra
Grandmaster
Level 150
God Stats
4W - 0L
1,632 SR
Queue Stats
382W - 81L
3,402 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 136
1,544 SR
2,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,675 SR
1,900 MMR
Ne Zha
Ne Zha
Platinum I
KoreanMuscles
Ne Zha
Platinum I
Level 149
God Stats
73W - 28L
1,875 SR
Queue Stats
179W - 151L
2,173 MMR
Party 2
Ganesha
Ganesha
Platinum II
LettuceLord
Ganesha
Platinum II
Level 168
God Stats
2W - 4L
1,847 SR
Queue Stats
177W - 142L
2,078 MMR
Party 2
Anubis
Anubis
Bronze IV
Tailslovesonic
Anubis
Bronze IV
Level 159
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 7L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 4 / 7
9,381
938
10,156
12,311
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Apοllο
Hachiman
14
7 / 1 / 5
9,348
935
13,469
9,224
3,783
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Turk440
Terra
13
1 / 2 / 14
8,274
827
6,874
12,756
12,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuAchillesFafnirVulcanOdin

VS

Bans
SobekAnhurMorgan Le FayHou YiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 0
9,169
917
13,242
14,176
7,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
LettuceLord
Ganesha
12
0 / 4 / 6
7,518
752
6,037
12,612
12,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 7 / 0
6,451
645
4,199
8,338
3,382
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
7
7
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
4
7
2.63
W
Hachiman
Apοllο
Hachiman
7
1
5
9.5
L
7
4
0
1.75
L
Ganesha
LettuceLord
Ganesha
0
4
6
0.75
L
0
7
0
0
W
Terra
Turk440
Terra
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
23,478
34,291
Taken
35,126
21,409
Mitigated
22,947
16,512
Healing
4,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,156
3,438
0
4,623
12,311
5,486
490
4,048
8,263
0
33,163
W
Hachiman
Apοllο
Hachiman
13,469
8,230
0
4,984
9,224
3,783
1,574
1,910
7,314
0
44,639
L
13,242
4,268
0
2,177
14,176
7,043
0
3,143
10,778
67
34,331
L
Ganesha
LettuceLord
Ganesha
6,037
681
0
947
12,612
12,522
0
1,586
10,540
16,390
0
L
4,199
516
0
1,126
8,338
3,382
0
1,788
6,281
17,897
0
W
Terra
Turk440
Terra
6,874
740
683
6,222
12,756
12,140
0
4,493
8,263
22,368
1,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
23,138
135
Minions Killed
102
0
Camps Cleared
0
597,014
Distance Traveled
572,034
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,381
938
40
4
0
212,830
0
W
Hachiman
9,348
935
62
6
0
174,336
0
L
Ne Zha
9,169
917
65
7
0
212,279
0
L
Ganesha
7,518
752
8
1
0
207,196
0
L
Anubis
6,451
645
29
3
0
152,559
2
W
Terra
8,274
827
33
3
0
209,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role