Player Matchup

Khepri
Khepri
AyyyMessiah
Khepri
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 82L
1,624 Elo+
Party 2
Rama
Rama
Its Frylock
Rama
Level 222
God Stats
4W - 2L
1,768 SR
Queue Stats
478W - 421L
1,497 Elo+
Party 2
Bake Kujira
Bake Kujira
SimpIePanda
Bake Kujira
Level 84
God Stats
84W - 53L
1,722 SR
Queue Stats
292W - 242L
1,681 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Texcho
Ah Muzen Cab
Level 145
God Stats
3W - 3L
1,666 SR
Queue Stats
55W - 26L
1,754 Elo+
Solo
Arachne
Arachne
zerocheese14
Arachne
Level 66
God Stats
10W - 14L
1,424 SR
Queue Stats
493W - 485L
1,506 Elo+
Solo
Team Averages
Level 135
1,616 SR
1,612 Elo+

VS

Team Averages
Level 108
1,634 SR
1,602 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jossseis
Sylvanus
Level 142
God Stats
13W - 6L
1,662 SR
Queue Stats
819W - 723L
1,579 Elo+
Solo
Cernunnos
Cernunnos
LazyDracon
Cernunnos
Level 101
God Stats
8W - 3L
1,663 SR
Queue Stats
239W - 237L
1,556 Elo+
Solo
Hercules
Hercules
Slaughterpriest
Hercules
Level 108
God Stats
23W - 9L
1,774 SR
Queue Stats
39W - 22L
1,645 Elo+
Party 1
Nemesis
Nemesis
momobaaz
Nemesis
Level 40
God Stats
3W - 2L
1,573 SR
Queue Stats
35W - 12L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
1 / 0 / 1
3,412
682
1,424
3,587
2,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
3,205
641
1,534
2,894
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
SimpIePanda
Bake Kujira
3
0 / 2 / 0
2,893
579
502
2,546
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Texcho
Ah Muzen Cab
6
1 / 1 / 0
3,446
689
907
3,345
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
zerocheese14
Arachne
6
1 / 2 / 1
3,298
660
1,007
3,893
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 0 / 1
3,901
780
1,495
2,203
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
Jossseis
Sylvanus
8
2 / 0 / 0
4,484
897
1,485
1,746
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
LazyDracon
Cernunnos
6
1 / 1 / 0
3,400
680
1,868
2,886
950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
5
0 / 1 / 0
3,324
665
963
3,944
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
momobaaz
Nemesis
7
2 / 1 / 2
3,939
788
3,669
4,006
1,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
6
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Khepri
1
0
1
1.5
L
0
1
1
0.5
W
Sylvanus
Jossseis
Sylvanus
2
0
0
2
W
Cernunnos
LazyDracon
Cernunnos
1
1
0
1
L
Bake Kujira
SimpIePanda
Bake Kujira
0
2
0
0
W
Hercules
0
1
0
0
L
Ah Muzen Cab
Texcho
Ah Muzen Cab
1
1
0
1
W
Nemesis
momobaaz
Nemesis
2
1
2
3
L
Arachne
zerocheese14
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,374
Damage
9,480
16,265
Taken
14,785
6,503
Mitigated
5,426
4,501
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,495
487
0
564
2,203
545
2
0
2,203
19,089
2,223
L
Khepri
1,424
59
0
985
3,587
2,236
0
34
3,552
8,508
0
L
1,534
1,292
0
1,069
2,894
1,010
0
0
2,894
0
18,516
W
Sylvanus
Jossseis
Sylvanus
1,485
944
0
1,442
1,746
761
0
469
1,277
19,120
8,523
W
Cernunnos
LazyDracon
Cernunnos
1,868
1,021
0
1,368
2,886
950
0
706
2,180
0
20,684
L
Bake Kujira
SimpIePanda
Bake Kujira
502
234
0
220
2,546
1,136
0
1,378
1,168
8,045
1,825
W
Hercules
963
376
0
1,478
3,944
1,942
0
429
3,515
0
6,963
L
Ah Muzen Cab
Texcho
Ah Muzen Cab
907
456
0
796
3,345
907
0
1,096
2,245
0
17,577
W
Nemesis
momobaaz
Nemesis
3,669
1,912
0
1,459
4,006
1,228
0
289
3,717
0
19,155
L
Arachne
zerocheese14
Arachne
1,007
550
0
1,431
3,893
1,214
0
252
3,641
0
12,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,254
Gold Earned
19,048
124
Minions Killed
174
0
Camps Cleared
0
448,686
Distance Traveled
507,681
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,901
780
36
7
0
94,502
1
L
Khepri
3,412
682
12
2
0
108,901
0
L
Rama
3,205
641
39
8
0
94,435
0
W
Sylvanus
4,484
897
56
11
0
89,700
1
W
Cernunnos
3,400
680
38
8
0
86,052
0
L
Bake Kujira
2,893
579
18
4
0
37,764
0
W
Hercules
3,324
665
12
2
0
103,680
1
L
Ah Muzen Cab
3,446
689
27
5
0
95,050
0
W
Nemesis
3,939
788
32
6
0
133,747
0
L
Arachne
3,298
660
28
6
0
112,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role