Player Matchup

Zeus
Zeus
DevilsPrincess--
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,481 Elo+
Party 1
Set
Set
fluffy41903
Set
Level 53
God Stats
1W - 3L
1,431 SR
Queue Stats
6W - 7L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
indio109
Sun Wukong
Level 9
God Stats
5W - 3L
1,529 SR
Queue Stats
6W - 7L
1,438 Elo+
Party 2
Ares
Ares
psycozee_
Ares
Level 142
God Stats
0W - 2L
1,170 SR
Queue Stats
75W - 78L
1,400 Elo+
Party 1
Izanami
Izanami
sushiroll1818
Izanami
Level 69
God Stats
30W - 31L
1,490 SR
Queue Stats
465W - 461L
1,448 Elo+
Solo
Team Averages
Level 80
1,424 SR
1,441 Elo+

VS

Team Averages
Level 49
1,388 SR
1,367 Elo+
Thanatos
Thanatos
BatmanGriddy69
Thanatos
Level 49
God Stats
1W - 5L
1,106 SR
Queue Stats
144W - 177L
1,389 Elo+
Solo
Scylla
Scylla
JJ0SHH24
Scylla
Level 45
God Stats
3W - 1L
1,620 SR
Queue Stats
80W - 113L
1,319 Elo+
Solo
Danzaburou
Danzaburou
Rafb1836
Danzaburou
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,320 Elo+
Solo
Cupid
Cupid
brroe22
Cupid
Level 66
God Stats
1W - 1L
1,281 SR
Queue Stats
25W - 15L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
otonuzumak
Zhong Kui
Level 44
God Stats
12W - 4L
1,435 SR
Queue Stats
240W - 239L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,128
438
5,443
8,141
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 1
5,452
389
4,762
10,177
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
indio109
Sun Wukong
9
0 / 5 / 0
5,837
417
3,487
11,789
8,152
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
10
0 / 2 / 1
6,371
455
3,979
12,040
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
12
1 / 1 / 0
6,554
468
6,009
7,570
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 2 / 2
7,011
501
4,509
9,786
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
JJ0SHH24
Scylla
12
4 / 0 / 2
7,171
512
5,552
4,746
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rafb1836
Danzaburou
11
0 / 0 / 2
6,474
462
4,231
6,200
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cupid
brroe22
Cupid
15
10 / 1 / 0
9,331
667
13,858
13,391
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
otonuzumak
Zhong Kui
10
0 / 0 / 2
6,827
488
3,183
6,383
6,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
18
18
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
2
2
2.5
L
1
4
1
0.38
W
Scylla
JJ0SHH24
Scylla
4
0
2
5
W
Danzaburou
Rafb1836
Danzaburou
0
0
2
1
W
Cupid
brroe22
Cupid
10
1
0
10
L
1
6
1
0.25
L
Sun Wukong
indio109
Sun Wukong
0
5
0
0
W
Zhong Kui
otonuzumak
Zhong Kui
0
0
2
1
L
Ares
0
2
1
0.25
L
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
31,333
49,717
Taken
40,506
27,934
Mitigated
19,799
5,365
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,509
992
0
8,260
9,786
3,698
0
427
9,359
0
36,019
L
5,443
827
0
1,460
8,141
1,991
0
80
8,061
37,738
888
W
Scylla
JJ0SHH24
Scylla
5,552
782
0
712
4,746
1,506
0
349
4,397
34,652
1,867
W
Danzaburou
Rafb1836
Danzaburou
4,231
2,035
0
2,478
6,200
2,066
295
314
5,886
0
44,085
W
Cupid
brroe22
Cupid
13,858
9,995
0
7,835
13,391
5,940
228
6,367
7,024
0
71,005
L
4,762
2,335
0
287
10,177
4,267
0
623
9,554
0
19,161
L
Sun Wukong
indio109
Sun Wukong
3,487
507
0
469
11,789
8,152
276
4,653
7,136
631
32,777
W
Zhong Kui
otonuzumak
Zhong Kui
3,183
824
0
3,898
6,383
6,589
0
1,785
4,598
26,289
0
L
Ares
3,979
337
0
1,508
12,040
10,936
0
2,137
9,903
25,556
2,622
L
Izanami
6,009
4,215
0
1,641
7,570
2,588
0
1,046
6,524
0
53,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
36,814
262
Minions Killed
308
0
Camps Cleared
0
1,251,327
Distance Traveled
1,171,103
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,011
501
52
4
0
213,627
0
L
Zeus
6,128
438
72
5
0
255,264
0
W
Scylla
7,171
512
56
4
0
220,281
0
W
Danzaburou
6,474
462
65
5
0
239,805
2
W
Cupid
9,331
667
107
8
0
232,180
0
L
Set
5,452
389
20
1
0
262,819
0
L
Sun Wukong
5,837
417
30
2
0
247,066
0
W
Zhong Kui
6,827
488
28
2
0
265,210
0
L
Ares
6,371
455
41
3
0
241,613
0
L
Izanami
6,554
468
99
7
0
244,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role