Player Matchup

Erlang Shen
Erlang Shen
BlazeHellstorm
Erlang Shen
Level 72
God Stats
0W - 3L
1,209 SR
Queue Stats
39W - 79L
1,372 Elo+
Party 1
Discordia
Discordia
FH lite
Discordia
Level 88
God Stats
10W - 23L
1,371 SR
Queue Stats
124W - 192L
1,438 Elo+
Party 1
Arachne
Arachne
JAXSON8531
Arachne
Level 159
God Stats
2W - 6L
1,336 SR
Queue Stats
116W - 145L
1,396 Elo+
Party 1
Cerberus
Cerberus
KeePWishinG3
Cerberus
Level 186
God Stats
4W - 4L
1,504 SR
Queue Stats
91W - 96L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
Kusami Hope
Jing Wei
Level 25
God Stats
0W - 6L
1,084 SR
Queue Stats
1W - 17L
1,084 Elo+
Party 1
Team Averages
Level 106
1,301 SR
1,347 Elo+

VS

Team Averages
Level 77
1,455 SR
1,464 Elo+
Zhong Kui
Zhong Kui
Andres_X999
Zhong Kui
Level 84
God Stats
12W - 5L
1,399 SR
Queue Stats
267W - 243L
1,441 Elo+
Solo
Bellona
Bellona
ConduitSniper80
Bellona
Level 118
God Stats
35W - 35L
1,577 SR
Queue Stats
209W - 176L
1,539 Elo+
Solo
Hun Batz
Hun Batz
GamerTechnician
Hun Batz
Level 63
God Stats
13W - 12L
1,600 SR
Queue Stats
152W - 122L
1,535 Elo+
Solo
Danzaburou
Danzaburou
I____EMAM____I
Danzaburou
Level 106
God Stats
2W - 0L
1,199 SR
Queue Stats
29W - 34L
1,305 Elo+
Party 2
Poseidon
Poseidon
bisharaf_sdada
Poseidon
Level 15
God Stats
5W - 7L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlazeHellstorm
Erlang Shen
11
3 / 7 / 0
7,198
554
3,841
11,571
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
FH lite
Discordia
12
0 / 4 / 0
6,557
504
5,088
6,811
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
JAXSON8531
Arachne
11
1 / 4 / 2
6,075
467
3,269
11,506
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
KeePWishinG3
Cerberus
11
3 / 1 / 2
6,766
520
6,468
12,860
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Kusami Hope
Jing Wei
11
1 / 3 / 2
6,250
481
1,254
5,776
1,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Andres_X999
Zhong Kui
15
4 / 0 / 0
8,456
650
5,720
8,152
6,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 4 / 4
9,310
716
12,894
14,839
14,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
15
4 / 0 / 2
8,046
619
5,473
9,112
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
I____EMAM____I
Danzaburou
11
1 / 2 / 3
6,810
524
4,608
7,048
2,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
11
2 / 2 / 1
6,872
529
5,029
5,370
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
19
19
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Andres_X999
Zhong Kui
4
0
0
4
L
Erlang Shen
BlazeHellstorm
Erlang Shen
3
7
0
0.43
W
8
4
4
2.5
L
Discordia
FH lite
Discordia
0
4
0
0
W
Hun Batz
4
0
2
5
W
Danzaburou
I____EMAM____I
Danzaburou
1
2
3
1.25
L
Arachne
JAXSON8531
Arachne
1
4
2
0.5
L
Cerberus
KeePWishinG3
Cerberus
3
1
2
4
L
Jing Wei
Kusami Hope
Jing Wei
1
3
2
0.67
W
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
33,724
48,524
Taken
44,521
23,841
Mitigated
28,212
9,061
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Andres_X999
Zhong Kui
5,720
905
0
6,502
8,152
6,098
43
3,754
3,858
68,839
2,588
L
Erlang Shen
BlazeHellstorm
Erlang Shen
3,841
2,368
0
1,745
11,571
5,299
0
449
11,122
0
27,649
W
12,894
5,255
0
5,480
14,839
14,811
402
613
14,226
0
64,861
L
Discordia
FH lite
Discordia
5,088
187
0
697
6,811
2,328
0
3,778
3,033
53,905
0
W
Hun Batz
5,473
998
0
5,404
9,112
3,451
35
1,906
7,070
0
68,827
W
Danzaburou
I____EMAM____I
Danzaburou
4,608
1,912
0
2,038
7,048
2,557
0
2,009
5,039
0
31,268
L
Arachne
JAXSON8531
Arachne
3,269
1,952
0
3,134
11,506
4,517
0
551
10,955
0
32,552
L
Cerberus
KeePWishinG3
Cerberus
6,468
147
196
3,133
12,860
9,700
0
4,330
8,530
22,050
0
L
Jing Wei
Kusami Hope
Jing Wei
1,254
1,138
0
156
5,776
1,997
0
1,356
4,420
0
30,967
W
Poseidon
5,029
570
0
486
5,370
1,295
0
2,514
2,772
45,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
39,494
301
Minions Killed
461
0
Camps Cleared
0
1,238,394
Distance Traveled
1,295,044
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,456
650
120
9
0
257,164
0
L
Erlang Shen
7,198
554
44
3
0
238,637
0
W
Bellona
9,310
716
118
9
0
235,776
4
L
Discordia
6,557
504
103
8
0
226,384
0
W
Hun Batz
8,046
619
118
9
0
310,449
0
W
Danzaburou
6,810
524
38
3
0
228,542
1
L
Arachne
6,075
467
63
5
0
268,132
2
L
Cerberus
6,766
520
28
2
0
281,601
3
L
Jing Wei
6,250
481
63
5
0
223,640
0
W
Poseidon
6,872
529
67
5
0
263,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role